ไคมีรัลหลอมละลาย
สัตว์ร้าย
active skill area of effect radius +% final [-25]
stance movement speed +% final [100]
Molten Chimeral
SpectreY
AreaSanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map
Tagsbeast, นักเวท, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss
Packs
  • Ziggurat Map, Fortress Map, Citadel Map, Abomination Map, Sanctuary Map: ไคมีรัลหลอมละลาย
  • พลังชีวิต
    405%
    Energy Shield From Life
    50%
    การหลบหลีก
    +20%
    Ailment Threshold
    405%
    ค่าต้านทาน
    40 40 40 25
    Damage
    165%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    300%
    Model Size
    156%
    Type
    IguanaPhoenixBossMapAtlasUber
    Metadata
    IguanaBossPhoenixMapStandaloneAtlasUber
    เลเวล
    84
    พลังชีวิต
    142,945
    ค่าเกราะ
    99,834
    การหลบหลีก
    9,744
    โล่พลังงาน
    8,133
    Damage
    1,573
    ความเสียหายเวท
    1,573
    ความแม่นยำ
    538
    Attack Time
    1.005
    ค่าประสบการณ์
    39,750
    Ailment Threshold
    142,945
    Chill
    452
    Shock
    452
    Brittle
    2,557
    Scorch
    452
    Sap
    1,249
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 1258–1887
    โอกาสคริติคอล: 5%
    Attack Time: 1.005 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    IguanaProjectileBasilisk
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 1258–1887
    โอกาสคริติคอล: 5%
    Attack Time: 1.005 วินาที
    สร้างความเสียหาย ลดลง อีก 30%
    แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
    base is projectile [1]
    monster projectile variation [26]
    monster reverse point blank damage -% at minimum range [30]
    spell maximum action distance +% [-60]
    EmptyActionSpellBasilisk
    Spell
    เวลาร่าย: 5 วินาที
    คูลดาวน์: 16 วินาที
    skill cannot be interrupted [1]
    IguanaFlamethrowerLeftToRight
    Spell, Fire, Damage
    เวลาร่าย: 4 วินาที
    คูลดาวน์: 8 วินาที
    สร้างความเสียหาย ไฟ 506.3 ถึง 759.5
    is area damage [1]
    IguanaFlamethrowerRightToLeft
    Spell, Fire, Damage
    เวลาร่าย: 4 วินาที
    คูลดาวน์: 8 วินาที
    สร้างความเสียหาย ไฟ 506.3 ถึง 759.5
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	preload_buff_visual = "stone_gaze"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/StoneGaze/stonegaze_beam.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemMonster/IguanaBossPhoenixMapStandaloneAtlasUber"] = {
        name = "Molten Chimeral",
        life = 4.05,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "IguanaProjectileBasilisk",
            "EmptyActionSpellBasilisk",
            "IguanaFlamethrowerLeftToRight",
            "IguanaFlamethrowerRightToLeft",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IguanaProjectileBasilisk"] = {
        name = "IguanaProjectileBasilisk",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "active_skill_damage_+%_final",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
        },
        levels = {
            [1] = {26, -60, -30, 30, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBasilisk"] = {
        name = "EmptyActionSpellBasilisk",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IguanaFlamethrowerLeftToRight"] = {
        name = "IguanaFlamethrowerLeftToRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Fire] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IguanaFlamethrowerRightToLeft"] = {
        name = "IguanaFlamethrowerRightToLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Fire] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    active skill area of effect radius +% final [-25]
    IdMonsterReducedAoE
    FamilyMonsterAreaOfEffectFinalVariance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • active skill area of effect radius +% final Min: -25 Max: -25 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    stance movement speed +% final [100]
    IdStanceScavengerRun
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft Tagsspeed