Liche astral imperfecto
Cadáver
Categoría de monstruo: No muerto
Dispara proyectiles astrales
Haz clic derecho en este objeto para crear este cadáver.
Imperfect Astral Lich
Liche astral imperfecto FaridunGolemancerLow /8
NombreMostrar descripciones completas
DropLevel 48
BaseType Imperfect Astral Lich
BaseType Liche astral imperfecto
Class Cadáveres
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunGolemancerLow
IconArt/2DItems/Currency/Azmeri/FaridunGolemancer
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Liche astral imperfecto
No muerto
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
Imperfect Astral Lich
SpectreY
Tagsbone_armour, bones, Lanzador de hechizos, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
Vida
145%
Energy Shield From Life
70%
Ailment Threshold
170%
Resistencia
MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
Damage
204%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
8 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
170%
Model Size
100%
Type
FaridunGolemancerCorpse
Metadata
FaridunGolemancerLow
Nivel
68
Vida
9,328
Armadura
28,790
Evasión
4,739
Escudo de energía
6,219
Damage
762
Daño de hechizos
762
Precisión
580
Attack Time
1.5
Experiencia
17,434
Minion Life
2,023
Minion Energy Shield
1,349
Minion Damage
609
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
Phys Convert Ele
240%
MPSFaridunGolemancerAstralProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1.5 seg
Dispara 1 proyectil
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 521.1 a 781.6 de daño físico
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerLow"] = {
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    name = "Imperfect Astral Lich",
    life = 1.45,
    energyShield = 0.7,
    damage = 2.04,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MPSFaridunGolemancerAstralProjectile",
        "GSFaridunGolemancerAstralProjectileImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
    name = "MPSFaridunGolemancerAstralProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_number_of_projectiles",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
    name = "GSFaridunGolemancerAstralProjectileImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
is zarokh monster [1]
FamilyMonsterIsZarokhMonster
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.