Yriel, le Seigneur Sauvage
Humanoïde
drop additional rare items [3]
monster no map drops [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no map drops [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Yriel, the Feral Lord
Spectre | N |
---|---|
Tags | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vie
500%
Évasion
+100%
Ailment Threshold
500%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
ProphecyVerdantKing
Metadata
PaleKingBeasts
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
696,732
Armure
28,790
Évasion
9,478
Bouclier d'énergie
0
Damage
851
Dégâts des sorts
1,270
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossBlastRain
Attack, RangedAttack, Fire, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Pluie explosive
Base Damage: 1351–2027
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Dégâts d'Attaque: 65%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
Un tir de flèche dans les airs qui se sépare et retombe sous la forme d'une série d'explosions dans une zone. Les explosions se chevauchent dans la zone ciblée.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
35% de Perte de Dégâts d'Attaque
Tire 35 Flèches supplémentaires
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [-50]
animation effect variation [1]
base is projectile [1]
blast rain arrow delay ms [260]
is area damage [1]
skill can fire arrows [1]
35% de Perte de Dégâts d'Attaque
Tire 35 Flèches supplémentaires
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [-50]
animation effect variation [1]
base is projectile [1]
blast rain arrow delay ms [260]
is area damage [1]
skill can fire arrows [1]
SummonDropBearTrap
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Le Piège dure +10 secondes
alternate minion [126]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monster rarity [3]
summoned monsters no drops or experience [1]
alternate minion [126]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monster rarity [3]
summoned monsters no drops or experience [1]
ProphecyBossBeastMirrorArrow1
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
La Durée de base est de 10 secondes
alternate minion [9]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
alternate minion [9]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
ProphecyBossBeastMirrorArrow2
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
La Durée de base est de 10 secondes
alternate minion [10]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
alternate minion [10]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
ProphecyBossBeastMirrorArrow3
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
La Durée de base est de 10 secondes
alternate minion [11]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
alternate minion [11]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing" Stats { } MinimapIcon { icon = "MissionTarget" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing" Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingBeasts"] = { name = "Yriel, the Feral Lord", life = 5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 120, accuracy = 1, weaponType1 = "Bow", skillList = { "ProphecyBossBeastMirrorArrow1", "ProphecyBossBeastMirrorArrow2", "ProphecyBossBeastMirrorArrow3", "ProphecyBossBlastRain", "SummonDropBearTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow1"] = { name = "ProphecyBossBeastMirrorArrow1", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 9, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow2"] = { name = "ProphecyBossBeastMirrorArrow2", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 10, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow3"] = { name = "ProphecyBossBeastMirrorArrow3", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 11, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlastRain"] = { name = "Blast Rain", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Fire] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectileNumber] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_arrows", "blast_rain_arrow_delay_ms", "animation_effect_variation", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", "cannot_stun", "skill_can_fire_arrows", }, levels = { [1] = {50, 35, 260, 1, -50, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonDropBearTrap"] = { name = "SummonDropBearTrap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "base_trap_duration", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_no_drops_or_experience", "base_skill_is_trapped", "is_trap", "minion_dies_when_parent_dies", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {1, 126, 10000, -95, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Yriel, le Seigneur Sauvage
Humanoïde
monster no map drops [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Yriel, the Feral Lord
Spectre | N |
---|---|
Tags | fire_affinity, has_bow, humanoid, light_armour, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vie
500%
Évasion
+100%
Ailment Threshold
500%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
ProphecyVerdantKing
Metadata
PaleKingBeastsStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
696,732
Armure
28,790
Évasion
9,478
Bouclier d'énergie
0
Damage
851
Dégâts des sorts
1,270
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossBlastRain
Attack, RangedAttack, Fire, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Pluie explosive
Base Damage: 1351–2027
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Dégâts d'Attaque: 65%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
Un tir de flèche dans les airs qui se sépare et retombe sous la forme d'une série d'explosions dans une zone. Les explosions se chevauchent dans la zone ciblée.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
35% de Perte de Dégâts d'Attaque
Tire 35 Flèches supplémentaires
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [-50]
animation effect variation [1]
base is projectile [1]
blast rain arrow delay ms [260]
is area damage [1]
skill can fire arrows [1]
35% de Perte de Dégâts d'Attaque
Tire 35 Flèches supplémentaires
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [-50]
animation effect variation [1]
base is projectile [1]
blast rain arrow delay ms [260]
is area damage [1]
skill can fire arrows [1]
SummonDropBearTrap
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Le Piège dure +10 secondes
alternate minion [126]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monster rarity [3]
summoned monsters no drops or experience [1]
alternate minion [126]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monster rarity [3]
summoned monsters no drops or experience [1]
ProphecyBossBeastMirrorArrow1
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
La Durée de base est de 10 secondes
alternate minion [9]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
alternate minion [9]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
ProphecyBossBeastMirrorArrow2
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
La Durée de base est de 10 secondes
alternate minion [10]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
alternate minion [10]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
ProphecyBossBeastMirrorArrow3
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
La Durée de base est de 10 secondes
alternate minion [11]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
alternate minion [11]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing"
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingBeastsStandalone"] = { name = "Yriel, the Feral Lord", life = 5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 120, accuracy = 1, weaponType1 = "Bow", skillList = { "ProphecyBossBeastMirrorArrow1", "ProphecyBossBeastMirrorArrow2", "ProphecyBossBeastMirrorArrow3", "ProphecyBossBlastRain", "SummonDropBearTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow1"] = { name = "ProphecyBossBeastMirrorArrow1", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 9, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow2"] = { name = "ProphecyBossBeastMirrorArrow2", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 10, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow3"] = { name = "ProphecyBossBeastMirrorArrow3", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 11, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlastRain"] = { name = "Blast Rain", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Fire] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectileNumber] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_arrows", "blast_rain_arrow_delay_ms", "animation_effect_variation", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", "cannot_stun", "skill_can_fire_arrows", }, levels = { [1] = {50, 35, 260, 1, -50, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonDropBearTrap"] = { name = "SummonDropBearTrap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "base_trap_duration", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_no_drops_or_experience", "base_skill_is_trapped", "is_trap", "minion_dies_when_parent_dies", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {1, 126, 10000, -95, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Yriel, le Seigneur Sauvage
Humanoïde
Zone : La Cour pâle
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Yriel, the Feral Lord
Spectre | N |
---|---|
Area | La Cour pâle |
Tags | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vie
300%
Évasion
+100%
Ailment Threshold
300%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
ProphecyVerdantKingMap
Metadata
PaleKingBeastsMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
75
Vie
1,524,810
Armure
49,865
Évasion
12,058
Bouclier d'énergie
0
Damage
1,291
Dégâts des sorts
1,926
Précision
381
Attack Time
1.005
Expérience
129,844
Ailment Threshold
792,901
Chill
2,507
Shock
2,507
Brittle
14,184
Scorch
2,507
Sap
6,927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossBlastRainMap
Attack, RangedAttack, Fire, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Pluie explosive
Base Damage: 2050–3075
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
Un tir de flèche dans les airs qui se sépare et retombe sous la forme d'une série d'explosions dans une zone. Les explosions se chevauchent dans la zone ciblée.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
Tire 35 Flèches supplémentaires
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [-50]
animation effect variation [1]
base is projectile [1]
blast rain arrow delay ms [260]
is area damage [1]
skill can fire arrows [1]
25% de Perte de Dégâts d'Attaque
Tire 35 Flèches supplémentaires
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [-50]
animation effect variation [1]
base is projectile [1]
blast rain arrow delay ms [260]
is area damage [1]
skill can fire arrows [1]
SummonDropBearTrap
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Le Piège dure +10 secondes
alternate minion [126]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monster rarity [3]
summoned monsters no drops or experience [1]
alternate minion [126]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monster rarity [3]
summoned monsters no drops or experience [1]
ProphecyBossBeastMirrorArrow1Map
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 2050–3075
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 10 secondes
alternate minion [18]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
La Durée de base est de 10 secondes
alternate minion [18]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
ProphecyBossBeastMirrorArrow2Map
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 2050–3075
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 10 secondes
alternate minion [19]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
La Durée de base est de 10 secondes
alternate minion [19]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
ProphecyBossBeastMirrorArrow3Map
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 2050–3075
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 10 secondes
alternate minion [20]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
La Durée de base est de 10 secondes
alternate minion [20]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingMap" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingBeastsMap"] = { name = "Yriel, the Feral Lord", life = 3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 120, accuracy = 1, weaponType1 = "Bow", skillList = { "ProphecyBossBeastMirrorArrow1Map", "ProphecyBossBeastMirrorArrow2Map", "ProphecyBossBeastMirrorArrow3Map", "ProphecyBossBlastRainMap", "SummonDropBearTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow1Map"] = { name = "ProphecyBossBeastMirrorArrow1Map", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 18, 1, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow2Map"] = { name = "ProphecyBossBeastMirrorArrow2Map", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 19, 1, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow3Map"] = { name = "ProphecyBossBeastMirrorArrow3Map", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 20, 1, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlastRainMap"] = { name = "Blast Rain", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Fire] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectileNumber] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_arrows", "blast_rain_arrow_delay_ms", "animation_effect_variation", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", "cannot_stun", "skill_can_fire_arrows", }, levels = { [1] = {50, 35, 260, 1, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonDropBearTrap"] = { name = "SummonDropBearTrap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "base_trap_duration", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_no_drops_or_experience", "base_skill_is_trapped", "is_trap", "minion_dies_when_parent_dies", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {1, 126, 10000, -95, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Yriel, le Seigneur Sauvage
Humanoïde
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Yriel, the Feral Lord
Spectre | N |
---|---|
Tags | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vie
300%
Évasion
+100%
Ailment Threshold
300%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
110%
Type
ProphecyVerdantKingMap
Metadata
PaleKingBeastsGhost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
418,039
Armure
28,790
Évasion
9,478
Bouclier d'énergie
0
Damage
851
Dégâts des sorts
1,270
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossBlastRainMap
Attack, RangedAttack, Fire, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
Pluie explosive
Base Damage: 1351–2027
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
Un tir de flèche dans les airs qui se sépare et retombe sous la forme d'une série d'explosions dans une zone. Les explosions se chevauchent dans la zone ciblée.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
Tire 35 Flèches supplémentaires
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [-50]
animation effect variation [1]
base is projectile [1]
blast rain arrow delay ms [260]
is area damage [1]
skill can fire arrows [1]
25% de Perte de Dégâts d'Attaque
Tire 35 Flèches supplémentaires
50% des Dégâts physiques sont Convertis en Dégâts de feu
active skill area of effect radius +% final [-50]
animation effect variation [1]
base is projectile [1]
blast rain arrow delay ms [260]
is area damage [1]
skill can fire arrows [1]
SummonDropBearTrap
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
Le Piège dure +10 secondes
alternate minion [126]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monster rarity [3]
summoned monsters no drops or experience [1]
alternate minion [126]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monster rarity [3]
summoned monsters no drops or experience [1]
ProphecyBossBeastMirrorArrow1Map
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 1351–2027
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 10 secondes
alternate minion [18]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
La Durée de base est de 10 secondes
alternate minion [18]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
ProphecyBossBeastMirrorArrow2Map
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 1351–2027
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 10 secondes
alternate minion [19]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
La Durée de base est de 10 secondes
alternate minion [19]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
ProphecyBossBeastMirrorArrow3Map
ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Rain, Cooldown
Base Damage: 1351–2027
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
40% de Perte de Dégâts d'Attaque
La Durée de base est de 10 secondes
alternate minion [20]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
La Durée de base est de 10 secondes
alternate minion [20]
base is projectile [1]
base number of clones allowed [1]
minion dies when parent dies [1]
number of monsters to summon [3]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingGhost" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingGhost"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingBeastsGhost"] = { name = "Yriel, the Feral Lord", life = 3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 120, accuracy = 1, weaponType1 = "Bow", skillList = { "ProphecyBossBeastMirrorArrow1Map", "ProphecyBossBeastMirrorArrow2Map", "ProphecyBossBeastMirrorArrow3Map", "ProphecyBossBlastRainMap", "SummonDropBearTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow1Map"] = { name = "ProphecyBossBeastMirrorArrow1Map", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 18, 1, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow2Map"] = { name = "ProphecyBossBeastMirrorArrow2Map", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 19, 1, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBeastMirrorArrow3Map"] = { name = "ProphecyBossBeastMirrorArrow3Map", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.ProjectileSpeed] = true, [SkillType.Attack] = true, [SkillType.Minion] = true, [SkillType.RangedAttack] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.CreatesMinion] = true, [SkillType.Travel] = true, [SkillType.Rain] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "number_of_monsters_to_summon", "alternate_minion", "base_number_of_clones_allowed", "base_is_projectile", "minion_dies_when_parent_dies", }, levels = { [1] = {10000, 3, 20, 1, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlastRainMap"] = { name = "Blast Rain", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Fire] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectileNumber] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "number_of_additional_arrows", "blast_rain_arrow_delay_ms", "animation_effect_variation", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", "cannot_stun", "skill_can_fire_arrows", }, levels = { [1] = {50, 35, 260, 1, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonDropBearTrap"] = { name = "SummonDropBearTrap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "base_trap_duration", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_no_drops_or_experience", "base_skill_is_trapped", "is_trap", "minion_dies_when_parent_dies", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {1, 126, 10000, -95, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.