Chiméral en fusion
Bête
active skill area of effect radius +% final [-25]
stance movement speed +% final [100]
Molten Chimeral
Spectre | Y |
---|---|
Area | Sanctuaire, Carte, Citadelle, Carte, Forteresse, Carte, Abomination, Carte, Ziggourat, Carte |
Tags | beast, Lanceur de sorts, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss |
Packs |
Vie
405%
Energy Shield From Life
50%
Évasion
+20%
Ailment Threshold
405%
Résistance
40 40 40 25
Damage
165%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
300%
Model Size
156%
Type
IguanaPhoenixBossMapAtlasUber
Metadata
IguanaBossPhoenixMapStandaloneAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
84
Vie
142,945
Armure
99,834
Évasion
9,744
Bouclier d'énergie
8,133
Damage
1,573
Dégâts des sorts
1,573
Précision
538
Attack Time
1.005
Expérience
39,750
Ailment Threshold
142,945
Chill
452
Shock
452
Brittle
2,557
Scorch
452
Sap
1,249
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1258–1887
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IguanaProjectileBasilisk
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1258–1887
Chances de coup critique: 5%
Attack Time: 1.005 sec.
30% de Perte de Dégâts
50% des Dégâts physiques sont Convertis en Dégâts de feu
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
50% des Dégâts physiques sont Convertis en Dégâts de feu
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
EmptyActionSpellBasilisk
Spell
Temps d'incantation: 5 sec.
Temps de recharge: 16 sec.
skill cannot be interrupted [1]
IguanaFlamethrowerLeftToRight
Spell, Fire, Damage
Temps d'incantation: 4 sec.
Temps de recharge: 8 sec.
Inflige 506.3 à 759.5 Dégâts de feu
is area damage [1]
is area damage [1]
IguanaFlamethrowerRightToLeft
Spell, Fire, Damage
Temps d'incantation: 4 sec.
Temps de recharge: 8 sec.
Inflige 506.3 à 759.5 Dégâts de feu
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { preload_buff_visual = "stone_gaze" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/StoneGaze/stonegaze_beam.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemMonster/IguanaBossPhoenixMapStandaloneAtlasUber"] = { name = "Molten Chimeral", life = 4.05, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.65, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "IguanaProjectileBasilisk", "EmptyActionSpellBasilisk", "IguanaFlamethrowerLeftToRight", "IguanaFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaProjectileBasilisk"] = { name = "IguanaProjectileBasilisk", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_physical_damage_%_to_convert_to_fire", "base_is_projectile", }, levels = { [1] = {26, -60, -30, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBasilisk"] = { name = "EmptyActionSpellBasilisk", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaFlamethrowerLeftToRight"] = { name = "IguanaFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaFlamethrowerRightToLeft"] = { name = "IguanaFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
active skill area of effect radius +% final [-25]
Id | MonsterReducedAoE |
---|---|
Family | MonsterAreaOfEffectFinalVariance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |