Serviteur de Tukohama
Fabrication
Tukohama's Servant
SpectreN
Tagsbludgeoning_weapon, construct, immobile, is_unarmed, not_dex, not_int, physical_affinity, small_height, stone_armour
Vie
400%
Armure
+50%
Ailment Threshold
400%
Résistance
40 40 40 20
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 20
Attack Time
1.155 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
TukohamaTotem
Metadata
TukohamaSunderTotem
Niveau
68
Vie
25,733
Armure
43,185
Évasion
4,739
Bouclier d'énergie
0
Damage
598
Dégâts des sorts
598
Précision
290
Attack Time
1.155
Expérience
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
TukohamaTotemSlam
Attack, Area, Melee, Triggerable
Base Damage: 478–717
Chances de coup critique: 5%
Dégâts d'Attaque: 85%
Dégâts d'Attaque: 85%
Attack Time: 1.155 sec.
15% de Perte de Dégâts d'Attaque
15% Davantage de Vitesse d'attaque
active skill area of effect radius +% final [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	is_hidden_monster = 1
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Targetable
{
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Tukohama/TukohamaSunderTotem"] = {
    name = "Tukohama's Servant",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.155,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "TukohamaTotemSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TukohamaTotemSlam"] = {
    name = "TukohamaTotemSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {15, -50, -25, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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