Odio de Doedre
Constructo
El 50% del daño físico se convierte en daño de hielo
40% más Velocidad de Ataque
Doedre's Hatred
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
180%
Ailment Threshold
180%
Resistencia
40 40 40 20
Damage
96%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
DoedreSummonedSkullIcy
Metadata
IcyRagingSpiritProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,580
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
359
Daño de hechizos
359
Precisión
290
Attack Time
0.855
Experiencia
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyRagingSpiritMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 287–430
Probabilidad de golpe crítico: 5%
Attack Time: 0.855 seg
Derriba a tus enemigos con un golpe poderoso.
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_spawn = "DisableArrowAttachment();" on_end_spawn = "EnableArrowAttachment();" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IcyRagingSpirit/IcyRagingSpiritProphecy"] = { name = "Doedre's Hatred", life = 1.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.96, damageSpread = 0.2, attackTime = 0.855, attackRange = 8, accuracy = 1, skillList = { "ProphecyRagingSpiritMeleeAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyRagingSpiritMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {76, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {71, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [3] = {66, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {61, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {56, levelRequirement = 15, statInterpolation = {1}, cost = { }, }, [6] = {52, levelRequirement = 19, statInterpolation = {1}, cost = { }, }, [7] = {47, levelRequirement = 23, statInterpolation = {1}, cost = { }, }, [8] = {42, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {38, levelRequirement = 33, statInterpolation = {1}, cost = { }, }, [10] = {35, levelRequirement = 39, statInterpolation = {1}, cost = { }, }, [11] = {32, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [12] = {28, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, [13] = {22, levelRequirement = 49, statInterpolation = {1}, cost = { }, }, [14] = {18, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [15] = {12, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, [16] = {10, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [17] = {7, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [18] = {5, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [19] = {2, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [20] = {0, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [21] = {-2, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [22] = {-4, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [23] = {-7, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [24] = {-10, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de hielo
Id | MonsterSummonedElementalCold |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
40% más Velocidad de Ataque
Id | MonsterSummonedSkullFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |