Éclosion de lames
Fabrication
Ne peut pas subir de Dégâts
Blade Blossom
SpectreN
TagsLanceur de sorts, construct, extra_extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon
Vie
100%
Ailment Threshold
100%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
MonsterTrapVisible
Metadata
SpikeFlowerTrap_
Niveau
68
Vie
6,433
Pièce d'armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AutonomousEtherealKnivesTrap
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Couteaux éthérés
Chances de coup critique: 5%
Temps d'incantation: 0.6 sec.
Un sort qui projette des couteaux en arc-de-cercle face au lanceur. Les couteaux infligent des dégâts physiques.
Inflige 463.7 à 695.6 Dégâts physiques
La Durée de base est de secondes
20% de Perte de Vitesse d'incantation
Tire 9 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]

Object Type

version 2
extends "Metadata/MiscellaneousObjects/Trap"

Animated
{
	animated_object = "Metadata/Monsters/traps/BladeTrap.ao"
	on_end_emerge_start_01 = "PlayAnimation( emerge_mid_01 );" 
}

Actor
{
	actor = "Metadata/MiscellaneousObjects/BladeTrap.act"
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}

ObjectMagicProperties
{
	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
}

Stats
{
	set_cannot_be_dominated = 1
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
}

Monster { }

BaseEvents
{
	on_construction_complete = "PlayAnimation( emerge_start_01 );"
}

Object Type Codes

version 2
extends "Metadata/MiscellaneousObjects/Trap"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/traps/SpikeFlowerTrap_"] = {
    name = "Blade Blossom",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 120,
    accuracy = 1,
    skillList = {
        "AutonomousEtherealKnivesTrap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AutonomousEtherealKnivesTrap"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 12000, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
Ne peut pas subir de Dégâts
IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Invincibilité
    Immunité aux Dégâts.
    Ne peut pas subir de Dégâts
    Cannot Be Damaged
    Edit

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