Corrupteur Eedaiak
DémonZone : Bois interdits, Carte
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Corruptor Eedaiak
| Spectre | N |
|---|---|
| Area | Bois interdits, Carte |
| Tags | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
Vie
400%
Energy Shield From Life
33%
Évasion
+33%
Ailment Threshold
400%
Résistance
Damage
130%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 11
Attack Time
1.335 Second
Damage Spread
±20%
Expérience
200%
Model Size
150%
Type
SaplingIced
Metadata
IcedSaplingHunterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
77
Vie
1,718,962
Armure
58,245
Score d'Évasion
8,576
Bouclier d'énergie
14,071
Damage
943
Dégâts des sorts
1,408
Précision
824
Attack Time
0.89445
Expérience
134,112
Minion Life
344,760
Minion Energy Shield
2,822
Minion Damage
778
Ailment Threshold
1,282,807
Chill
4,056
Shock
4,056
Brittle
22,948
Scorch
4,056
Sap
11,207
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1498–2247
Chances de coup critique: 5%
Attack Time: 1.335 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IcedSaplingSpamProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.5 sec.
Temps de recharge: 2 sec.
IcedSaplingOrbTeleport
Spell, Movement
Temps d'incantation: 2.67 sec.
Temps de recharge: 5 sec.
skill cannot be interrupted [1]
skill cannot be stunned [1]
IcedSaplingOrbActivateEAS
Spell
Temps d'incantation: 4 sec.
Temps de recharge: 5 sec.
skill cannot be interrupted [1]
skill cannot be stunned [1]
SOIceSaplingRune
Triggerable, Spell
Temps d'incantation: 3 sec.
Temps de recharge: 10 sec.
spell maximum action distance +% [-50]
GSIceSaplingRuneExplosion
Spell, Triggerable
Temps d'incantation: 1 sec.
GSIceSaplingRuneAftershock
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 25.01 à 37.52 Dégâts de froid
active skill chill duration +% final [100]
chill minimum slow % from skill [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIced"
Object Type Codes
version 2
extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIced"
Functions
{
CreateEffectOn =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, idle );
"
TurnEffectOn =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, start );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, idle );
"
CreateEffectOff =
"
/*AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, off );*/
"
TurnEffectOff =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, end );
/*QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, off );*/
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao"
preload_animated_object = "Metadata/Monsters/SaplingMonster/Sapling3AggroAudio.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SaplingMonster/IcedSaplingHunterBoss"] = {
name = "Corruptor Eedaiak",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 11,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"GSIceSaplingRuneExplosion",
"SOIceSaplingRune",
"IcedSaplingSpamProjectile",
"IcedSaplingOrbTeleport",
"IcedSaplingOrbActivateEAS",
"GSIceSaplingRuneAftershock",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIceSaplingRuneExplosion"] = {
name = "GSIceSaplingRuneExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOIceSaplingRune"] = {
name = "SOIceSaplingRune",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingSpamProjectile"] = {
name = "IcedSaplingSpamProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_cold",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 154, 75, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbTeleport"] = {
name = "IcedSaplingOrbTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbActivateEAS"] = {
name = "IcedSaplingOrbActivateEAS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIceSaplingRuneAftershock"] = {
name = "GSIceSaplingRuneAftershock",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"chill_minimum_slow_%_from_skill",
"active_skill_chill_duration_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 100, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Corrupteur Eedaiak
Démon100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Corruptor Eedaiak
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, Lanceur de sorts, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
Vie
400%
Energy Shield From Life
33%
Évasion
+33%
Ailment Threshold
400%
Résistance
Damage
130%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 11
Attack Time
1.335 Second
Damage Spread
±20%
Expérience
200%
Model Size
150%
Type
SaplingIced
Metadata
IcedSaplingHunterBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
373,448
Armure
28,790
Score d'Évasion
6,303
Bouclier d'énergie
8,088
Damage
553
Dégâts des sorts
826
Précision
580
Attack Time
0.89445
Expérience
112,805
Minion Life
81,004
Minion Energy Shield
1,754
Minion Damage
442
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 878–1318
Chances de coup critique: 5%
Attack Time: 1.335 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IcedSaplingSpamProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.5 sec.
Temps de recharge: 2 sec.
IcedSaplingOrbTeleport
Spell, Movement
Temps d'incantation: 2.67 sec.
Temps de recharge: 5 sec.
skill cannot be interrupted [1]
skill cannot be stunned [1]
IcedSaplingOrbActivateEAS
Spell
Temps d'incantation: 4 sec.
Temps de recharge: 5 sec.
skill cannot be interrupted [1]
skill cannot be stunned [1]
SOIceSaplingRune
Triggerable, Spell
Temps d'incantation: 3 sec.
Temps de recharge: 10 sec.
spell maximum action distance +% [-50]
GSIceSaplingRuneExplosion
Spell, Triggerable
Temps d'incantation: 1 sec.
GSIceSaplingRuneAftershock
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 22.42 à 33.63 Dégâts de froid
active skill chill duration +% final [100]
chill minimum slow % from skill [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIcedStandalone" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2
extends "Metadata/Monsters/SaplingMonster/SaplingMonsterIcedStandalone"
extends "Metadata/Monsters/StandaloneMapBoss"
Functions
{
CreateEffectOn =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, idle );
"
TurnEffectOn =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, start );
QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, idle );
"
CreateEffectOff =
"
/*AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, off );*/
"
TurnEffectOff =
"
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, end );
/*QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao, off );*/
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/flameepk.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SaplingMonster/IcedSaplingHunterBossStandalone"] = {
name = "Corruptor Eedaiak",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 11,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"GSIceSaplingRuneExplosion",
"SOIceSaplingRune",
"IcedSaplingSpamProjectile",
"IcedSaplingOrbTeleport",
"IcedSaplingOrbActivateEAS",
"GSIceSaplingRuneAftershock",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIceSaplingRuneExplosion"] = {
name = "GSIceSaplingRuneExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOIceSaplingRune"] = {
name = "SOIceSaplingRune",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingSpamProjectile"] = {
name = "IcedSaplingSpamProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_cold",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 154, 75, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbTeleport"] = {
name = "IcedSaplingOrbTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbActivateEAS"] = {
name = "IcedSaplingOrbActivateEAS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIceSaplingRuneAftershock"] = {
name = "GSIceSaplingRuneAftershock",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"chill_minimum_slow_%_from_skill",
"active_skill_chill_duration_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 100, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Corrupteur Eedaiak
Démon100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Corruptor Eedaiak
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
Vie
400%
Energy Shield From Life
33%
Évasion
+33%
Ailment Threshold
400%
Résistance
Damage
130%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 11
Attack Time
1.335 Second
Damage Spread
±20%
Expérience
200%
Model Size
150%
Type
SaplingIced
Metadata
IcedSaplingHunterBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SaplingMonster/IcedSaplingHunterBossElder"] = {
name = "Corruptor Eedaiak",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 11,
accuracy = 1,
skillList = {
},
modList = {
},
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.