Ara, Sœur de la Lumière
Fabrication
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Étourdi
Ara, Sister of Light
SpectreN
AreaRivière gelée, Carte
TagsLanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
SolarisMap
Metadata
SolarisMap
Niveau
82
Vie
8,370,908
Armure
171,302
Évasion
7,608
Bouclier d'énergie
0
Damage
1,937
Dégâts des sorts
2,891
Précision
499
Attack Time
1.005
Expérience
143,066
Ailment Threshold
3,934,327
Chill
12,440
Shock
12,440
Brittle
70,381
Scorch
12,440
Sap
34,370
SolarisEnergyLance
Spell
Temps d'incantation: 3 sec.
Temps de recharge: 5 sec.
Les Projectiles Transpercent toutes les cibles
Inflige 9177 à 13766 Dégâts de feu
Tire 4 Projectiles supplémentaires
+5 mètres d'Allonge
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
SolarisEnergyLanceQuick
Spell
Temps d'incantation: 1.73 sec.
Temps de recharge: 4 sec.
Les Projectiles Transpercent toutes les cibles
Inflige 4588 à 6883 Dégâts de feu
+4 mètres d'Allonge
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
SolarisBackflip
Spell, Area, Fire, AreaSpell
Temps d'incantation: 3.17 sec.
Temps de recharge: 10 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 1849 à 2774 Dégâts de feu
monster penalty against minions damage +% final vs player minions [-25]
MeleeThrustAttack
Attack, Damage, Triggerable
Base Damage: 3076–4614
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SolarisTransform
LunarisDodgeLeft
Temps de recharge: 2.5 sec.
monster dodge distance [18]
LunarisDodgeRight
Temps de recharge: 2.5 sec.
monster dodge direction [1]
monster dodge distance [18]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 3076–4614
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
LunarisDodgeBack
Temps de recharge: 2.5 sec.
monster dodge direction [3]
monster dodge distance [28]
SolarisSkyBeamMap
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Inflige 4762.3 Dégâts de feu de base par seconde
La Durée de base est de 3 secondes
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "Emerge2"
}

StateMachine
{
	define_shared_state =
	"
		lunaris_dead;
		fight;
	"
}

Stats
{
	set_curse_orb_additional_height = -10
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
}

StateMachine
{
	on_or_create_state_lunaris_dead_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );
	"

	on_spawned_dead =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );
	"
}

Render
{
	selection_height_override = 250.0
}


Actor
{
	on_dealt_damage_package =
	"
		IfState( lunaris_dead, 0, { 
			DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/solaris_hit_barrier.ao );
			AddAttachedOffset( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/solaris_hit_barrier.ao, Chest_M, 1.0, CalculateOrientation( source_location ), 0, 0, 0, false, false, true ); 
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LunarisSolaris/SolarisMap"] = {
    name = "Ara, Sister of Light",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "LunarisDodgeLeft",
        "LunarisDodgeRight",
        "LunarisDodgeBack",
        "MeleeThrustAttack",
        "SolarisSkyBeamMap",
        "SolarisEnergyLance",
        "SolarisEnergyLanceQuick",
        "SolarisBackflip",
        "SolarisTransform",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LunarisDodgeLeft"] = {
    name = "LunarisDodgeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LunarisDodgeRight"] = {
    name = "LunarisDodgeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LunarisDodgeBack"] = {
    name = "LunarisDodgeBack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {3, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeThrustAttack"] = {
    name = "MeleeThrustAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisSkyBeamMap"] = {
    name = "SolarisSkyBeamMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisEnergyLance"] = {
    name = "SolarisEnergyLance",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "melee_weapon_range_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "always_pierce",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisEnergyLanceQuick"] = {
    name = "SolarisEnergyLanceQuick",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.73,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "melee_weapon_range_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "always_pierce",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisBackflip"] = {
    name = "SolarisBackflip",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SolarisTransform"] = {
    name = "SolarisTransform",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • display monster mod nemesis test [0]
    IdSolarisFinalFormDaemon
    FamilyDaemon
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Vous ne pouvez pas être Étourdi
    IdMonsterCannotBeStunned1
    Name{Inébranlable}{Inébranlable}{Inébranlables}{Inébranlables}
    FamilyMonsterCannotBeStunned
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Ara, Sœur de la Lumière
    Fabrication
    15000% increased Rarity of Items Dropped
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    display monster mod nemesis test [0]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Vous ne pouvez pas être Étourdi
    Ara, Sister of Light
    SpectreN
    TagsLanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, standalone_map_boss, stone_armour, stone_construct
    Vie
    400%
    Armure
    +100%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    100%
    Type
    SolarisMap
    Metadata
    SolarisMapStandalone
    Niveau
    68
    Vie
    557,385
    Armure
    57,580
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    851
    Dégâts des sorts
    1,270
    Précision
    290
    Attack Time
    1.005
    Expérience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    SolarisEnergyLance
    Spell
    Temps d'incantation: 3 sec.
    Temps de recharge: 5 sec.
    Les Projectiles Transpercent toutes les cibles
    Inflige 4635 à 6953 Dégâts de feu
    Tire 4 Projectiles supplémentaires
    +5 mètres d'Allonge
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [-50]
    projectile uses contact position [1]
    SolarisEnergyLanceQuick
    Spell
    Temps d'incantation: 1.73 sec.
    Temps de recharge: 4 sec.
    Les Projectiles Transpercent toutes les cibles
    Inflige 2317 à 3476 Dégâts de feu
    +4 mètres d'Allonge
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile uses contact position [1]
    SolarisBackflip
    Spell, Area, Fire, AreaSpell
    Temps d'incantation: 3.17 sec.
    Temps de recharge: 10 sec.
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    Inflige 1068 à 1602 Dégâts de feu
    monster penalty against minions damage +% final vs player minions [-25]
    MeleeThrustAttack
    Attack, Damage, Triggerable
    Base Damage: 1351–2027
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Temps de recharge: 5 sec.
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SolarisTransform
    LunarisDodgeLeft
    Temps de recharge: 2.5 sec.
    monster dodge distance [18]
    LunarisDodgeRight
    Temps de recharge: 2.5 sec.
    monster dodge direction [1]
    monster dodge distance [18]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 1351–2027
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LunarisDodgeBack
    Temps de recharge: 2.5 sec.
    monster dodge direction [3]
    monster dodge distance [28]
    SolarisSkyBeamMap
    Spell
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 8 sec.
    Inflige 2571.5 Dégâts de feu de base par seconde
    La Durée de base est de 3 secondes
    active skill area of effect radius +% final [-40]
    ground fire art variation [4]
    monster penalty against minions damage +% final vs player minions [-60]
    SSMStandaloneSolarisBallSummon
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Temps d'incantation: 1 sec.
    alternate minion [537]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [30]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -10
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    }
    
    Render
    {
    	selection_height_override = 250.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisMapStandalone"] = {
        name = "Ara, Sister of Light",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
            "SSMStandaloneSolarisBallSummon",
            "LunarisDodgeLeft",
            "LunarisDodgeRight",
            "LunarisDodgeBack",
            "MeleeThrustAttack",
            "SolarisSkyBeamMap",
            "SolarisEnergyLance",
            "SolarisEnergyLanceQuick",
            "SolarisBackflip",
            "SolarisTransform",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneSolarisBallSummon"] = {
        name = "SSMStandaloneSolarisBallSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 537, 30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeLeft"] = {
        name = "LunarisDodgeLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_distance",
        },
        levels = {
            [1] = {18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeRight"] = {
        name = "LunarisDodgeRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {1, 18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeBack"] = {
        name = "LunarisDodgeBack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {3, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttack"] = {
        name = "MeleeThrustAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSkyBeamMap"] = {
        name = "SolarisSkyBeamMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisEnergyLance"] = {
        name = "SolarisEnergyLance",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "melee_weapon_range_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "always_pierce",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisEnergyLanceQuick"] = {
        name = "SolarisEnergyLanceQuick",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.73,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "melee_weapon_range_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "always_pierce",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisBackflip"] = {
        name = "SolarisBackflip",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.17,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisTransform"] = {
        name = "SolarisTransform",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    15000% increased Rarity of Items Dropped
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • display monster mod nemesis test [0]
    IdSolarisFinalFormDaemon
    FamilyDaemon
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Vous ne pouvez pas être Étourdi
    IdMonsterCannotBeStunned1
    Name{Inébranlable}{Inébranlable}{Inébranlables}{Inébranlables}
    FamilyMonsterCannotBeStunned
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Ara, Sœur de la Lumière
    Fabrication
    15000% increased Rarity of Items Dropped
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    display monster mod nemesis test [0]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Vous ne pouvez pas être Étourdi
    Ara, Sister of Light
    SpectreN
    TagsLanceur de sorts, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, stone_armour, stone_construct
    Vie
    400%
    Armure
    +100%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    100%
    Type
    SolarisMap
    Metadata
    SolarisMapArchnemesis_
    Niveau
    68
    Vie
    557,385
    Armure
    57,580
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    851
    Dégâts des sorts
    1,270
    Précision
    290
    Attack Time
    1.005
    Expérience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    SolarisEnergyLance
    Spell
    Temps d'incantation: 3 sec.
    Temps de recharge: 5 sec.
    Les Projectiles Transpercent toutes les cibles
    Inflige 4635 à 6953 Dégâts de feu
    Tire 4 Projectiles supplémentaires
    +5 mètres d'Allonge
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [-50]
    projectile uses contact position [1]
    SolarisEnergyLanceQuick
    Spell
    Temps d'incantation: 1.73 sec.
    Temps de recharge: 4 sec.
    Les Projectiles Transpercent toutes les cibles
    Inflige 2317 à 3476 Dégâts de feu
    +4 mètres d'Allonge
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile uses contact position [1]
    SolarisBackflip
    Spell, Area, Fire, AreaSpell
    Temps d'incantation: 3.17 sec.
    Temps de recharge: 10 sec.
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    Inflige 1068 à 1602 Dégâts de feu
    monster penalty against minions damage +% final vs player minions [-25]
    MeleeThrustAttack
    Attack, Damage, Triggerable
    Base Damage: 1351–2027
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Temps de recharge: 5 sec.
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SolarisTransform
    LunarisDodgeLeft
    Temps de recharge: 2.5 sec.
    monster dodge distance [18]
    LunarisDodgeRight
    Temps de recharge: 2.5 sec.
    monster dodge direction [1]
    monster dodge distance [18]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 1351–2027
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LunarisDodgeBack
    Temps de recharge: 2.5 sec.
    monster dodge direction [3]
    monster dodge distance [28]
    SolarisSkyBeamMap
    Spell
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 8 sec.
    Inflige 2571.5 Dégâts de feu de base par seconde
    La Durée de base est de 3 secondes
    active skill area of effect radius +% final [-40]
    ground fire art variation [4]
    monster penalty against minions damage +% final vs player minions [-60]
    SSMStandaloneSolarisBallSummon
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Temps d'incantation: 1 sec.
    alternate minion [537]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [30]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -10
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );"
    }
    
    Render
    {
    	selection_height_override = 250.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisMapArchnemesis_"] = {
        name = "Ara, Sister of Light",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
            "SSMStandaloneSolarisBallSummon",
            "LunarisDodgeLeft",
            "LunarisDodgeRight",
            "LunarisDodgeBack",
            "MeleeThrustAttack",
            "SolarisSkyBeamMap",
            "SolarisEnergyLance",
            "SolarisEnergyLanceQuick",
            "SolarisBackflip",
            "SolarisTransform",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneSolarisBallSummon"] = {
        name = "SSMStandaloneSolarisBallSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 537, 30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeLeft"] = {
        name = "LunarisDodgeLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_distance",
        },
        levels = {
            [1] = {18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeRight"] = {
        name = "LunarisDodgeRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {1, 18, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LunarisDodgeBack"] = {
        name = "LunarisDodgeBack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {3, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeThrustAttack"] = {
        name = "MeleeThrustAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSkyBeamMap"] = {
        name = "SolarisSkyBeamMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisEnergyLance"] = {
        name = "SolarisEnergyLance",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "melee_weapon_range_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "always_pierce",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisEnergyLanceQuick"] = {
        name = "SolarisEnergyLanceQuick",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.73,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "melee_weapon_range_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "always_pierce",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisBackflip"] = {
        name = "SolarisBackflip",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.17,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisTransform"] = {
        name = "SolarisTransform",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    15000% increased Rarity of Items Dropped
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • display monster mod nemesis test [0]
    IdSolarisFinalFormDaemon
    FamilyDaemon
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Vous ne pouvez pas être Étourdi
    IdMonsterCannotBeStunned1
    Name{Inébranlable}{Inébranlable}{Inébranlables}{Inébranlables}
    FamilyMonsterCannotBeStunned
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Ara, Sœur de la Lumière
    Fabrication
    15000% increased Rarity of Items Dropped
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    display monster mod nemesis test [0]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Vous ne pouvez pas être Étourdi
    Ara, Sister of Light
    SpectreN
    Tagsconstruct, elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, mud_blood, non_attacking, not_dex, not_int, puncturing_weapon, stone_armour, stone_construct
    Vie
    400%
    Armure
    +100%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    100%
    Type
    SolarisMap
    Metadata
    SolarisMapElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisMapElder"] = {
        name = "Ara, Sister of Light",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    15000% increased Rarity of Items Dropped
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • display monster mod nemesis test [0]
    IdSolarisFinalFormDaemon
    FamilyDaemon
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Vous ne pouvez pas être Étourdi
    IdMonsterCannotBeStunned1
    Name{Inébranlable}{Inébranlable}{Inébranlables}{Inébranlables}
    FamilyMonsterCannotBeStunned
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Ara, Sœur de la Lumière
    Fabrication
    Ne peut pas subir de Dégâts
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cant possess this [1]
    cant touch this [1]
    Ara, Sister of Light
    SpectreN
    TagsLanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct
    Vie
    100%
    Ailment Threshold
    100%
    Résistance
    40 40 40 25
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    SolarisCelestialForm
    Metadata
    SolarisCelestialFormMap
    Niveau
    68
    Vie
    6,433
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.5
    Expérience
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SolarisSkyBeamCelestialMap
    Spell
    Temps d'incantation: 3 sec.
    Temps de recharge: 8 sec.
    Inflige 2571.5 Dégâts de feu de base par seconde
    La Durée de base est de 3 secondes
    active skill area of effect radius +% final [-40]
    ground fire art variation [4]
    monster penalty against minions damage +% final vs player minions [-60]
    SolarisSolarFlareMap
    Spell, Area, Fire, AreaSpell
    Temps d'incantation: 2 sec.
    Temps de recharge: 10 sec.
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    La Durée de base est de 5 secondes
    La Durée secondaire de base est de 1 secondes
    Inflige 673.3 à 1010 Dégâts de feu
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    Object Type

    version 2
    extends "Metadata/Monsters/LunarisSolaris/CelestialForm"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormMap"] = {
        name = "Ara, Sister of Light",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "SolarisSkyBeamCelestialMap",
            "SolarisSolarFlareMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSkyBeamCelestialMap"] = {
        name = "SolarisSkyBeamCelestialMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSolarFlareMap"] = {
        name = "SolarisSolarFlareMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 1000, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Ne peut pas subir de Dégâts
    IdMonsterCannotBeDamaged
    FamilyCannotBeDamaged
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Invincibilité
    Immunité aux Dégâts.
    Ne peut pas subir de Dégâts
    Cannot Be Damaged
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • Ara, Sœur de la Lumière
    Fabrication
    Ne peut pas subir de Dégâts
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cant possess this [1]
    cant touch this [1]
    Ara, Sister of Light
    SpectreN
    TagsLanceur de sorts, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct
    Vie
    100%
    Ailment Threshold
    100%
    Résistance
    40 40 40 25
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    SolarisCelestialForm
    Metadata
    SolarisCelestialFormMapStandalone
    Niveau
    68
    Vie
    6,433
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.5
    Expérience
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SolarisSolarFlareMap
    Spell, Area, Fire, AreaSpell
    Temps d'incantation: 2 sec.
    Temps de recharge: 10 sec.
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    La Durée de base est de 5 secondes
    La Durée secondaire de base est de 1 secondes
    Inflige 673.3 à 1010 Dégâts de feu
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    FaceLastTarget
    Faire face à la dernière cible

    Object Type

    version 2
    extends "Metadata/Monsters/LunarisSolaris/CelestialForm"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormMapStandalone"] = {
        name = "Ara, Sister of Light",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "FaceLastTarget",
            "SolarisSolarFlareMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SolarisSolarFlareMap"] = {
        name = "SolarisSolarFlareMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 1000, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Ne peut pas subir de Dégâts
    IdMonsterCannotBeDamaged
    FamilyCannotBeDamaged
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Invincibilité
    Immunité aux Dégâts.
    Ne peut pas subir de Dégâts
    Cannot Be Damaged
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • Ara, Sœur de la Lumière Text Audio /24 ⍟
    Nom
    Attendions-nous de la visite ?
    AraIntroOne
    C'est intolérable.
    AraIntroTwo
    La déception est l'incarnation même de la lune blafarde.
    AraIntroThree
    Ma sœur… je…
    AraDeathOne
    Je te vengerai, ma sœur.
    AraDeathTwo
    J'ai… été… éclipsée.
    AraDeathThree
    Brûlez !
    AraBurnRandom
    Brûlez !
    AraBurn2
    Brûlez !
    AraBurn3
    {Soyez réduit en cendres !}{Soyez réduite en cendres !}
    AraBeConsumedRandom
    {Soyez réduit en cendres !}{Soyez réduite en cendres !}
    AraBeConsumed2
    {Soyez réduit en cendres !}{Soyez réduite en cendres !}
    AraBeConsumed3
    Embrasement !
    AraConflagrateRandom
    Embrasement !
    AraConflagrate2
    Embrasement !
    AraConflagrate3
    Lumière pénétrante !
    AraPiercingLightRandom
    Lumière pénétrante !
    AraPiercingLight2
    Lumière pénétrante !
    AraPiercingLight3
    Flammes sacrées !
    AraSacredFlamesRandom
    Flammes sacrées !
    AraSacredFlames2
    Flammes sacrées !
    AraSacredFlames3
    Ma sœur !
    AraSisterRandom
    Ma sœur !
    AraSister2
    Ma sœur !
    AraSister3
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.