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Statue à massue frêle
Fabrication
monster base type attack cast speed +% and damage -% final [11]
stance movement speed +% final [112]
Brittle Maul Statue
Spectre
AreaLe Trésor maudit d'Oba, Le Trésor maudit d'Oba
Tagsbludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement
Packs
  • WorldAreas#814: Statue d'archer, Archère frêle, Statue à massue frêle, Statue d'escrimeuse
  • WorldAreas#894, Le Trésor maudit d'Oba, Le Trésor maudit d'Oba: Statue d'archer, Archère frêle, Statue à massue frêle, Statue d'escrimeuse
  • WorldAreas#1354: Statue à massue frêle, Escrimeuse frêle
  • Vie
    144%
    Armure
    +50%
    Ailment Threshold
    144%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    120%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    StatueBrittle
    Metadata
    StoneStatueMaleMaulBrittle
    Niveau
    79
    Vie
    29,117
    Armure
    101,985
    Score d'Évasion
    6,892
    Damage
    858
    Dégâts des sorts
    858
    Précision
    888
    Attack Time
    1.5
    Expérience
    15,059
    Minion Life
    5,741
    Minion Damage
    714
    Ailment Threshold
    29,117
    Chill
    92
    Shock
    92
    Brittle
    521
    Scorch
    92
    Sap
    254
    Phys Convert Ele
    295%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 6871030
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance1"
    }
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 400
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Statue/StoneStatueMaleMaulBrittle"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Brittle Maul Statue",
        life = 1.44,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [11]
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 11 11 Global
  • Craft Tagscaster_damage Dégâts Attaque Lanceur de sorts Vitesse
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [112]
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final 112 112 Global
  • Craft TagsVitesse
    Edit

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