Volkuur, the Unbreathing Queen
Humanoid
drop additional rare items [3]
monster no map drops [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
SpectreN
Tagsbludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood
Life
500%
Energy Shield From Life
50%
Armour
+50%
Ailment Threshold
500%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
ProphecyUnhallowQueen
Metadata
PaleQueenUndead
Level
68
Life
696,732
Armour
43,185
Evasion
4,739
Energy Shield
3,064
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.005
Experience
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
ProphecySummonSuicideZombie
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
Cooldown Time: 8 sec
Skills Repeat an additional 2 Times
alternate minion [144]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
TarMortarProphecyBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortar
Cast Time: 1 sec
Like monster mortar skill, but leaves a ground effect on impact.
Deals 532.7 to 799 Physical Damage
Base duration is 0.4 seconds
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
ProphecySummonFallenHeroMinion
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 7.5 sec
alternate minion [145]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/Prophecy/ProphecyKing"

Stats
{

}

MinimapIcon
{
	icon = "MissionTarget" 
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Prophecy/ProphecyKing"

Life
{
	on_death = "HideMinimapIcon();"
	on_spawned_dead = "HideMinimapIcon();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndead"] = {
    name = "Volkuur, the Unbreathing Queen",
    life = 5,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "ProphecySummonSuicideZombie",
        "ProphecySummonFallenHeroMinion",
        "TarMortarProphecyBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonSuicideZombie"] = {
    name = "ProphecySummonSuicideZombie",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "skill_repeat_count",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {144, 2, -50, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecySummonFallenHeroMinion"] = {
    name = "ProphecySummonFallenHeroMinion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {145, 1, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarMortarProphecyBoss"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
drop additional rare items [3]
IdProphecyAdditionalRareItemsBoss
FamilyMonsterDropAdditionalRareItems
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • drop additional rare items Min: 3 Max: 3 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Volkuur, the Unbreathing Queen
    Humanoid
    monster no map drops [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsbludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_movement, not_dex, physical_affinity, red_blood
    Life
    500%
    Energy Shield From Life
    50%
    Armour
    +50%
    Ailment Threshold
    500%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    110%
    Type
    ProphecyUnhallowQueen
    Metadata
    PaleQueenUndeadStandalone_
    Level
    68
    Life
    696,732
    Armour
    43,185
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    851
    Spell Damage
    1,270
    Accuracy
    290
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    438,941
    Chill
    1,388
    Shock
    1,388
    Brittle
    7,852
    Scorch
    1,388
    Sap
    3,835
    ProphecySummonSuicideZombie
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Skills Repeat an additional 2 Times
    alternate minion [144]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    TarMortarProphecyBoss
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortar
    Cast Time: 1 sec
    Like monster mortar skill, but leaves a ground effect on impact.
    Deals 532.7 to 799 Physical Damage
    Base duration is 0.4 seconds
    base is projectile [1]
    is area damage [1]
    monster projectile variation [2]
    projectile spread radius [10]
    ProphecySummonFallenHeroMinion
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 7.5 sec
    alternate minion [145]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKing"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKing"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndeadStandalone_"] = {
        name = "Volkuur, the Unbreathing Queen",
        life = 5,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "ProphecySummonSuicideZombie",
            "ProphecySummonFallenHeroMinion",
            "TarMortarProphecyBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecySummonSuicideZombie"] = {
        name = "ProphecySummonSuicideZombie",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "skill_repeat_count",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {144, 2, -50, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecySummonFallenHeroMinion"] = {
        name = "ProphecySummonFallenHeroMinion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {145, 1, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TarMortarProphecyBoss"] = {
        name = "Mortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Volkuur, the Unbreathing Queen
    Humanoid
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    AreaThe Pale Court
    Tagsbludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood
    Life
    300%
    Energy Shield From Life
    50%
    Armour
    +50%
    Ailment Threshold
    300%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    110%
    Type
    ProphecyUnhallowQueenMap
    Metadata
    PaleQueenUndeadMap
    Level
    75
    Life
    1,524,810
    Armour
    74,798
    Evasion
    6,029
    Energy Shield
    4,718
    Damage
    1,291
    Spell Damage
    1,926
    Accuracy
    381
    Attack Time
    1.005
    Experience
    129,844
    Ailment Threshold
    792,901
    Chill
    2,507
    Shock
    2,507
    Brittle
    14,184
    Scorch
    2,507
    Sap
    6,927
    ProphecySummonSuicideZombieMap
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Skills Repeat an additional 2 Times
    alternate minion [254]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    TarMortarProphecyBoss
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortar
    Cast Time: 1 sec
    Like monster mortar skill, but leaves a ground effect on impact.
    Deals 682.3 to 1023 Physical Damage
    Base duration is 0.4 seconds
    base is projectile [1]
    is area damage [1]
    monster projectile variation [2]
    projectile spread radius [10]
    ProphecySummonFallenHeroMinionMap
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 7.5 sec
    alternate minion [255]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
    
    Stats
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndeadMap"] = {
        name = "Volkuur, the Unbreathing Queen",
        life = 3,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "ProphecySummonSuicideZombieMap",
            "ProphecySummonFallenHeroMinionMap",
            "TarMortarProphecyBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecySummonSuicideZombieMap"] = {
        name = "ProphecySummonSuicideZombieMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "skill_repeat_count",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {254, 2, -50, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecySummonFallenHeroMinionMap"] = {
        name = "ProphecySummonFallenHeroMinionMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {255, 1, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TarMortarProphecyBoss"] = {
        name = "Mortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Volkuur, the Unbreathing Queen
    Humanoid
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsbludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, ranged, red_blood
    Life
    300%
    Energy Shield From Life
    50%
    Armour
    +50%
    Ailment Threshold
    300%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    110%
    Type
    ProphecyUnhallowQueenMap
    Metadata
    PaleQueenUndeadGhost
    Level
    68
    Life
    418,039
    Armour
    43,185
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    851
    Spell Damage
    1,270
    Accuracy
    290
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    263,365
    Chill
    833
    Shock
    833
    Brittle
    4,711
    Scorch
    833
    Sap
    2,301
    ProphecySummonSuicideZombieMap
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Skills Repeat an additional 2 Times
    alternate minion [254]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    TarMortarProphecyBoss
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortar
    Cast Time: 1 sec
    Like monster mortar skill, but leaves a ground effect on impact.
    Deals 532.7 to 799 Physical Damage
    Base duration is 0.4 seconds
    base is projectile [1]
    is area damage [1]
    monster projectile variation [2]
    projectile spread radius [10]
    ProphecySummonFallenHeroMinionMap
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 7.5 sec
    alternate minion [255]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingGhost"
    
    Stats
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingGhost"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndeadGhost"] = {
        name = "Volkuur, the Unbreathing Queen",
        life = 3,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "ProphecySummonSuicideZombieMap",
            "ProphecySummonFallenHeroMinionMap",
            "TarMortarProphecyBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecySummonSuicideZombieMap"] = {
        name = "ProphecySummonSuicideZombieMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "skill_repeat_count",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {254, 2, -50, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecySummonFallenHeroMinionMap"] = {
        name = "ProphecySummonFallenHeroMinionMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {255, 1, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TarMortarProphecyBoss"] = {
        name = "Mortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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