Volkuur, a Rainha Que Não Respira
Humanóide
drop additional rare items [3]
monster no map drops [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no map drops [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Volkuur, the Unbreathing Queen
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Conjurador, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
Vida
500%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
500%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
110%
Type
ProphecyUnhallowQueen
Metadata
PaleQueenUndead
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
696,732
Armadura
43,185
Evasão
4,739
Escudo de Energia
3,064
Damage
851
Dano Mágico
1,270
Precisão
290
Attack Time
1.005
Experiência
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecySummonSuicideZombie
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
Recarga: 8 seg
Habilidades se Repetem 2 Vezes mais
alternate minion [144]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
alternate minion [144]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
TarMortarProphecyBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Morteiro
Tempo de Conjuração: 1 seg
Como a habilidade de morteiro de monstro, mas deixa um efeito no solo com o impacto.
Causa 532.7 a 799 de Dano Físico
Duração base é de 0.4 segundos
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
Duração base é de 0.4 segundos
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
ProphecySummonFallenHeroMinion
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 7.5 seg
alternate minion [145]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing" Stats { } MinimapIcon { icon = "MissionTarget" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing" Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndead"] = { name = "Volkuur, the Unbreathing Queen", life = 5, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Staff", skillList = { "ProphecySummonSuicideZombie", "ProphecySummonFallenHeroMinion", "TarMortarProphecyBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSuicideZombie"] = { name = "ProphecySummonSuicideZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "skill_repeat_count", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {144, 2, -50, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonFallenHeroMinion"] = { name = "ProphecySummonFallenHeroMinion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {145, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TarMortarProphecyBoss"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Volkuur, a Rainha Que Não Respira
Humanóide
monster no map drops [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Volkuur, the Unbreathing Queen
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Conjurador, has_staff, has_two_handed_melee, humanoid, light_armour, medium_movement, not_dex, physical_affinity, red_blood |
Vida
500%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
500%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
110%
Type
ProphecyUnhallowQueen
Metadata
PaleQueenUndeadStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
696,732
Armadura
43,185
Evasão
4,739
Escudo de Energia
3,064
Damage
851
Dano Mágico
1,270
Precisão
290
Attack Time
1.005
Experiência
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecySummonSuicideZombie
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
Recarga: 8 seg
Habilidades se Repetem 2 Vezes mais
alternate minion [144]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
alternate minion [144]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
TarMortarProphecyBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Morteiro
Tempo de Conjuração: 1 seg
Como a habilidade de morteiro de monstro, mas deixa um efeito no solo com o impacto.
Causa 532.7 a 799 de Dano Físico
Duração base é de 0.4 segundos
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
Duração base é de 0.4 segundos
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
ProphecySummonFallenHeroMinion
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 7.5 seg
alternate minion [145]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing"
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndeadStandalone_"] = { name = "Volkuur, the Unbreathing Queen", life = 5, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Staff", skillList = { "ProphecySummonSuicideZombie", "ProphecySummonFallenHeroMinion", "TarMortarProphecyBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSuicideZombie"] = { name = "ProphecySummonSuicideZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "skill_repeat_count", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {144, 2, -50, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonFallenHeroMinion"] = { name = "ProphecySummonFallenHeroMinion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {145, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TarMortarProphecyBoss"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Volkuur, a Rainha Que Não Respira
Humanóide
Área: A Corte Pálida
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Volkuur, the Unbreathing Queen
Spectre | N |
---|---|
Area | A Corte Pálida |
Tags | bludgeoning_weapon, Conjurador, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
Vida
300%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
300%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
110%
Type
ProphecyUnhallowQueenMap
Metadata
PaleQueenUndeadMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
75
Vida
1,524,810
Armadura
74,798
Evasão
6,029
Escudo de Energia
4,718
Damage
1,291
Dano Mágico
1,926
Precisão
381
Attack Time
1.005
Experiência
129,844
Ailment Threshold
792,901
Chill
2,507
Shock
2,507
Brittle
14,184
Scorch
2,507
Sap
6,927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecySummonSuicideZombieMap
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
Recarga: 8 seg
Habilidades se Repetem 2 Vezes mais
alternate minion [254]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
alternate minion [254]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
TarMortarProphecyBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Morteiro
Tempo de Conjuração: 1 seg
Como a habilidade de morteiro de monstro, mas deixa um efeito no solo com o impacto.
Causa 682.3 a 1023 de Dano Físico
Duração base é de 0.4 segundos
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
Duração base é de 0.4 segundos
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
ProphecySummonFallenHeroMinionMap
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 7.5 seg
alternate minion [255]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingMap" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndeadMap"] = { name = "Volkuur, the Unbreathing Queen", life = 3, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Staff", skillList = { "ProphecySummonSuicideZombieMap", "ProphecySummonFallenHeroMinionMap", "TarMortarProphecyBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSuicideZombieMap"] = { name = "ProphecySummonSuicideZombieMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "skill_repeat_count", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {254, 2, -50, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonFallenHeroMinionMap"] = { name = "ProphecySummonFallenHeroMinionMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {255, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TarMortarProphecyBoss"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Volkuur, a Rainha Que Não Respira
Humanóide
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Volkuur, the Unbreathing Queen
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Conjurador, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, ranged, red_blood |
Vida
300%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
300%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
110%
Type
ProphecyUnhallowQueenMap
Metadata
PaleQueenUndeadGhost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
418,039
Armadura
43,185
Evasão
4,739
Escudo de Energia
3,064
Damage
851
Dano Mágico
1,270
Precisão
290
Attack Time
1.005
Experiência
112,805
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecySummonSuicideZombieMap
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
Recarga: 8 seg
Habilidades se Repetem 2 Vezes mais
alternate minion [254]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
alternate minion [254]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
TarMortarProphecyBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Morteiro
Tempo de Conjuração: 1 seg
Como a habilidade de morteiro de monstro, mas deixa um efeito no solo com o impacto.
Causa 532.7 a 799 de Dano Físico
Duração base é de 0.4 segundos
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
Duração base é de 0.4 segundos
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile spread radius [10]
ProphecySummonFallenHeroMinionMap
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 7.5 seg
alternate minion [255]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingGhost" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingGhost"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleQueenUndeadGhost"] = { name = "Volkuur, the Unbreathing Queen", life = 3, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Staff", skillList = { "ProphecySummonSuicideZombieMap", "ProphecySummonFallenHeroMinionMap", "TarMortarProphecyBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonSuicideZombieMap"] = { name = "ProphecySummonSuicideZombieMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "skill_repeat_count", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {254, 2, -50, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonFallenHeroMinionMap"] = { name = "ProphecySummonFallenHeroMinionMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {255, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TarMortarProphecyBoss"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 10, 400, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |