Gorgol
Bête
Zone : La Mine d'Azurite
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueDelve/QiongqiChampionSpectre |
Area | La Mine d'Azurite |
Tags | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Packs |
Vie
488%
Ailment Threshold
488%
Résistance
20 20 20 0
Damage
131%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
QiongqiChampion
Metadata
QiongqiChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
10
Vie
381
Armure
115
Évasion
259
Bouclier d'énergie
0
Damage
15
Dégâts des sorts
15
Précision
23
Attack Time
1.305
Expérience
260
Ailment Threshold
381
Chill
1
Shock
1
Brittle
7
Scorch
1
Sap
3
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 12–18
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
Rajoutez 19.88% de vos Dégâts physiques sous forme de Dégâts de feu
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DelveFlamethrowerLeftToRight
Spell, Fire, Damage
Temps d'incantation: 3 sec.
Temps de recharge: 12 sec.
Vous infligez toujours l'Embrasement en Touchant
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 16.6 Dégâts de feu de base par seconde
Inflige 5.993 à 8.99 Dégâts de feu
532.7% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 16.6 Dégâts de feu de base par seconde
Inflige 5.993 à 8.99 Dégâts de feu
532.7% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveFlamethrowerRightToLeft
Spell, Fire, Damage
Temps d'incantation: 3 sec.
Temps de recharge: 12 sec.
Vous infligez toujours l'Embrasement en Touchant
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 16.6 Dégâts de feu de base par seconde
Inflige 5.993 à 8.99 Dégâts de feu
532.7% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 16.6 Dégâts de feu de base par seconde
Inflige 5.993 à 8.99 Dégâts de feu
532.7% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveQiongqiSlash
Triggerable, Attack
Base Damage: 12–18
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 1.305 sec.
Temps de recharge: 6 sec.
50% Davantage de Dégâts d'Attaque
40% Davantage de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de feu
35% de Perte de Vitesse d'attaque
is area damage [1]
40% Davantage de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de feu
35% de Perte de Vitesse d'attaque
is area damage [1]
DelveQiongqiSlam
Triggerable, Attack
Base Damage: 12–18
Chances de coup critique: 5%
Attack Time: 1.305 sec.
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/QiongqiChampion"] = { name = "Gorgol", life = 4.88, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.305, attackRange = 11, accuracy = 1, skillList = { "DelveMeleeFire", "DelveQiongqiSlam", "DelveFlamethrowerLeftToRight", "DelveFlamethrowerRightToLeft", "DelveQiongqiSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlam"] = { name = "DelveQiongqiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerLeftToRight"] = { name = "DelveFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerRightToLeft"] = { name = "DelveFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlash"] = { name = "DelveQiongqiSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -35, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Gorgol
Bête
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Vie
360%
Ailment Threshold
360%
Résistance
20 20 20 0
Damage
131%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
QiongqiChampionSpectre
Metadata
QiongqiChampionSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
23,160
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
489
Dégâts des sorts
489
Précision
290
Attack Time
1.305
Expérience
15,383
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 391–587
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
Rajoutez 83.54% de vos Dégâts physiques sous forme de Dégâts de feu
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DelveFlamethrowerLeftToRight
Spell, Fire, Damage
Temps d'incantation: 3 sec.
Temps de recharge: 12 sec.
Vous infligez toujours l'Embrasement en Touchant
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 92.5 Dégâts de feu de base par seconde
Inflige 33.28 à 49.92 Dégâts de feu
740% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 92.5 Dégâts de feu de base par seconde
Inflige 33.28 à 49.92 Dégâts de feu
740% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveFlamethrowerRightToLeft
Spell, Fire, Damage
Temps d'incantation: 3 sec.
Temps de recharge: 12 sec.
Vous infligez toujours l'Embrasement en Touchant
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 92.5 Dégâts de feu de base par seconde
Inflige 33.28 à 49.92 Dégâts de feu
740% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 92.5 Dégâts de feu de base par seconde
Inflige 33.28 à 49.92 Dégâts de feu
740% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveQiongqiSlash
Triggerable, Attack
Base Damage: 391–587
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 1.305 sec.
Temps de recharge: 6 sec.
50% Davantage de Dégâts d'Attaque
159.4% Davantage de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de feu
35% de Perte de Vitesse d'attaque
is area damage [1]
159.4% Davantage de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de feu
35% de Perte de Vitesse d'attaque
is area damage [1]
DelveQiongqiSlam
Triggerable, Attack
Base Damage: 391–587
Chances de coup critique: 5%
Attack Time: 1.305 sec.
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/QiongqiChampionSpectre"] = { name = "Gorgol", life = 3.6, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.305, attackRange = 11, accuracy = 1, skillList = { "DelveMeleeFire", "DelveQiongqiSlam", "DelveFlamethrowerLeftToRight", "DelveFlamethrowerRightToLeft", "DelveQiongqiSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlam"] = { name = "DelveQiongqiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerLeftToRight"] = { name = "DelveFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerRightToLeft"] = { name = "DelveFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlash"] = { name = "DelveQiongqiSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -35, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Gorgol
Bête
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueDelve/QiongqiChampionSpectre |
Tags | animal_claw_weapon, beast, Lanceur de sorts, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Vie
488%
Ailment Threshold
488%
Résistance
20 20 20 0
Damage
131%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
QiongqiChampion
Metadata
QiongqiChampionSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
31,395
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
489
Dégâts des sorts
489
Précision
290
Attack Time
1.305
Expérience
15,383
Ailment Threshold
31,395
Chill
99
Shock
99
Brittle
562
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 391–587
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
Rajoutez 83.54% de vos Dégâts physiques sous forme de Dégâts de feu
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DelveFlamethrowerLeftToRight
Spell, Fire, Damage
Temps d'incantation: 3 sec.
Temps de recharge: 12 sec.
Vous infligez toujours l'Embrasement en Touchant
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 92.5 Dégâts de feu de base par seconde
Inflige 33.28 à 49.92 Dégâts de feu
740% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 92.5 Dégâts de feu de base par seconde
Inflige 33.28 à 49.92 Dégâts de feu
740% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveFlamethrowerRightToLeft
Spell, Fire, Damage
Temps d'incantation: 3 sec.
Temps de recharge: 12 sec.
Vous infligez toujours l'Embrasement en Touchant
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 92.5 Dégâts de feu de base par seconde
Inflige 33.28 à 49.92 Dégâts de feu
740% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 92.5 Dégâts de feu de base par seconde
Inflige 33.28 à 49.92 Dégâts de feu
740% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [-35]
ground fire art variation [5]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
DelveQiongqiSlash
Triggerable, Attack
Base Damage: 391–587
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 1.305 sec.
Temps de recharge: 6 sec.
50% Davantage de Dégâts d'Attaque
159.4% Davantage de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de feu
35% de Perte de Vitesse d'attaque
is area damage [1]
159.4% Davantage de Dégâts
75% des Dégâts physiques sont Convertis en Dégâts de feu
35% de Perte de Vitesse d'attaque
is area damage [1]
DelveQiongqiSlam
Triggerable, Attack
Base Damage: 391–587
Chances de coup critique: 5%
Attack Time: 1.305 sec.
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_big.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/QiongqiChampionSpawned"] = { name = "Gorgol", life = 4.88, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.305, attackRange = 11, accuracy = 1, skillList = { "DelveMeleeFire", "DelveQiongqiSlam", "DelveFlamethrowerLeftToRight", "DelveFlamethrowerRightToLeft", "DelveQiongqiSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlam"] = { name = "DelveQiongqiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerLeftToRight"] = { name = "DelveFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveFlamethrowerRightToLeft"] = { name = "DelveFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "active_skill_ignite_damage_+%_final", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "always_ignite", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 4, 500, 5, -50, -35, levelRequirement = 1, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 67, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 68, statInterpolation = {3, 3, 3, 2}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 4, 740, 5, -50, -35, levelRequirement = 83, statInterpolation = {3, 3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveQiongqiSlash"] = { name = "DelveQiongqiSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -35, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -35, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }