NameVengeance animique
FamilyMonsterAfflictionNormalMagicOnDeath
Domainsmonstre (3)
GenerationTypeDelirium (20)
Req. level1
visual_display_buff_not_hidden
Âme vengeresse
SpectreN
AreaLe Reliquaire, Le Reliquaire, Le Laboratoire éternel, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté
Tagscannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
Packs
  • Le Reliquaire: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse
  • Le Reliquaire: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse
  • Le Laboratoire éternel: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Vie
    130%
    Energy Shield From Life
    40%
    Ailment Threshold
    130%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    OriathCivilianMaleGhost
    Metadata
    OriathCivilianGhostMale1
    Niveau
    83
    Vie
    41,622
    Armure
    92,477
    Évasion
    7,860
    Bouclier d'énergie
    6,128
    Damage
    900
    Dégâts des sorts
    900
    Précision
    518
    Attack Time
    1.65
    Expérience
    13,132
    Ailment Threshold
    41,622
    Chill
    132
    Shock
    132
    Brittle
    745
    Scorch
    132
    Sap
    364
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 720–1080
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMale1"] = {
        name = "Vengeful Soul",
        life = 1.3,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Âme vengeresse
    Mort-vivant
    Vengeful Soul
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
    Packs
  • Âme vengeresse, Âme désespérée, Âme vengeresse, Âme désespérée
  • Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée
  • Vie
    130%
    Energy Shield From Life
    40%
    Ailment Threshold
    130%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    OriathCivilianMaleGhost
    Metadata
    OriathCivilianGhostMale1Hellscape
    Niveau
    68
    Vie
    8,363
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    2,451
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.65
    Expérience
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMale1Hellscape"] = {
        name = "Vengeful Soul",
        life = 1.3,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Âme vengeresse
    SpectreN
    AreaLe Reliquaire, Le Reliquaire, Le Laboratoire éternel, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté
    Tagscannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
    Packs
  • Le Reliquaire: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse
  • Le Reliquaire: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse
  • Le Laboratoire éternel: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Vie
    130%
    Energy Shield From Life
    40%
    Ailment Threshold
    130%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    OriathCivilianMaleGhost
    Metadata
    OriathCivilianGhostMale2
    Niveau
    83
    Vie
    41,622
    Armure
    92,477
    Évasion
    7,860
    Bouclier d'énergie
    6,128
    Damage
    900
    Dégâts des sorts
    900
    Précision
    518
    Attack Time
    1.65
    Expérience
    13,132
    Ailment Threshold
    41,622
    Chill
    132
    Shock
    132
    Brittle
    745
    Scorch
    132
    Sap
    364
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 720–1080
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMale2"] = {
        name = "Vengeful Soul",
        life = 1.3,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Âme vengeresse
    Mort-vivant
    Vengeful Soul
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
    Packs
  • Âme vengeresse, Âme désespérée, Âme vengeresse, Âme désespérée
  • Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée
  • Vie
    130%
    Energy Shield From Life
    40%
    Ailment Threshold
    130%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    OriathCivilianMaleGhost
    Metadata
    OriathCivilianGhostMale2Hellscape
    Niveau
    68
    Vie
    8,363
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    2,451
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.65
    Expérience
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMale2Hellscape"] = {
        name = "Vengeful Soul",
        life = 1.3,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Âme vengeresse
    SpectreN
    AreaLe Reliquaire, Le Reliquaire, Le Laboratoire éternel, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté
    Tagscannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
    Packs
  • Le Reliquaire: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse
  • Le Reliquaire: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse
  • Le Laboratoire éternel: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Vie
    130%
    Energy Shield From Life
    40%
    Ailment Threshold
    130%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    OriathCivilianFemaleGhost
    Metadata
    OriathCivilianGhostFemale1
    Niveau
    83
    Vie
    41,622
    Armure
    92,477
    Évasion
    7,860
    Bouclier d'énergie
    6,128
    Damage
    900
    Dégâts des sorts
    900
    Précision
    518
    Attack Time
    1.65
    Expérience
    13,132
    Ailment Threshold
    41,622
    Chill
    132
    Shock
    132
    Brittle
    745
    Scorch
    132
    Sap
    364
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 720–1080
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemale1"] = {
        name = "Vengeful Soul",
        life = 1.3,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Âme vengeresse
    Mort-vivant
    Vengeful Soul
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
    Packs
  • Âme vengeresse, Âme désespérée, Âme vengeresse, Âme désespérée
  • Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée
  • Vie
    130%
    Energy Shield From Life
    40%
    Ailment Threshold
    130%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    OriathCivilianFemaleGhost
    Metadata
    OriathCivilianGhostFemale1Hellscape
    Niveau
    68
    Vie
    8,363
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    2,451
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.65
    Expérience
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemale1Hellscape"] = {
        name = "Vengeful Soul",
        life = 1.3,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Âme vengeresse
    SpectreN
    AreaLe Reliquaire, Le Reliquaire, Le Laboratoire éternel, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté
    Tagscannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
    Packs
  • Le Reliquaire: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse
  • Le Reliquaire: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse
  • Le Laboratoire éternel: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Souvenir fragmenté, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs, Néant des Souvenirs: Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme désespérée, Âme désespérée
  • Vie
    130%
    Energy Shield From Life
    40%
    Ailment Threshold
    130%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    OriathCivilianFemaleGhost
    Metadata
    OriathCivilianGhostFemale2
    Niveau
    83
    Vie
    41,622
    Armure
    92,477
    Évasion
    7,860
    Bouclier d'énergie
    6,128
    Damage
    900
    Dégâts des sorts
    900
    Précision
    518
    Attack Time
    1.65
    Expérience
    13,132
    Ailment Threshold
    41,622
    Chill
    132
    Shock
    132
    Brittle
    745
    Scorch
    132
    Sap
    364
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 720–1080
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemale2"] = {
        name = "Vengeful Soul",
        life = 1.3,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Âme vengeresse
    Mort-vivant
    Vengeful Soul
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse
    Packs
  • Âme vengeresse, Âme désespérée, Âme vengeresse, Âme désespérée
  • Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée, Âme vengeresse, Âme vengeresse, Âme désespérée, Âme désespérée
  • Vie
    130%
    Energy Shield From Life
    40%
    Ailment Threshold
    130%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    OriathCivilianFemaleGhost
    Metadata
    OriathCivilianGhostFemale2Hellscape
    Niveau
    68
    Vie
    8,363
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    2,451
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.65
    Expérience
    10,255
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemale2Hellscape"] = {
        name = "Vengeful Soul",
        life = 1.3,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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