Liche astrale imparfaite
Cadavre
Type du monstre:
Mort-vivant
Mort-vivantTire des projectiles Astraux
Effectuez un clic droit sur cet objet pour créer ce cadavre.
Imperfect Astral Lich
Liche astrale imparfaite FaridunGolemancerLow /8
| Nom | Descriptions détaillées |
|---|---|
| DropLevel | 48 |
| BaseType | Imperfect Astral Lich |
| BaseType | Liche astrale imparfaite |
| Class | Cadavres |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/FaridunGolemancerLow |
| Icon | Art/2DItems/Currency/Azmeri/FaridunGolemancer |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| client.RenderItem | |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
Liche astrale imparfaite
Mort-vivantis zarokh monster [1]
Imperfect Astral Lich
| Spectre | Y |
|---|---|
| Tags | bone_armour, bones, Lanceur de sorts, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead |
Vie
145%
Energy Shield From Life
70%
Ailment Threshold
170%
Résistance
Damage
204%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
8 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
170%
Model Size
100%
Type
FaridunGolemancerCorpse
Metadata
FaridunGolemancerLow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,328
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
6,219
Damage
762
Dégâts des sorts
762
Précision
580
Attack Time
1.5
Expérience
17,434
Minion Life
2,023
Minion Energy Shield
1,349
Minion Damage
609
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSFaridunGolemancerAstralProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.5 sec.
Tire 1 Projectile
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 521.1 à 781.6 Dégâts physiques
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerLow"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Imperfect Astral Lich",
life = 1.45,
energyShield = 0.7,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MPSFaridunGolemancerAstralProjectile",
"GSFaridunGolemancerAstralProjectileImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
name = "MPSFaridunGolemancerAstralProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_number_of_projectiles",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {1, 280, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
name = "GSFaridunGolemancerAstralProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.