Haine de Doedre
Fabrication
50% des Dégâts physiques sont Convertis en Dégâts de froid
40% Davantage de Vitesse d'attaque
40% Davantage de Vitesse d'attaque
Doedre's Hatred
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vie
180%
Ailment Threshold
180%
Résistance
40 40 40 20
Damage
96%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
DoedreSummonedSkullIcy
Metadata
IcyRagingSpiritProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
11,580
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
359
Dégâts des sorts
359
Précision
290
Attack Time
0.855
Expérience
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyRagingSpiritMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 287–430
Chances de coup critique: 5%
Attack Time: 0.855 sec.
Frappez vos ennemis d'un coup puissant.
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_spawn = "DisableArrowAttachment();" on_end_spawn = "EnableArrowAttachment();" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IcyRagingSpirit/IcyRagingSpiritProphecy"] = { name = "Doedre's Hatred", life = 1.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.96, damageSpread = 0.2, attackTime = 0.855, attackRange = 8, accuracy = 1, skillList = { "ProphecyRagingSpiritMeleeAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyRagingSpiritMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {76, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {71, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {66, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {61, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {56, levelRequirement = 15, statInterpolation = {1}, cost = { }, }, [6] = {52, levelRequirement = 19, statInterpolation = {1}, cost = { }, }, [7] = {47, levelRequirement = 23, statInterpolation = {1}, cost = { }, }, [8] = {42, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {38, levelRequirement = 33, statInterpolation = {1}, cost = { }, }, [10] = {35, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [11] = {32, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [12] = {28, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, [13] = {22, levelRequirement = 49, statInterpolation = {1}, cost = { }, }, [14] = {18, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {12, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, [16] = {10, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {7, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {2, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [20] = {0, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {-2, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [22] = {-4, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [23] = {-7, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [24] = {-10, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, }, }
50% des Dégâts physiques sont Convertis en Dégâts de froid
Id | MonsterSummonedElementalCold |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
40% Davantage de Vitesse d'attaque
Id | MonsterSummonedSkullFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |