L'Empereur de verre
Dévotion de Voll
Corrompu
Corrompu
– Victario, le poète du peuple}
8
L'Empereur de verre DivinationCardTheBrittleEmperor /12
| Nom | Descriptions détaillées |
|---|---|
| DropLevel | 70 |
| BaseType | The Brittle Emperor |
| BaseType | L'Empereur de verre |
| Class | Cartes divinatoires |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/DivinationCards/DivinationCardTheBrittleEmperor |
| Dropped by | Terre désolée, Carte |
| Récompense | Dévotion de Voll |
| Tags | jewellery_divination, unique_divination, unique_jewellery_divination, unique_corrupted_divination, corrupted_divination, divination_card |
| Icon | Art/2DItems/Divination/InventoryIcon |
| MTX Tab Stacks | 5000 |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, divination_card |
| Base.x_size | 1 |
| Base.y_size | 1 |
L'Empereur de verre
Mort-vivantZone : Terre désolée, Carte
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
monster base type attack cast speed +% and damage -% final [22]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
monster base type attack cast speed +% and damage -% final [22]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Brittle Emperor
| Spectre | N |
|---|---|
| Area | Terre désolée, Carte |
| Tags | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
VollMapBoss
Metadata
VollMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
10,136,607
Armure
184,954
Score d'Évasion
7,860
Damage
1,846
Dégâts des sorts
2,755
Précision
1,036
Attack Time
1.5075
Expérience
144,452
Minion Life
1,931,507
Minion Damage
1,559
Ailment Threshold
4,764,205
Chill
15,064
Shock
15,064
Brittle
85,227
Scorch
15,064
Sap
41,620
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 2931–4397
Chances de coup critique: 5%
Attack Time: 2.25 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
VollCharge
Attack
Base Damage: 2931–4397
Chances de coup critique: 5%
Attack Time: 2.25 sec.
Temps de recharge: 4 sec.
30% Davantage de Dégâts
VollSlam
Attack, Area
Base Damage: 2931–4397
Chances de coup critique: 5%
Dégâts d'Attaque: 95%
Dégâts d'Attaque: 95%
Attack Time: 2.25 sec.
Temps de recharge: 5 sec.
5% de Perte de Dégâts d'Attaque
47% de Perte de Vitesse d'attaque
is area damage [1]
voll slam damage +% final at centre [100]
VollReviveUndead
Spell
Temps d'incantation: 2.7 sec.
Temps de recharge: 8 sec.
VollReviveUndeadWithMinions
Spell
Temps d'incantation: 2.7 sec.
Temps de recharge: 8 sec.
number of monsters to summon [10]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.6
}
BaseEvents
{
on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBoss"] = {
name = "The Brittle Emperor",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
"Melee",
"VollCharge",
"VollSlam",
"VollReviveUndead",
"VollReviveUndeadWithMinions",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
name = "VollCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {30, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollSlam"] = {
name = "VollSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {-47, 100, baseMultiplier = 0.95, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
name = "VollReviveUndead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
name = "VollReviveUndeadWithMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[2] = {7, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[3] = {8, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[4] = {10, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | One_Hand_Sword |
| Actor.off_hand_unarmed_type | Shield |
L'Empereur de verre
Mort-vivant100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
monster base type attack cast speed +% and damage -% final [22]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
monster base type attack cast speed +% and damage -% final [22]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Brittle Emperor
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
VollMapBoss
Metadata
VollMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
57,580
Score d'Évasion
4,739
Damage
766
Dégâts des sorts
1,143
Précision
580
Attack Time
1.5075
Expérience
112,805
Minion Life
120,902
Minion Damage
612
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1216–1824
Chances de coup critique: 5%
Attack Time: 2.25 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
VollCharge
Attack
Base Damage: 1216–1824
Chances de coup critique: 5%
Attack Time: 2.25 sec.
Temps de recharge: 4 sec.
30% Davantage de Dégâts
VollSlam
Attack, Area
Base Damage: 1216–1824
Chances de coup critique: 5%
Dégâts d'Attaque: 95%
Dégâts d'Attaque: 95%
Attack Time: 2.25 sec.
Temps de recharge: 5 sec.
5% de Perte de Dégâts d'Attaque
47% de Perte de Vitesse d'attaque
is area damage [1]
voll slam damage +% final at centre [100]
VollReviveUndead
Spell
Temps d'incantation: 2.7 sec.
Temps de recharge: 8 sec.
VollReviveUndeadWithMinions
Spell
Temps d'incantation: 2.7 sec.
Temps de recharge: 8 sec.
number of monsters to summon [10]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
BaseEvents
{
on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBossStandalone_"] = {
name = "The Brittle Emperor",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
"Melee",
"VollCharge",
"VollSlam",
"VollReviveUndead",
"VollReviveUndeadWithMinions",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
name = "VollCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {30, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollSlam"] = {
name = "VollSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {-47, 100, baseMultiplier = 0.95, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
name = "VollReviveUndead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
name = "VollReviveUndeadWithMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[2] = {7, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[3] = {8, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[4] = {10, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
L'Empereur de verre
Mort-vivant100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Brittle Emperor
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, Lanceur de sorts, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
VollMapBoss
Metadata
VollMapBossStandalone_Mercenary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
57,580
Score d'Évasion
4,739
Damage
766
Dégâts des sorts
1,143
Précision
580
Attack Time
1.5075
Expérience
112,805
Minion Life
120,902
Minion Damage
612
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1216–1824
Chances de coup critique: 5%
Attack Time: 2.25 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
VollCharge
Attack
Base Damage: 1216–1824
Chances de coup critique: 5%
Attack Time: 2.25 sec.
Temps de recharge: 4 sec.
30% Davantage de Dégâts
VollSlamMercenary
Attack, Area
Base Damage: 1216–1824
Chances de coup critique: 5%
Dégâts d'Attaque: 95%
Dégâts d'Attaque: 95%
Attack Time: 2.25 sec.
Temps de recharge: 5 sec.
5% de Perte de Dégâts d'Attaque
80.92% Davantage de Dégâts
47% de Perte de Vitesse d'attaque
is area damage [1]
voll slam damage +% final at centre [100]
VollReviveUndead
Spell
Temps d'incantation: 2.7 sec.
Temps de recharge: 8 sec.
VollReviveUndeadWithMinions
Spell
Temps d'incantation: 2.7 sec.
Temps de recharge: 8 sec.
number of monsters to summon [10]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
BaseEvents
{
on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBossStandalone_Mercenary"] = {
name = "The Brittle Emperor",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
"Melee",
"VollCharge",
"VollSlamMercenary",
"VollReviveUndead",
"VollReviveUndeadWithMinions",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
name = "VollCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {30, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollSlamMercenary"] = {
name = "VollSlamMercenary",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_attack_speed_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {1, -47, 100, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[84] = {100, -47, 100, baseMultiplier = 0.95, levelRequirement = 84, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
name = "VollReviveUndead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
name = "VollReviveUndeadWithMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[2] = {7, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[3] = {8, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[4] = {10, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
L'Empereur de verre
Mort-vivant100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
monster base type attack cast speed +% and damage -% final [22]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
monster base type attack cast speed +% and damage -% final [22]
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Brittle Emperor
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, elder_map_boss, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, skeleton, undead, voll_monster_map |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
VollMapBoss
Metadata
VollMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
BaseEvents
{
on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBossElder"] = {
name = "The Brittle Emperor",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
},
modList = {
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Acquisition /1
| Source | Ingredient | Offer |
|---|---|---|
| L'Empereur de verre | Dévotion de Voll |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.