Flor de Cuchillas
Constructo
No puede ser dañado
Blade Blossom
SpectreN
TagsLanzador de hechizos, construct, extra_extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTrapVisible
Metadata
SpikeFlowerTrap_
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AutonomousEtherealKnivesTrap
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Cuchillos etéreos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Dispara un arco de cuchillos hacia fuera delante del personaje que infligen daño físico.
Inflige de 463.7 a 695.6 de daño físico
La duración base es de segundos
20% menos de velocidad de lanzamiento de hechizos
Dispara 9 proyectiles adicionales
Dispara proyectiles en círculo
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]

Object Type

version 2
extends "Metadata/MiscellaneousObjects/Trap"

Animated
{
	animated_object = "Metadata/Monsters/traps/BladeTrap.ao"
	on_end_emerge_start_01 = "PlayAnimation( emerge_mid_01 );" 
}

Actor
{
	actor = "Metadata/MiscellaneousObjects/BladeTrap.act"
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}

ObjectMagicProperties
{
	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
}

Stats
{
	set_cannot_be_dominated = 1
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
}

Monster { }

BaseEvents
{
	on_construction_complete = "PlayAnimation( emerge_start_01 );"
}

Object Type Codes

version 2
extends "Metadata/MiscellaneousObjects/Trap"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/traps/SpikeFlowerTrap_"] = {
    name = "Blade Blossom",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 120,
    accuracy = 1,
    skillList = {
        "AutonomousEtherealKnivesTrap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AutonomousEtherealKnivesTrap"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 12000, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
No puede ser dañado
IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • No puedes ser dañado
    Inmune al daño
    No puede ser dañado
    Cannot Be Damaged
    Edit

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