Doedres Hass
Konstrukt
50% des physischen Schadens werden in Kälteschaden umgewandelt
40% mehr Angriffsgeschwindigkeit
40% mehr Angriffsgeschwindigkeit
Doedre's Hatred
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Leben
180%
Ailment Threshold
180%
Widerstand
40 40 40 20
Damage
96%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
100%
Type
DoedreSummonedSkullIcy
Metadata
IcyRagingSpiritProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
11,580
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
359
Zauberschaden
359
Genauigkeit
290
Attack Time
0.855
Erfahrung
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyRagingSpiritMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 287–430
Kritische Trefferchance: 5%
Attack Time: 0.855 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_spawn = "DisableArrowAttachment();" on_end_spawn = "EnableArrowAttachment();" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IcyRagingSpirit/IcyRagingSpiritProphecy"] = { name = "Doedre's Hatred", life = 1.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.96, damageSpread = 0.2, attackTime = 0.855, attackRange = 8, accuracy = 1, skillList = { "ProphecyRagingSpiritMeleeAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyRagingSpiritMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {76, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {71, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {66, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {61, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {56, levelRequirement = 15, statInterpolation = {1}, cost = { }, }, [6] = {52, levelRequirement = 19, statInterpolation = {1}, cost = { }, }, [7] = {47, levelRequirement = 23, statInterpolation = {1}, cost = { }, }, [8] = {42, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {38, levelRequirement = 33, statInterpolation = {1}, cost = { }, }, [10] = {35, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [11] = {32, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [12] = {28, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, [13] = {22, levelRequirement = 49, statInterpolation = {1}, cost = { }, }, [14] = {18, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {12, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, [16] = {10, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {7, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {2, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [20] = {0, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {-2, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [22] = {-4, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [23] = {-7, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [24] = {-10, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, }, }
50% des physischen Schadens werden in Kälteschaden umgewandelt
Id | MonsterSummonedElementalCold |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
40% mehr Angriffsgeschwindigkeit
Id | MonsterSummonedSkullFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |