Lancier de l'Épreuve
Humanoïde
Trial Grunt
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardSpearWeakSpectre |
Tags | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Vie
338%
Armure
+75%
Ailment Threshold
338%
Résistance
0 0 0 0
Damage
137%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
VaalGuardUltimatum
Metadata
GuardSpearWeak
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
21,745
Armure
50,383
Évasion
4,739
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
290
Attack Time
1.5
Expérience
13,332
Ailment Threshold
21,745
Chill
69
Shock
69
Brittle
389
Scorch
69
Sap
190
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 409–614
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UltimatumGuardCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 409–614
Chances de coup critique: 5%
Dégâts d'Attaque: 130%
Dégâts d'Attaque: 150%
Attack Time: 1.5 sec.
Temps de recharge: 6 sec.
Frappez vos ennemis d'un coup puissant.
50% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardSpearWeak"] = { name = "Trial Grunt", life = 3.38, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeed", "UltimatumGuardCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardCleave"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Lancier de l'Épreuve
Humanoïde
Trial Grunt
Spectre | Y |
---|---|
Tags | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Vie
338%
Armure
+75%
Ailment Threshold
338%
Résistance
0 0 0 0
Damage
137%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
VaalGuardUltimatumSpectre
Metadata
GuardSpearWeakSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
21,745
Armure
50,383
Évasion
4,739
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
290
Attack Time
1.5
Expérience
13,332
Ailment Threshold
21,745
Chill
69
Shock
69
Brittle
389
Scorch
69
Sap
190
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 409–614
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UltimatumGuardCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 409–614
Chances de coup critique: 5%
Dégâts d'Attaque: 130%
Dégâts d'Attaque: 150%
Attack Time: 1.5 sec.
Temps de recharge: 6 sec.
Frappez vos ennemis d'un coup puissant.
50% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardSpearWeakSpectre"] = { name = "Trial Grunt", life = 3.38, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeed", "UltimatumGuardCleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UltimatumGuardCleave"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }