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Bonespire Support
Level: (1—3)
Cost & Reservation Multiplier: 130%
Requires Level (72—76), (114—120) Str
Supports warcry skills you use yourself.
Support
Supported Warcries Trigger Seize the Flesh on use
Seize the Flesh
Cooldown Time: 4.00 sec
Use Time: 1.00 sec
Attack Damage: (250—271)% of base
Effectiveness of Added Damage: (250—271)%
Cause spires of bone to erupt from the earth around you. When you use a slam on them, these spires will explode to deal damage in an area and inflicting bleeding.
Base duration is 8 seconds
Base radius is 4.5 metres
200% more Damage with Bleeding
Base secondary radius is 2.4 metres
Causes Bleeding
Maximum 20 Bone Spires
Creates 6 Bone Spires

Additional Effects From Quality:
Creates (0—2) Bone Spires
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Level Effect /15
Implicit
Mana: 130%
Supported Warcries Trigger Seize the Flesh on use
Maximum 20 Bone Spires
Base duration is 8 seconds
Base radius is 4.5 metres
Base secondary radius is 2.4 metres
Creates 6 Bone Spires
200% more Damage with Bleeding
Causes Bleeding
LevelRequires LevelStrBase DamageExperience
172114100%, 100%, 100%, 250%226,854,909
274117100%, 100%, 100%, 260.5%1,439,190,228
376120100%, 100%, 100%, 271.1%
478123100%, 100%, 100%, 281.6%
580126100%, 100%, 100%, 292.1%
682129100%, 100%, 100%, 302.6%
784132100%, 100%, 100%, 313.2%
886135100%, 100%, 100%, 323.7%
988138100%, 100%, 100%, 334.2%
1090141100%, 100%, 100%, 344.7%
1191142100%, 100%, 100%, 355.3%
1292144100%, 100%, 100%, 365.8%
1393145100%, 100%, 100%, 376.3%
1494147100%, 100%, 100%, 386.8%
1595148100%, 100%, 100%, 397.4%
Attribute /8

Bonespire Support

NameShow Full Descriptions
AcronymTrigger, Bleeding
IdSupportBonespire
DropLevel 72
BaseType Bonespire Support
Class Support Gems
IconB
ItemTypeMetadata/Items/Gems/SupportGemBonespire
Referencepoe.ninja, Community Wiki
Bonespire Support
Level: (1—3)
Cost & Reservation Multiplier: 130%
Requires Level (72—76), (114—120) Str
Supports warcry skills you use yourself.
Support
Supported Warcries Trigger Seize the Flesh on use
Seize the Flesh
Cooldown Time: 4.00 sec
Use Time: 1.00 sec
Attack Damage: (250—271)% of base
Effectiveness of Added Damage: (250—271)%
Cause spires of bone to erupt from the earth around you. When you use a slam on them, these spires will explode to deal damage in an area and inflicting bleeding.
Base duration is 8 seconds
Base radius is 4.5 metres
200% more Damage with Bleeding
Base secondary radius is 2.4 metres
Causes Bleeding
Maximum 20 Bone Spires
Creates 6 Bone Spires
is area damage [1]
triggered by bonespire support [1]

Additional Effects From Quality:
Creates (0—2) Bone Spires
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Supported Gem /9
  • Allow Type: Warcry
  • Excluded Type: Triggered, RemoteMined, Trapped, DisallowTriggerSupports, OtherThingUsesSkill
  • EnduringCry
    Enduring Cry
    Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.
    RetaliationRageWarecryWarcry
    Vengeful Cry
    Retaliate against a savage hit with a warcry, taunting all nearby enemies to attack the user. The user and nearby allies gain a buff which grants rage and prevents rage from being lost. Minions cannot gain rage.
    RallyingCrySkillGem
    Rallying Cry
    Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.
    InfernalCry
    Infernal Cry
    Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.
    IntimidatingCry
    Intimidating Cry
    Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.
    SeismicCrySkillGem
    Seismic Cry
    Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. The user and nearby allies gain a buff that increases their armour and stun threshold.
    AncestralCry
    Ancestral Cry
    Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.
    GeneralsCry
    General's Cry
    Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.
    DivineCryGem
    Battlemage's Cry
    Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.
    Seize the Flesh
    Level: (1—15)
    Cooldown Time: 4.00 sec
    Use Time: 1.00 sec
    Attack Damage: (250—397)% of base
    Effectiveness of Added Damage: (250—397)%
    Cause spires of bone to erupt from the earth around you. When you use a slam on them, these spires will explode to deal damage in an area and inflicting bleeding.
    Base duration is 8 seconds
    Base radius is 4.5 metres
    200% more Damage with Bleeding
    Base secondary radius is 2.4 metres
    Causes Bleeding
    Maximum 20 Bone Spires
    Creates 6 Bone Spires
    is area damage [1]
    triggered by bonespire support [1]

    Additional Effects From Quality:
    Creates (0—2) Bone Spires
    Level Effect /15
    Implicit
    CooldownTime: 4000
    Maximum 20 Bone Spires
    Base duration is 8 seconds
    Base radius is 4.5 metres
    Base secondary radius is 2.4 metres
    Creates 6 Bone Spires
    200% more Damage with Bleeding
    Causes Bleeding
    LevelRequires LevelBase DamageExperience
    172250%, 250%, 250%
    274260.5%, 260.5%, 260.5%
    376271.1%, 271.1%, 271.1%
    478281.6%, 281.6%, 281.6%
    580292.1%, 292.1%, 292.1%
    682302.6%, 302.6%, 302.6%
    784313.2%, 313.2%, 313.2%
    886323.7%, 323.7%, 323.7%
    988334.2%, 334.2%, 334.2%
    1090344.7%, 344.7%, 344.7%
    1191355.3%, 355.3%, 355.3%
    1292365.8%, 365.8%, 365.8%
    1393376.3%, 376.3%, 376.3%
    1494386.8%, 386.8%, 386.8%
    1595397.4%, 397.4%, 397.4%
    Attribute /5

    Seize the Flesh

    NameShow Full Descriptions
    BaseType Seize the Flesh
    WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Unarmed, Rune Daggers, Warstaves
    TargetTypesGround, Enemy
    TypeCooldown, Attack, Area, Physical, Triggerable, Triggered, InbuiltTrigger, SkillGrantedBySupport, Warcry
    ActiveSkillsCodeseize_the_flesh
    Supported By /95
  • Active Type: Cooldown, Attack, Area, Physical, Triggerable, Triggered, InbuiltTrigger, SkillGrantedBySupport, Warcry
  • AddedFireDamage
    Added Fire Damage Support
    Supports any skill that hits enemies.
    FasterAttacks
    Faster Attacks Support
    Supports attack skills.
    AddedColdDamage
    Added Cold Damage Support
    Supports any skill that hits enemies.
    IncreasedAccuracy
    Additional Accuracy Support
    Supports attack skills.
    IncreasedAOE
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    AddedLightningDamage
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    IncreasedCriticalStrikes
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    IncreasedCriticalDamage
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback
    Knockback Support
    Supports any skill that hits enemies.
    LifeLeech
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    ManaLeech
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    AddedChaosDamage
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    ConcentratedAOE
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    ColdtoFire
    Cold to Fire Support
    Supports any skill that hits enemies.
    ChancetoIgnite
    Combustion Support
    Supports any skill that hits enemies.
    LifeonHit
    Life Gain on Hit Support
    Supports attack skills.
    ElementalProliferation
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    CullingStrike
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    MeleeDamageonFullLife
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    ChancetoFlee
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind
    Blind Support
    Supports any skill that hits enemies.
    FirePenetration
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    ColdPenetration
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    LightningPenetration
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    ElementalPenetration
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    PowerCharges
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    IncreasedBurnDuration
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    CurseOnHit
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    CastOnCrit
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    BreakBlock
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    PhysicalToLightning
    Physical to Lightning Support
    Supports any skill that hits enemies.
    FrenzyChargeOnShatter
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    OnslaughtOnSlayingShocked
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Poison
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    ControlledDestructionGem
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    ElementalFocus
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IgniteProliferation
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    ChanceToBleed
    Chance to Bleed Support
    Supports attack skills.
    LesserPoison
    Chance to Poison Support
    Supports any skill that hits enemies.
    DeadlyAilments
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay
    Decay Support
    Supports any skill that hits enemies.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    VileToxins
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate
    Immolate Support
    Supports any skill that hits enemies.
    UnboundAilments
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    SummonPhantasm
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    WitherGemSupport
    Withering Touch Support
    Supports attack skills.
    BoneChillSupport
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    EnergyShieldLeechsupport
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    impale
    Impale Support
    Supports attack skills.
    Nightblade
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    AddedFireDamagePlus
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    IncreasedBurnDurationPlus
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    FirePenetrationPlus
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    AddedColdDamagePlus
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    CastOnCritPlus
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    ColdPenetrationPlus
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    DeadlyAilmentsPlus
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    AddedChaosDamagePlus
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    AddedLightningDamagePlus
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    ControlledDestructionPlus
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    CurseOnHitPlus
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    ElementalFocusPlus
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IncreasedAOEPlus
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    LightningPenetrationPlus
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    UnboundAilmentPlus
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    UrgentOrdersSupport
    Urgent Orders Support
    Supports warcry skills.
    Fragility
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    PureShockSupportGem
    Overcharge Support
    Supports any skill that hits enemies.
    Devour
    Devour Support
    Supports any skill that hits enemies.
    CorruptingCry
    Corrupting Cry Support
    Supports warcry skills. Cannot modify the skills of minions.
    Sadism
    Sadism Support
    Supports any skill that hits enemies.
    Volatility
    Volatility Support
    Supports attack skills.
    RuptureSupport
    Rupture Support
    Supports attack skills.
    InverttheRules
    Invert the Rules Support
    Supports any skill that hits enemies.
    Machinations
    Machinations Support
    Supports skills that hit enemies. Cannot modify the skills of minions.
    CullingStrike
    Cull the Weak Support
    Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
    LethalDoseSupport
    Lethal Dose Support
    Supports any skill that hits enemies.
    ObliterationSupport
    Annihilation Support
    Supports any skill that hits enemies.
    CooldownRecovery
    Cooldown Recovery Support
    Supports skills that have a cooldown. Cannot modify the skills of minions.
    Devour
    Greater Devour Support
    Supports any skill that hits enemies.
    LivingLightningSupportGem
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
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