图克哈玛之侍
构造体
Tukohama's Servant
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, construct, immobile, is_unarmed, physical_affinity, small_height, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 20
伤害
160%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 20
攻击间隔
1.155 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
TukohamaTotem
Metadata
TukohamaSunderTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
598
法术伤害
598
命中
290
攻击间隔
1.155
经验值
10,255
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TukohamaTotemSlam
攻击, 范围, 近战, 可触发
基本伤害: 478–717
暴击几率: 5%
攻击伤害: 85%
攻击伤害: 85%
攻击间隔: 1.155 秒
攻击伤害总降 15%
攻击速度总增 15%
active skill area of effect radius +% final [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
攻击速度总增 15%
active skill area of effect radius +% final [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { is_hidden_monster = 1 } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Tukohama/TukohamaSunderTotem"] = { name = "Tukohama's Servant", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.155, attackRange = 20, accuracy = 1, skillList = { "TukohamaTotemSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TukohamaTotemSlam"] = { name = "TukohamaTotemSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {15, -50, -25, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }