Volkuur, la Reine sans Soupirs
Humanoïdedrop additional rare items [3]
monster no map drops [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no map drops [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Volkuur, the Unbreathing Queen
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
Vie
500%
Energy Shield From Life
50%
Armure
+50%
Ailment Threshold
500%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
ProphecyUnhallowQueen
Metadata
PaleQueenUndead
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
696,732
Armure
43,185
Score d'Évasion
4,739
Bouclier d'énergie
15,318
Damage
851
Dégâts des sorts
1,270
Précision
580
Attack Time
1.005
Expérience
112,805
Minion Life
151,127
Minion Energy Shield
3,323
Minion Damage
680
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecySummonSuicideZombie
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
alternate minion [144]
minion dies when parent dies [1]
number of monsters to summon [2]
skill repeat count [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
TarMortarProphecyBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Temps d'incantation: 1 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
La Durée de base est de 0.4 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
spell maximum base physical damage [799]
spell minimum base physical damage [532.7]
ProphecySummonFallenHeroMinion
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 7.5 sec.
alternate minion [145]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2
extends "Metadata/Monsters/Prophecy/ProphecyKing"
Stats
{
}
MinimapIcon
{
icon = "MissionTarget"
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndead"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Volkuur, the Unbreathing Queen",
life = 5,
energyShield = 0.5,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"ProphecySummonSuicideZombie",
"ProphecySummonFallenHeroMinion",
"TarMortarProphecyBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonSuicideZombie"] = {
name = "ProphecySummonSuicideZombie",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"skill_repeat_count",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {144, 2, -50, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonFallenHeroMinion"] = {
name = "ProphecySummonFallenHeroMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {145, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TarMortarProphecyBoss"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
drop additional rare items [3]
| Family | MonsterDropAdditionalRareItems |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Volkuur, la Reine sans Soupirs
Humanoïdemonster no map drops [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Volkuur, the Unbreathing Queen
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_movement, not_dex, physical_affinity, red_blood |
Vie
500%
Energy Shield From Life
50%
Armure
+50%
Ailment Threshold
500%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
ProphecyUnhallowQueen
Metadata
PaleQueenUndeadStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
696,732
Armure
43,185
Score d'Évasion
4,739
Bouclier d'énergie
15,318
Damage
851
Dégâts des sorts
1,270
Précision
580
Attack Time
1.005
Expérience
112,805
Minion Life
151,127
Minion Energy Shield
3,323
Minion Damage
680
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecySummonSuicideZombie
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
alternate minion [144]
minion dies when parent dies [1]
number of monsters to summon [2]
skill repeat count [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
TarMortarProphecyBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Temps d'incantation: 1 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
La Durée de base est de 0.4 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
spell maximum base physical damage [799]
spell minimum base physical damage [532.7]
ProphecySummonFallenHeroMinion
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 7.5 sec.
alternate minion [145]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndeadStandalone_"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Volkuur, the Unbreathing Queen",
life = 5,
energyShield = 0.5,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"ProphecySummonSuicideZombie",
"ProphecySummonFallenHeroMinion",
"TarMortarProphecyBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonSuicideZombie"] = {
name = "ProphecySummonSuicideZombie",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"skill_repeat_count",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {144, 2, -50, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonFallenHeroMinion"] = {
name = "ProphecySummonFallenHeroMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {145, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TarMortarProphecyBoss"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Volkuur, la Reine sans Soupirs
HumanoïdeZone : La Cour pâle
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Volkuur, the Unbreathing Queen
| Spectre | |
|---|---|
| Area | La Cour pâle |
| Tags | bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
Vie
300%
Energy Shield From Life
50%
Armure
+50%
Ailment Threshold
300%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
ProphecyUnhallowQueenMap
Metadata
PaleQueenUndeadMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
75
Vie
1,524,810
Armure
74,798
Score d'Évasion
6,029
Bouclier d'énergie
14,154
Damage
1,291
Dégâts des sorts
1,926
Précision
762
Attack Time
1.005
Expérience
129,844
Minion Life
311,232
Minion Energy Shield
2,889
Minion Damage
1,057
Ailment Threshold
792,901
Chill
2,507
Shock
2,507
Brittle
14,184
Scorch
2,507
Sap
6,927
Phys Convert Ele
275%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecySummonSuicideZombieMap
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
alternate minion [254]
minion dies when parent dies [1]
number of monsters to summon [2]
skill repeat count [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
TarMortarProphecyBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Temps d'incantation: 1 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
La Durée de base est de 0.4 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
spell maximum base physical damage [1116]
spell minimum base physical damage [743.7]
ProphecySummonFallenHeroMinionMap
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 7.5 sec.
alternate minion [255]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2
extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
Stats
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndeadMap"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Volkuur, the Unbreathing Queen",
life = 3,
energyShield = 0.5,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"ProphecySummonSuicideZombieMap",
"ProphecySummonFallenHeroMinionMap",
"TarMortarProphecyBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonSuicideZombieMap"] = {
name = "ProphecySummonSuicideZombieMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"skill_repeat_count",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {254, 2, -50, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonFallenHeroMinionMap"] = {
name = "ProphecySummonFallenHeroMinionMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {255, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TarMortarProphecyBoss"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Volkuur, la Reine sans Soupirs
Humanoïdemonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Volkuur, the Unbreathing Queen
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, Lanceur de sorts, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, ranged, red_blood |
Vie
300%
Energy Shield From Life
50%
Armure
+50%
Ailment Threshold
300%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
ProphecyUnhallowQueenMap
Metadata
PaleQueenUndeadGhost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
418,039
Armure
43,185
Score d'Évasion
4,739
Bouclier d'énergie
9,191
Damage
851
Dégâts des sorts
1,270
Précision
580
Attack Time
1.005
Expérience
112,805
Minion Life
90,676
Minion Energy Shield
1,994
Minion Damage
680
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecySummonSuicideZombieMap
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
alternate minion [254]
minion dies when parent dies [1]
number of monsters to summon [2]
skill repeat count [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
TarMortarProphecyBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Temps d'incantation: 1 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
La Durée de base est de 0.4 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
spell maximum base physical damage [799]
spell minimum base physical damage [532.7]
ProphecySummonFallenHeroMinionMap
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 7.5 sec.
alternate minion [255]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2
extends "Metadata/Monsters/Prophecy/ProphecyKingGhost"
Stats
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndeadGhost"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Volkuur, the Unbreathing Queen",
life = 3,
energyShield = 0.5,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"ProphecySummonSuicideZombieMap",
"ProphecySummonFallenHeroMinionMap",
"TarMortarProphecyBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonSuicideZombieMap"] = {
name = "ProphecySummonSuicideZombieMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"skill_repeat_count",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {254, 2, -50, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonFallenHeroMinionMap"] = {
name = "ProphecySummonFallenHeroMinionMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {255, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TarMortarProphecyBoss"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















