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Inya, les Murmures Insoutenables
Humanoïde
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
drop additional rare items [3]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Inya, the Unbearable Whispers
Spectre
TagsLanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood
Vie
500%
Energy Shield From Life
50%
Évasion
+50%
Ailment Threshold
500%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
ProphecyShadowQueen
Metadata
PaleQueenLightning
Niveau
68
Vie
696,732
Armure
28,790
Score d'Évasion
7,109
Bouclier d'énergie
15,318
Damage
851
Dégâts des sorts
1,270
Précision
580
Attack Time
1.005
Expérience
112,805
Minion Life
151,127
Minion Energy Shield
3,323
Minion Damage
680
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
Phys Convert Ele
240%
ProphecyBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Boule de foudre
Temps d'incantation: 0.8 sec.
Un projectile qui se déplace lentement et endommage de manière répétée chaque ennemi dans une zone autour de lui avec des éclairs de foudre.
60% de Réduction de la Vitesse des Projectiles
Le Rayon de base est de 1.8 mètres
active skill area of effect radius +% final [60]
base is projectile [1]
spell maximum base lightning damage [673.7]
spell minimum base lightning damage [362.8]
balllightning
ProphecyBossSummonShockTotem
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
alternate minion [125]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
ProphecyBossBallLightningFast
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Boule de foudre
Temps d'incantation: 0.8 sec.
Un projectile qui se déplace lentement et endommage de manière répétée chaque ennemi dans une zone autour de lui avec des éclairs de foudre.
Tire 2 Projectiles supplémentaires
120% d'Augmentation de la Vitesse des Projectiles
Le Rayon de base est de 1.8 mètres
active skill area of effect radius +% final [-65]
base is projectile [1]
spell maximum base lightning damage [479.5]
spell minimum base lightning damage [159.8]
balllightning

Object Type

version 2
extends "Metadata/Monsters/Prophecy/ProphecyKing"

Stats
{

}

MinimapIcon
{
	icon = "MissionTarget" 
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyBoss/PaleQueenLightning"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Inya, the Unbearable Whispers",
    life = 5,
    energyShield = 0.5,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Wand",
    weaponType2 = "Shield",
    skillList = {
        "ProphecyBossBallLightning",
        "ProphecyBossSummonShockTotem",
        "ProphecyBossBallLightningFast",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -60, 60, 18, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossSummonShockTotem"] = {
    name = "ProphecyBossSummonShockTotem",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {125, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossBallLightningFast"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 2, 120, -65, 18, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
drop additional rare items [3]
FamilyMonsterDropAdditionalRareItems
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • drop additional rare items 3 3 Global
  • monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • kill traps mines and totems on death [1]
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Inya, les Murmures Insoutenables
    Humanoïde
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Inya, the Unbearable Whispers
    Spectre
    TagsLanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_movement, not_str, ranged, red_blood
    Vie
    500%
    Energy Shield From Life
    50%
    Évasion
    +50%
    Ailment Threshold
    500%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    110%
    Type
    ProphecyShadowQueen
    Metadata
    PaleQueenLightningStandalone
    Niveau
    68
    Vie
    696,732
    Armure
    28,790
    Score d'Évasion
    7,109
    Bouclier d'énergie
    15,318
    Damage
    851
    Dégâts des sorts
    1,270
    Précision
    580
    Attack Time
    1.005
    Expérience
    112,805
    Minion Life
    151,127
    Minion Energy Shield
    3,323
    Minion Damage
    680
    Ailment Threshold
    438,941
    Chill
    1,388
    Shock
    1,388
    Brittle
    7,852
    Scorch
    1,388
    Sap
    3,835
    Phys Convert Ele
    240%
    ProphecyBossBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Boule de foudre
    Temps d'incantation: 0.8 sec.
    Un projectile qui se déplace lentement et endommage de manière répétée chaque ennemi dans une zone autour de lui avec des éclairs de foudre.
    60% de Réduction de la Vitesse des Projectiles
    Le Rayon de base est de 1.8 mètres
    active skill area of effect radius +% final [60]
    base is projectile [1]
    spell maximum base lightning damage [673.7]
    spell minimum base lightning damage [362.8]
    balllightning
    ProphecyBossSummonShockTotem
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 8 sec.
    alternate minion [125]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    ProphecyBossBallLightningFast
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Boule de foudre
    Temps d'incantation: 0.8 sec.
    Un projectile qui se déplace lentement et endommage de manière répétée chaque ennemi dans une zone autour de lui avec des éclairs de foudre.
    Tire 2 Projectiles supplémentaires
    120% d'Augmentation de la Vitesse des Projectiles
    Le Rayon de base est de 1.8 mètres
    active skill area of effect radius +% final [-65]
    base is projectile [1]
    spell maximum base lightning damage [479.5]
    spell minimum base lightning damage [159.8]
    balllightning

    Object Type

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKing"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProphecyBoss/PaleQueenLightningStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Inya, the Unbearable Whispers",
        life = 5,
        energyShield = 0.5,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "ProphecyBossBallLightning",
            "ProphecyBossSummonShockTotem",
            "ProphecyBossBallLightningFast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -60, 60, 18, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossSummonShockTotem"] = {
        name = "ProphecyBossSummonShockTotem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {125, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossBallLightningFast"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 2, 120, -65, 18, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • kill traps mines and totems on death [1]
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Inya, les Murmures Insoutenables
    Humanoïde
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Inya, the Unbearable Whispers
    Spectre
    AreaLa Cour pâle
    TagsLanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood
    Vie
    300%
    Energy Shield From Life
    50%
    Évasion
    +50%
    Ailment Threshold
    300%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    110%
    Type
    ProphecyShadowQueenMap
    Metadata
    PaleQueenLightningMap
    Niveau
    75
    Vie
    1,524,810
    Armure
    49,865
    Score d'Évasion
    9,044
    Bouclier d'énergie
    14,154
    Damage
    1,291
    Dégâts des sorts
    1,926
    Précision
    762
    Attack Time
    1.005
    Expérience
    129,844
    Minion Life
    311,232
    Minion Energy Shield
    2,889
    Minion Damage
    1,057
    Ailment Threshold
    792,901
    Chill
    2,507
    Shock
    2,507
    Brittle
    14,184
    Scorch
    2,507
    Sap
    6,927
    Phys Convert Ele
    275%
    ProphecyBossBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Boule de foudre
    Temps d'incantation: 0.8 sec.
    Un projectile qui se déplace lentement et endommage de manière répétée chaque ennemi dans une zone autour de lui avec des éclairs de foudre.
    60% de Réduction de la Vitesse des Projectiles
    Le Rayon de base est de 1.8 mètres
    active skill area of effect radius +% final [60]
    base is projectile [1]
    spell maximum base lightning damage [1026]
    spell minimum base lightning damage [552.7]
    balllightning
    ProphecyBossSummonShockTotem
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 8 sec.
    alternate minion [125]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    ProphecyBossBallLightningFastMap
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Boule de foudre
    Temps d'incantation: 0.8 sec.
    Un projectile qui se déplace lentement et endommage de manière répétée chaque ennemi dans une zone autour de lui avec des éclairs de foudre.
    Tire 2 Projectiles supplémentaires
    120% d'Augmentation de la Vitesse des Projectiles
    Le Rayon de base est de 1.8 mètres
    active skill area of effect radius +% final [-65]
    base is projectile [1]
    spell maximum base lightning damage [1357]
    spell minimum base lightning damage [452.4]
    balllightning

    Object Type

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
    
    Stats
    {
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProphecyBoss/PaleQueenLightningMap"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Inya, the Unbearable Whispers",
        life = 3,
        energyShield = 0.5,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "ProphecyBossBallLightning",
            "ProphecyBossSummonShockTotem",
            "ProphecyBossBallLightningFastMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -60, 60, 18, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossSummonShockTotem"] = {
        name = "ProphecyBossSummonShockTotem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {125, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossBallLightningFastMap"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 2, 120, -65, 18, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • kill traps mines and totems on death [1]
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Inya, les Murmures Insoutenables
    Humanoïde
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Inya, the Unbearable Whispers
    Spectre
    TagsLanceur de sorts, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood
    Vie
    300%
    Energy Shield From Life
    50%
    Évasion
    +50%
    Ailment Threshold
    300%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    110%
    Type
    ProphecyShadowQueenMap
    Metadata
    PaleQueenLightningGhost
    Niveau
    68
    Vie
    418,039
    Armure
    28,790
    Score d'Évasion
    7,109
    Bouclier d'énergie
    9,191
    Damage
    851
    Dégâts des sorts
    1,270
    Précision
    580
    Attack Time
    1.005
    Expérience
    112,805
    Minion Life
    90,676
    Minion Energy Shield
    1,994
    Minion Damage
    680
    Ailment Threshold
    263,365
    Chill
    833
    Shock
    833
    Brittle
    4,711
    Scorch
    833
    Sap
    2,301
    Phys Convert Ele
    240%
    ProphecyBossBallLightning
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Boule de foudre
    Temps d'incantation: 0.8 sec.
    Un projectile qui se déplace lentement et endommage de manière répétée chaque ennemi dans une zone autour de lui avec des éclairs de foudre.
    60% de Réduction de la Vitesse des Projectiles
    Le Rayon de base est de 1.8 mètres
    active skill area of effect radius +% final [60]
    base is projectile [1]
    spell maximum base lightning damage [673.7]
    spell minimum base lightning damage [362.8]
    balllightning
    ProphecyBossSummonShockTotem
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 8 sec.
    alternate minion [125]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    ProphecyBossBallLightningFastMap
    Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
    Boule de foudre
    Temps d'incantation: 0.8 sec.
    Un projectile qui se déplace lentement et endommage de manière répétée chaque ennemi dans une zone autour de lui avec des éclairs de foudre.
    Tire 2 Projectiles supplémentaires
    120% d'Augmentation de la Vitesse des Projectiles
    Le Rayon de base est de 1.8 mètres
    active skill area of effect radius +% final [-65]
    base is projectile [1]
    spell maximum base lightning damage [959]
    spell minimum base lightning damage [319.7]
    balllightning

    Object Type

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
    
    Stats
    {
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProphecyBoss/PaleQueenLightningGhost"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Inya, the Unbearable Whispers",
        life = 3,
        energyShield = 0.5,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "ProphecyBossBallLightning",
            "ProphecyBossSummonShockTotem",
            "ProphecyBossBallLightningFastMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossBallLightning"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -60, 60, 18, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossSummonShockTotem"] = {
        name = "ProphecyBossSummonShockTotem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {125, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossBallLightningFastMap"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 2, 120, -65, 18, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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