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The Brittle Emperor

The Brittle Emperor
Voll's Devotion
Corrupted
{"When Voll spared Malachai, accepting his aid in pursuit of Purity, the strongest faith was infected by Corruption and made brittle as glass."
- Victario, the People's Poet}
8
DropLevel 23
BaseType The Brittle Emperor
Class Divination Card
TypeMetadata/Items/DivinationCards/DivinationCardTheBrittleEmperor
DropThe Dried Lake
Wasteland Map
The Brittle Emperor
Voll, Emperor of Purity
UniquesVoll's Devotion
Tagsjewellery_divination, divination_card
The Brittle Emperor
[77] Wasteland

The Brittle Emperor

SpectreN
Area[77] Wasteland
Modunique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_taunted_when_taunted_ms [0]
monster_base_type_attack_cast_speed_+%_and_damage_-%_final [22]
Blocks Attacks
base_block_%_damage_taken [10]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, skeleton, undead, large_model
Damage180%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeVollMapBoss
Attack Distance6 ~ 15
Attack Time2.25 Second
Damage Spread20%
Armour+25%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VollCharge
Deals 30% more Damage
Attack
Cast Time: 2.75 Second
Cooldown Time: 4 Second

VollSlam
47% less Attack Speed
voll_slam_damage_+%_final_at_centre [100]
Deals 5% less Attack Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 5 Second

VollReviveUndead
SpellCast Time: 2.7 Second
Cooldown Time: 8 Second

VollReviveUndeadWithMinions
number_of_monsters_to_summon [10]
Spell
Cast Time: 2.7 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Brittle Emperor575053861.82.2530475202018548040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VollCharge
Deals 30% more Damage
Attack
Cast Time: 2.75 Second
Cooldown Time: 4 Second

VollSlam
47% less Attack Speed
voll_slam_damage_+%_final_at_centre [100]
Deals 5% less Attack Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 5 Second

VollReviveUndead
SpellCast Time: 2.7 Second
Cooldown Time: 8 Second

VollReviveUndeadWithMinions
number_of_monsters_to_summon [10]
Spell
Cast Time: 2.7 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Brittle Emperor515043444.32.2525336177487945040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VollCharge
Deals 30% more Damage
Attack
Cast Time: 2.75 Second
Cooldown Time: 4 Second

VollSlam
47% less Attack Speed
voll_slam_damage_+%_final_at_centre [100]
Deals 5% less Attack Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 5 Second

VollReviveUndead
SpellCast Time: 2.7 Second
Cooldown Time: 8 Second

VollReviveUndeadWithMinions
number_of_monsters_to_summon [10]
Spell
Cast Time: 2.7 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78The Brittle Emperor398542735.42.2517072136756852040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VollCharge
Deals 30% more Damage
Attack
Cast Time: 2.75 Second
Cooldown Time: 4 Second

VollSlam
47% less Attack Speed
voll_slam_damage_+%_final_at_centre [100]
Deals 5% less Attack Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 5 Second

VollReviveUndead
SpellCast Time: 2.7 Second
Cooldown Time: 8 Second

VollReviveUndeadWithMinions
number_of_monsters_to_summon [10]
Spell
Cast Time: 2.7 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
77The Brittle Emperor377952578.12.2515674128086601040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
VollCharge120TargetNotMediumNear OnlyLastTarget
VollCharge150TargetFar OnlyLastTarget
VollCharge54TargetNotNear
VollSlam 30OnlyLastTarget TargetMediumNear EnemyNearTarget
VollSlam 60OnlyLastTarget TargetMediumNear
VollReviveUndead VollReviveUndead300NoRepeat ThreeOrMoreRaisableCorpsesMediumNear IHaveNoMinions
VollReviveUndead VollReviveUndead60NoRepeat ThreeOrMoreRaisableCorpsesMediumNear IHaveFewerThanFiveMinions
VollReviveUndead VollReviveUndeadWithMinions15NoRepeat OneOrMoreRaisableCorpsesMediumNear IHaveFewerThanFiveMinions
VollReviveUndead VollReviveUndeadWithMinions30NoRepeat NotOnFullLife NoRaisableCorpsesMediumNear IHaveFewerThanFiveMinions

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	off_hand_unarmed_type = "Shield"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.6
}

BaseEvents
{
	on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBoss"] = {
    name = "The Brittle Emperor",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "VollCharge",
        "VollSlam",
        "VollReviveUndead",
        "VollReviveUndeadWithMinions",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
    name = "VollCharge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.75,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {30, levelRequirement = 2, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["VollSlam"] = {
    name = "VollSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {-47, 100, baseMultiplier = 0.95, levelRequirement = 2, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
    name = "VollReviveUndead",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.7,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
    name = "VollReviveUndeadWithMinions",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.7,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
    },
    levels = {
        [1] = {6, levelRequirement = 34, statInterpolation = {1},  },
        [2] = {7, levelRequirement = 55, statInterpolation = {1},  },
        [3] = {8, levelRequirement = 67, statInterpolation = {1},  },
        [4] = {10, levelRequirement = 68, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modunique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_taunted_when_taunted_ms [0]
monster_base_type_attack_cast_speed_+%_and_damage_-%_final [22]
Blocks Attacks
base_block_%_damage_taken [10]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, skeleton, undead, large_model
Damage180%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeVollMapBoss
Attack Distance6 ~ 15
Attack Time2.25 Second
Damage Spread20%
Armour+25%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VollCharge
Deals 30% more Damage
Attack
Cast Time: 2.75 Second
Cooldown Time: 4 Second

VollSlam
47% less Attack Speed
voll_slam_damage_+%_final_at_centre [100]
Deals 5% less Attack Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 5 Second

VollReviveUndead
SpellCast Time: 2.7 Second
Cooldown Time: 8 Second

VollReviveUndeadWithMinions
number_of_monsters_to_summon [10]
Spell
Cast Time: 2.7 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Brittle Emperor575053861.82.2530475202018548040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VollCharge
Deals 30% more Damage
Attack
Cast Time: 2.75 Second
Cooldown Time: 4 Second

VollSlam
47% less Attack Speed
voll_slam_damage_+%_final_at_centre [100]
Deals 5% less Attack Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 5 Second

VollReviveUndead
SpellCast Time: 2.7 Second
Cooldown Time: 8 Second

VollReviveUndeadWithMinions
number_of_monsters_to_summon [10]
Spell
Cast Time: 2.7 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Brittle Emperor515043444.32.2525336177487945040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VollCharge
Deals 30% more Damage
Attack
Cast Time: 2.75 Second
Cooldown Time: 4 Second

VollSlam
47% less Attack Speed
voll_slam_damage_+%_final_at_centre [100]
Deals 5% less Attack Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 5 Second

VollReviveUndead
SpellCast Time: 2.7 Second
Cooldown Time: 8 Second

VollReviveUndeadWithMinions
number_of_monsters_to_summon [10]
Spell
Cast Time: 2.7 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78The Brittle Emperor398542735.42.2517072136756852040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VollCharge
Deals 30% more Damage
Attack
Cast Time: 2.75 Second
Cooldown Time: 4 Second

VollSlam
47% less Attack Speed
voll_slam_damage_+%_final_at_centre [100]
Deals 5% less Attack Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 5 Second

VollReviveUndead
SpellCast Time: 2.7 Second
Cooldown Time: 8 Second

VollReviveUndeadWithMinions
number_of_monsters_to_summon [10]
Spell
Cast Time: 2.7 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73The Brittle Emperor296092041.22.251086398405676040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

VollCharge
Deals 30% more Damage
Attack
Cast Time: 2.75 Second
Cooldown Time: 4 Second

VollSlam
47% less Attack Speed
voll_slam_damage_+%_final_at_centre [100]
Deals 5% less Attack Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 5 Second

VollReviveUndead
SpellCast Time: 2.7 Second
Cooldown Time: 8 Second

VollReviveUndeadWithMinions
number_of_monsters_to_summon [10]
Spell
Cast Time: 2.7 Second
Cooldown Time: 8 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68The Brittle Emperor215361514.72.25688870534681040404025
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
VollCharge120TargetNotMediumNear OnlyLastTarget
VollCharge150TargetFar OnlyLastTarget
VollCharge54TargetNotNear
VollSlam 30OnlyLastTarget TargetMediumNear EnemyNearTarget
VollSlam 60OnlyLastTarget TargetMediumNear
VollReviveUndead VollReviveUndead300NoRepeat ThreeOrMoreRaisableCorpsesMediumNear IHaveNoMinions
VollReviveUndead VollReviveUndead60NoRepeat ThreeOrMoreRaisableCorpsesMediumNear IHaveFewerThanFiveMinions
VollReviveUndead VollReviveUndeadWithMinions15NoRepeat OneOrMoreRaisableCorpsesMediumNear IHaveFewerThanFiveMinions
VollReviveUndead VollReviveUndeadWithMinions30NoRepeat NotOnFullLife NoRaisableCorpsesMediumNear IHaveFewerThanFiveMinions

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	off_hand_unarmed_type = "Shield"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

BaseEvents
{
	on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBossStandalone_"] = {
    name = "The Brittle Emperor",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "VollCharge",
        "VollSlam",
        "VollReviveUndead",
        "VollReviveUndeadWithMinions",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
    name = "VollCharge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.75,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {30, levelRequirement = 2, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["VollSlam"] = {
    name = "VollSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {-47, 100, baseMultiplier = 0.95, levelRequirement = 2, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
    name = "VollReviveUndead",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.7,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
    name = "VollReviveUndeadWithMinions",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.7,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
    },
    levels = {
        [1] = {6, levelRequirement = 34, statInterpolation = {1},  },
        [2] = {7, levelRequirement = 55, statInterpolation = {1},  },
        [3] = {8, levelRequirement = 67, statInterpolation = {1},  },
        [4] = {10, levelRequirement = 68, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modunique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_taunted_when_taunted_ms [0]
monster_base_type_attack_cast_speed_+%_and_damage_-%_final [22]
Blocks Attacks
base_block_%_damage_taken [10]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, skeleton, undead, large_model
Damage180%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeVollMapBoss
Attack Distance6 ~ 15
Attack Time2.25 Second
Damage Spread20%
Armour+25%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBossElder"] = {
    name = "The Brittle Emperor",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "Shield",
    skillList = {
    },
    modList = {
    },
}
Divination Card

Divination Card