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Unvollkommener astraler Lich
Leiche
Monsterkategorie: Untot
Feuert astrale Projektile
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Imperfect Astral Lich
Unvollkommener astraler Lich FaridunGolemancerLow /8
NameVollständige Beschreibung zeigen
DropLevel 48
BaseType Imperfect Astral Lich
BaseType Unvollkommener astraler Lich
Class Leichen
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunGolemancerLow
IconArt/2DItems/Currency/Azmeri/FaridunGolemancer
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Unvollkommener astraler Lich
Untot
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
Imperfect Astral Lich
SpectreY
Tagsbone_armour, bones, Zauberer, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
Leben
145%
Energy Shield From Life
70%
Ailment Threshold
170%
Widerstand
MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
Damage
204%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
8 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
170%
Model Size
100%
Type
FaridunGolemancerCorpse
Metadata
FaridunGolemancerLow
Stufe
68
Leben
9,328
Rüstung
28,790
Ausweichwert
4,739
Energieschild
6,219
Damage
762
Zauberschaden
762
Genauigkeit
580
Attack Time
1.5
Erfahrung
17,434
Minion Life
2,023
Minion Energy Shield
1,349
Minion Damage
609
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
Phys Convert Ele
240%
MPSFaridunGolemancerAstralProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1.5 Sek.
Feuert 1 Projektil
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 521.1 bis 781.6 physischen Schaden
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerLow"] = {
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    name = "Imperfect Astral Lich",
    life = 1.45,
    energyShield = 0.7,
    damage = 2.04,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MPSFaridunGolemancerAstralProjectile",
        "GSFaridunGolemancerAstralProjectileImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
    name = "MPSFaridunGolemancerAstralProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_number_of_projectiles",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
    name = "GSFaridunGolemancerAstralProjectileImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
is zarokh monster [1]
FamilyMonsterIsZarokhMonster
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Edit

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