Florescer Laminado
Construto
Não sofre Dano
Blade Blossom
Spectre | N |
---|---|
Tags | Conjurador, construct, extra_extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
MonsterTrapVisible
Metadata
SpikeFlowerTrap_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AutonomousEtherealKnivesTrap
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Facas Etéreas
Chance de Crítico: 5%
Tempo de Conjuração: 0.6 seg
Atira um arco de facas na frente do conjurador que causa dano físico.
Causa 463.7 a 695.6 de Dano Físico
Duração base é de segundos
20% menos Velocidade de Conjuração
Dispara 9 Projéteis adicionais
Dispara Projéteis em um círculo
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
Duração base é de segundos
20% menos Velocidade de Conjuração
Dispara 9 Projéteis adicionais
Dispara Projéteis em um círculo
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/MiscellaneousObjects/Trap" Animated { animated_object = "Metadata/Monsters/traps/BladeTrap.ao" on_end_emerge_start_01 = "PlayAnimation( emerge_mid_01 );" } Actor { actor = "Metadata/MiscellaneousObjects/BladeTrap.act" main_hand_unarmed_type = "Bow" basic_action = "Emerge" } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Stats { set_cannot_be_dominated = 1 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 } Monster { } BaseEvents { on_construction_complete = "PlayAnimation( emerge_start_01 );" }
Object Type Codes
version 2 extends "Metadata/MiscellaneousObjects/Trap"
-- src\Data\Spectres.lua minions["Metadata/Monsters/traps/SpikeFlowerTrap_"] = { name = "Blade Blossom", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "AutonomousEtherealKnivesTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AutonomousEtherealKnivesTrap"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "number_of_additional_projectiles", "active_skill_cast_speed_+%_final", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 12000, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged