Conjurador de Podridão Perfeito
Cadáver
Categoria do Monstro: Humanóide
Cria Pústulas de Sangue
Invoca Pragas Icóricas
Cria Chão Cáustico
Conjura Malevolência
Clique com o botão direito neste item para criar seu cadáver.
Perfect Conjuror of Rot
Conjurador de Podridão Perfeito FaridunWarlockHigh /8
NomeExibir Descrições Completas
DropLevel 78
BaseType Perfect Conjuror of Rot
BaseType Conjurador de Podridão Perfeito
Class Patuá
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunWarlockHigh
IconArt/2DItems/Currency/Azmeri/FaridunWarlock
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Conjurador de Podridão Perfeito
Humanóide
MonsterResistanceIconChaos
Perfect Conjuror of Rot
SpectreY
TagsConjurador, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
Vida
204%
Energy Shield From Life
40%
Ailment Threshold
204%
Resistência
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
Damage
204%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
170%
Model Size
100%
Type
FaridunWarlockCorpse
Metadata
FaridunWarlockHigh
Nível
68
Vida
13,124
Armadura
28,790
Evasão
4,739
Escudo de Energia
5,000
Damage
762
Dano Mágico
762
Precisão
580
Attack Time
1.5
Experiência
17,434
Minion Life
2,847
Minion Energy Shield
1,084
Minion Damage
609
Ailment Threshold
13,124
Chill
41
Shock
41
Brittle
235
Scorch
41
Sap
115
Phys Convert Ele
240%
SSMFaridunWarlockBloodLocust
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [679]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [-75]
summoned monsters are minions [1]
SOFaridunWarlockPustule
Triggerable, Spell
Tempo de Conjuração: 1 seg
GSFaridunWarlockPustuleExplosion
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 651.4 a 977 de Dano Físico
is area damage [1]
GTFaridunWarlockPustules
Triggerable, Spell
Tempo de Conjuração: 1 seg
Recarga: 10 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
CGEFaridunWarlockSwarmGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 15 seg
Causa 191.7 de Dano de Caos Base por segundo
Duração base é de 5 segundos
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-5]
ground caustic art variation [23]
is area damage [1]
spell maximum action distance +% [-40]
MPSFaridunWarlockBloodSpray
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 341.4 a 512 de Dano Físico
Dispara 3 projéteis
Projéteis têm 2.5 metros ao alcance máximo
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [284]
projectile uses contact position [1]
FaridunCasterUndeadDamageOverTimeAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Malevolência
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
Conjura uma aura que multiplica o dano degenerativo e aumenta a duração do efeito de habilidades suas e de seus aliados.
Você e aliados próximos causam 16.55% mais Dano Degenerativo
Você e aliados próximnos tem Duração do Efeito de Habilidades aumentada em 13.4%
active skill area of effect radius +% final [50]
base deal no damage [1]
DeliriumAura

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockHigh"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 40,
    name = "Perfect Conjuror of Rot",
    life = 2.04,
    energyShield = 0.4,
    damage = 2.04,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 60,
    accuracy = 1,
    skillList = {
        "SSMFaridunWarlockBloodLocust",
        "MPSFaridunWarlockBloodSpray",
        "CGEFaridunWarlockSwarmGround",
        "SOFaridunWarlockPustule",
        "FaridunCasterUndeadDamageOverTimeAura",
        "GTFaridunWarlockPustules",
        "GSFaridunWarlockPustuleExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMFaridunWarlockBloodLocust"] = {
    name = "SSMFaridunWarlockBloodLocust",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunWarlockBloodSpray"] = {
    name = "MPSFaridunWarlockBloodSpray",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "base_number_of_projectiles",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFaridunWarlockSwarmGround"] = {
    name = "CGEFaridunWarlockSwarmGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
    },
    levels = {
        [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunWarlockPustule"] = {
    name = "SOFaridunWarlockPustule",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FaridunCasterUndeadDamageOverTimeAura"] = {
    name = "Malevolence",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "delirium_aura_damage_over_time_+%_final",
        "delirium_skill_effect_duration_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {14, 10, 50, levelRequirement = 0, statInterpolation = {2, 2},  cost = { }, },
        [2] = {17, 14, 50, levelRequirement = 80, statInterpolation = {2, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockPustules"] = {
    name = "GTFaridunWarlockPustules",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockPustuleExplosion"] = {
    name = "GSFaridunWarlockPustuleExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
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