Klingenblüte
Konstrukt
Kann keinen Schaden erleiden
Blade Blossom
Spectre | N |
---|---|
Tags | Zauberer, construct, extra_extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
MonsterTrapVisible
Metadata
SpikeFlowerTrap_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AutonomousEtherealKnivesTrap
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Ätherische Klingen
Kritische Trefferchance: 5%
Zauberzeit: 0.6 Sek.
Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
Verursacht 463.7 bis 695.6 physischen Schaden
Basisdauer beträgt Sekunden
20% weniger Zaubergeschwindigkeit
Feuert 9 zusätzliche Projektile
Feuert Projektile in einem Kreis
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
Basisdauer beträgt Sekunden
20% weniger Zaubergeschwindigkeit
Feuert 9 zusätzliche Projektile
Feuert Projektile in einem Kreis
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/MiscellaneousObjects/Trap" Animated { animated_object = "Metadata/Monsters/traps/BladeTrap.ao" on_end_emerge_start_01 = "PlayAnimation( emerge_mid_01 );" } Actor { actor = "Metadata/MiscellaneousObjects/BladeTrap.act" main_hand_unarmed_type = "Bow" basic_action = "Emerge" } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Stats { set_cannot_be_dominated = 1 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 } Monster { } BaseEvents { on_construction_complete = "PlayAnimation( emerge_start_01 );" }
Object Type Codes
version 2 extends "Metadata/MiscellaneousObjects/Trap"
-- src\Data\Spectres.lua minions["Metadata/Monsters/traps/SpikeFlowerTrap_"] = { name = "Blade Blossom", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "AutonomousEtherealKnivesTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AutonomousEtherealKnivesTrap"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "number_of_additional_projectiles", "active_skill_cast_speed_+%_final", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 12000, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Kann keinen Schaden erleiden
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Erleidet keinen Schaden
Immun gegen Schaden
Kann keinen Schaden erleiden
Cannot Be Damaged
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.