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Couvée dos-écarlate
Bête
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Bloodback Hatchling
Spectre
Tagsbeast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement
Packs
  • Création de Jiquani, Couvée dos-écarlate, Couvée augmentée
  • Vie
    600%
    Évasion
    +50%
    Ailment Threshold
    600%
    Résistance
    IconEnemyResistanceFire35% IconEnemyResistanceCold35% IconEnemyResistanceLightning35% IconEnemyResistanceChaos20%
    Damage
    144%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    VaalIncursionSpider
    Metadata
    IncursionSpider
    Niveau
    68
    Vie
    38,600
    Armure
    28,790
    Score d'Évasion
    7,109
    Damage
    538
    Dégâts des sorts
    538
    Précision
    580
    Attack Time
    0.945
    Expérience
    10,255
    Minion Life
    8,373
    Minion Damage
    430
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 430645
    Chances de coup critique: 5%
    Attack Time: 0.945 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_cannot_be_used_as_minion = 1
    	set_is_spider = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	main_hand_unarmed_type = "Dagger"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/IncursionSpider"] = {
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        name = "Bloodback Hatchling",
        life = 6,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Couvée dos-écarlate
    Bête
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Bloodback Hatchling
    Spectre
    Tagsbeast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement
    Vie
    600%
    Évasion
    +50%
    Ailment Threshold
    600%
    Résistance
    IconEnemyResistanceFire35% IconEnemyResistanceCold35% IconEnemyResistanceLightning35% IconEnemyResistanceChaos20%
    Damage
    144%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    VaalIncursionSpider
    Metadata
    IncursionSpiderBoss
    Niveau
    68
    Vie
    38,600
    Armure
    28,790
    Score d'Évasion
    7,109
    Damage
    538
    Dégâts des sorts
    538
    Précision
    580
    Attack Time
    0.945
    Expérience
    10,255
    Minion Life
    8,373
    Minion Damage
    430
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 430645
    Chances de coup critique: 5%
    Attack Time: 0.945 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_cannot_be_used_as_minion = 1
    	set_is_spider = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	main_hand_unarmed_type = "Dagger"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/IncursionSpiderBoss"] = {
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        name = "Bloodback Hatchling",
        life = 6,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Valeur fixe
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this 1 1 Global — Valeur fixe
  • cannot be afflicted 1 1 Global — Valeur fixe
  • monster no talismans 1 1 Global — Valeur fixe
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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