刃の花
コンストラクト
ダメージを受けることがない
Blade Blossom
SpectreN
Tagsキャスター, construct, extra_extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon
ライフ
100%
Ailment Threshold
100%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
MonsterTrapVisible
Metadata
SpikeFlowerTrap_
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AutonomousEtherealKnivesTrap
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
イシリアルナイフ
クリティカル率: 5%
キャストタイム: 0.6 秒
使用者の前方に、物理ダメージを与えるナイフを外側に向かって扇状に放つ。
463.7から695.6の物理ダメージを与える
基礎持続時間は秒
キャストスピードが20%低下する
追加の投射物を9個放つ
放射状に投射物を放つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]

Object Type

version 2
extends "Metadata/MiscellaneousObjects/Trap"

Animated
{
	animated_object = "Metadata/Monsters/traps/BladeTrap.ao"
	on_end_emerge_start_01 = "PlayAnimation( emerge_mid_01 );" 
}

Actor
{
	actor = "Metadata/MiscellaneousObjects/BladeTrap.act"
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}

ObjectMagicProperties
{
	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
}

Stats
{
	set_cannot_be_dominated = 1
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
}

Monster { }

BaseEvents
{
	on_construction_complete = "PlayAnimation( emerge_start_01 );"
}

Object Type Codes

version 2
extends "Metadata/MiscellaneousObjects/Trap"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/traps/SpikeFlowerTrap_"] = {
    name = "Blade Blossom",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 120,
    accuracy = 1,
    skillList = {
        "AutonomousEtherealKnivesTrap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AutonomousEtherealKnivesTrap"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 12000, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
ダメージを受けることがない
IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • ダメージを受けない
    ダメージを受けない
    ダメージを受けることがない
    Cannot Be Damaged
    Edit

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