Ara, Irmã da Luz
Construto
Área: Mapa: Rio Gelado
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Ara, Sister of Light
Spectre | N |
---|---|
Area | Mapa: Rio Gelado |
Tags | Conjurador, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
SolarisMap
Metadata
SolarisMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
75
Vida
2,033,081
Armadura
99,730
Evasão
6,029
Escudo de Energia
0
Damage
1,291
Dano Mágico
1,926
Precisão
381
Attack Time
1.005
Experiência
129,844
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisEnergyLance
Spell
Tempo de Conjuração: 3 seg
Recarga: 5 seg
Projéteis Perfuram todos Alvos
Causa 6025 a 9037 de Dano de Fogo
Dispara 4 Projéteis adicionais
+5 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
Causa 6025 a 9037 de Dano de Fogo
Dispara 4 Projéteis adicionais
+5 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
SolarisEnergyLanceQuick
Spell
Tempo de Conjuração: 1.73 seg
Recarga: 4 seg
Projéteis Perfuram todos Alvos
Causa 3012 a 4518 de Dano de Fogo
+4 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
Causa 3012 a 4518 de Dano de Fogo
+4 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
SolarisBackflip
Spell, Area, Fire, AreaSpell
Tempo de Conjuração: 3.17 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 1298 a 1947 de Dano de Fogo
monster penalty against minions damage +% final vs player minions [-25]
Causa 1298 a 1947 de Dano de Fogo
monster penalty against minions damage +% final vs player minions [-25]
MeleeThrustAttack
Attack, Damage, Triggerable
Base Damage: 2050–3075
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
monster penalty against minions damage +% final vs player minions [-25]
SolarisTransform
LunarisDodgeLeft
Recarga: 2.5 seg
monster dodge distance [18]
LunarisDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 2050–3075
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [28]
monster dodge distance [28]
SolarisSkyBeamMap
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Causa 3232.6 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge2" } StateMachine { define_shared_state = " lunaris_dead; fight; " } Stats { set_curse_orb_additional_height = -10 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );" } StateMachine { on_or_create_state_lunaris_dead_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk ); " on_spawned_dead = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk ); " } Render { selection_height_override = 250.0 } Actor { on_dealt_damage_package = " IfState( lunaris_dead, 0, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/solaris_hit_barrier.ao ); AddAttachedOffset( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/solaris_hit_barrier.ao, Chest_M, 1.0, CalculateOrientation( source_location ), 0, 0, 0, false, false, true ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisMap"] = { name = "Ara, Sister of Light", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "LunarisDodgeLeft", "LunarisDodgeRight", "LunarisDodgeBack", "MeleeThrustAttack", "SolarisSkyBeamMap", "SolarisEnergyLance", "SolarisEnergyLanceQuick", "SolarisBackflip", "SolarisTransform", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeLeft"] = { name = "LunarisDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {18, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeRight"] = { name = "LunarisDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 18, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeBack"] = { name = "LunarisDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeThrustAttack"] = { name = "MeleeThrustAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSkyBeamMap"] = { name = "SolarisSkyBeamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisEnergyLance"] = { name = "SolarisEnergyLance", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "melee_weapon_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisEnergyLanceQuick"] = { name = "SolarisEnergyLanceQuick", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.73, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "melee_weapon_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisBackflip"] = { name = "SolarisBackflip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.17, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisTransform"] = { name = "SolarisTransform", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
display monster mod nemesis test [0]
Id | SolarisFinalFormDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Não Pode ser Atordoado
Id | MonsterCannotBeStunned1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterCannotBeStunned
| Domains | monstro (3)
| GenerationType | Único (3)
| Req. level | 1
| Stats | Spawn Tags | not_str: 0 default: 1000 | |
Ara, Irmã da Luz
Construto
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Ara, Sister of Light
Spectre | N |
---|---|
Tags | Conjurador, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, standalone_map_boss, stone_armour, stone_construct |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
SolarisMap
Metadata
SolarisMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
851
Dano Mágico
1,270
Precisão
290
Attack Time
1.005
Experiência
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisEnergyLance
Spell
Tempo de Conjuração: 3 seg
Recarga: 5 seg
Projéteis Perfuram todos Alvos
Causa 4282 a 6422 de Dano de Fogo
Dispara 4 Projéteis adicionais
+5 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
Causa 4282 a 6422 de Dano de Fogo
Dispara 4 Projéteis adicionais
+5 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
SolarisEnergyLanceQuick
Spell
Tempo de Conjuração: 1.73 seg
Recarga: 4 seg
Projéteis Perfuram todos Alvos
Causa 2141 a 3211 de Dano de Fogo
+4 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
Causa 2141 a 3211 de Dano de Fogo
+4 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
SolarisBackflip
Spell, Area, Fire, AreaSpell
Tempo de Conjuração: 3.17 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 986.6 a 1480 de Dano de Fogo
monster penalty against minions damage +% final vs player minions [-25]
Causa 986.6 a 1480 de Dano de Fogo
monster penalty against minions damage +% final vs player minions [-25]
MeleeThrustAttack
Attack, Damage, Triggerable
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
monster penalty against minions damage +% final vs player minions [-25]
SolarisTransform
LunarisDodgeLeft
Recarga: 2.5 seg
monster dodge distance [18]
LunarisDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [28]
monster dodge distance [28]
SolarisSkyBeamMap
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Causa 2375.4 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
SSMStandaloneSolarisBallSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
alternate minion [537]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_curse_orb_additional_height = -10 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );" } Render { selection_height_override = 250.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisMapStandalone"] = { name = "Ara, Sister of Light", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "SSMStandaloneSolarisBallSummon", "LunarisDodgeLeft", "LunarisDodgeRight", "LunarisDodgeBack", "MeleeThrustAttack", "SolarisSkyBeamMap", "SolarisEnergyLance", "SolarisEnergyLanceQuick", "SolarisBackflip", "SolarisTransform", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneSolarisBallSummon"] = { name = "SSMStandaloneSolarisBallSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 537, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeLeft"] = { name = "LunarisDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {18, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeRight"] = { name = "LunarisDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 18, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeBack"] = { name = "LunarisDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeThrustAttack"] = { name = "MeleeThrustAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSkyBeamMap"] = { name = "SolarisSkyBeamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisEnergyLance"] = { name = "SolarisEnergyLance", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "melee_weapon_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisEnergyLanceQuick"] = { name = "SolarisEnergyLanceQuick", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.73, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "melee_weapon_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisBackflip"] = { name = "SolarisBackflip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.17, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisTransform"] = { name = "SolarisTransform", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
display monster mod nemesis test [0]
Id | SolarisFinalFormDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Não Pode ser Atordoado
Id | MonsterCannotBeStunned1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterCannotBeStunned
| Domains | monstro (3)
| GenerationType | Único (3)
| Req. level | 1
| Stats | Spawn Tags | not_str: 0 default: 1000 | |
Ara, Irmã da Luz
Construto
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Ara, Sister of Light
Spectre | N |
---|---|
Tags | Conjurador, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, pantheon_daemon, physical_affinity, puncturing_weapon, stone_armour, stone_construct |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
SolarisMap
Metadata
SolarisMapArchnemesis_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
57,580
Evasão
4,739
Escudo de Energia
0
Damage
851
Dano Mágico
1,270
Precisão
290
Attack Time
1.005
Experiência
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisEnergyLance
Spell
Tempo de Conjuração: 3 seg
Recarga: 5 seg
Projéteis Perfuram todos Alvos
Causa 4282 a 6422 de Dano de Fogo
Dispara 4 Projéteis adicionais
+5 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
Causa 4282 a 6422 de Dano de Fogo
Dispara 4 Projéteis adicionais
+5 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
SolarisEnergyLanceQuick
Spell
Tempo de Conjuração: 1.73 seg
Recarga: 4 seg
Projéteis Perfuram todos Alvos
Causa 2141 a 3211 de Dano de Fogo
+4 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
Causa 2141 a 3211 de Dano de Fogo
+4 metros ao Alcance de Golpes Corpo a Corpo
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
SolarisBackflip
Spell, Area, Fire, AreaSpell
Tempo de Conjuração: 3.17 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 986.6 a 1480 de Dano de Fogo
monster penalty against minions damage +% final vs player minions [-25]
Causa 986.6 a 1480 de Dano de Fogo
monster penalty against minions damage +% final vs player minions [-25]
MeleeThrustAttack
Attack, Damage, Triggerable
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
monster penalty against minions damage +% final vs player minions [-25]
SolarisTransform
LunarisDodgeLeft
Recarga: 2.5 seg
monster dodge distance [18]
LunarisDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [18]
monster dodge distance [18]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LunarisDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [28]
monster dodge distance [28]
SolarisSkyBeamMap
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Causa 2375.4 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
SSMStandaloneSolarisBallSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
alternate minion [537]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_curse_orb_additional_height = -10 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Solaris_Lunaris/EPKs/solaris_aura.epk );" } Render { selection_height_override = 250.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisMapArchnemesis_"] = { name = "Ara, Sister of Light", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "SSMStandaloneSolarisBallSummon", "LunarisDodgeLeft", "LunarisDodgeRight", "LunarisDodgeBack", "MeleeThrustAttack", "SolarisSkyBeamMap", "SolarisEnergyLance", "SolarisEnergyLanceQuick", "SolarisBackflip", "SolarisTransform", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneSolarisBallSummon"] = { name = "SSMStandaloneSolarisBallSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 537, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeLeft"] = { name = "LunarisDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {18, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeRight"] = { name = "LunarisDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 18, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LunarisDodgeBack"] = { name = "LunarisDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeThrustAttack"] = { name = "MeleeThrustAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSkyBeamMap"] = { name = "SolarisSkyBeamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisEnergyLance"] = { name = "SolarisEnergyLance", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "melee_weapon_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 50, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisEnergyLanceQuick"] = { name = "SolarisEnergyLanceQuick", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.73, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "melee_weapon_range_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "always_pierce", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisBackflip"] = { name = "SolarisBackflip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.17, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisTransform"] = { name = "SolarisTransform", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
display monster mod nemesis test [0]
Id | SolarisFinalFormDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Não Pode ser Atordoado
Id | MonsterCannotBeStunned1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterCannotBeStunned
| Domains | monstro (3)
| GenerationType | Único (3)
| Req. level | 1
| Stats | Spawn Tags | not_str: 0 default: 1000 | |
Ara, Irmã da Luz
Construto
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 15000%
display monster mod nemesis test [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Atordoado
Ara, Sister of Light
Spectre | N |
---|---|
Tags | construct, elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, mud_blood, non_attacking, not_dex, not_int, puncturing_weapon, stone_armour, stone_construct |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
SolarisMap
Metadata
SolarisMapElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisMapElder"] = { name = "Ara, Sister of Light", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { }, modList = { }, }
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
display monster mod nemesis test [0]
Id | SolarisFinalFormDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Não Pode ser Atordoado
Id | MonsterCannotBeStunned1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterCannotBeStunned
| Domains | monstro (3)
| GenerationType | Único (3)
| Req. level | 1
| Stats | Spawn Tags | not_str: 0 default: 1000 | |
Ara, Irmã da Luz
Construto
Não sofre Dano
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
cant touch this [1]
Ara, Sister of Light
Spectre | N |
---|---|
Tags | Conjurador, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
Vida
100%
Ailment Threshold
100%
Resistência
40 40 40 25
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
SolarisCelestialForm
Metadata
SolarisCelestialFormMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisSkyBeamCelestialMap
Spell
Tempo de Conjuração: 3 seg
Recarga: 8 seg
Causa 2375.4 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
Duração base é de 3 segundos
active skill area of effect radius +% final [-40]
ground fire art variation [4]
monster penalty against minions damage +% final vs player minions [-60]
SolarisSolarFlareMap
Spell, Area, Fire, AreaSpell
Tempo de Conjuração: 2 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Duração base é de 5 segundos
Duração Base Secundária é de 1 segundos
Causa 621.9 a 932.9 de Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Duração base é de 5 segundos
Duração Base Secundária é de 1 segundos
Causa 621.9 a 932.9 de Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
Object Type Codes
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormMap"] = { name = "Ara, Sister of Light", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "SolarisSkyBeamCelestialMap", "SolarisSolarFlareMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SolarisSkyBeamCelestialMap"] = { name = "SolarisSkyBeamCelestialMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.4000000953674, 3000, 4, -60, -40, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSolarFlareMap"] = { name = "SolarisSolarFlareMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 1000, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Ara, Irmã da Luz
Construto
Não sofre Dano
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cant possess this [1]
cant touch this [1]
cant touch this [1]
Ara, Sister of Light
Spectre | N |
---|---|
Tags | Conjurador, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
Vida
100%
Ailment Threshold
100%
Resistência
40 40 40 25
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
SolarisCelestialForm
Metadata
SolarisCelestialFormMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SolarisSolarFlareMap
Spell, Area, Fire, AreaSpell
Tempo de Conjuração: 2 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Duração base é de 5 segundos
Duração Base Secundária é de 1 segundos
Causa 621.9 a 932.9 de Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Duração base é de 5 segundos
Duração Base Secundária é de 1 segundos
Causa 621.9 a 932.9 de Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
FaceLastTarget
Enfrentar Último Alvo
Object Type
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
Object Type Codes
version 2 extends "Metadata/Monsters/LunarisSolaris/CelestialForm"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LunarisSolaris/SolarisCelestialFormMapStandalone"] = { name = "Ara, Sister of Light", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "FaceLastTarget", "SolarisSolarFlareMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SolarisSolarFlareMap"] = { name = "SolarisSolarFlareMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 1000, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstro (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |