Cœur de l'Insatiable
Démon
La Vitesse d'action ne peut être abaissée en dessous de sa valeur de base
La Vitesse de déplacement ne peut être modifiée en deçà de sa valeur de base
Heart of the Insatiable
SpectreN
Tagsdemon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement
Packs
  • Cœur de l'Insatiable, Héraut de Kitava
  • Vie
    1600%
    Ailment Threshold
    1600%
    Résistance
    40 40 40 25
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0 Second
    Damage Spread
    ±0%
    Expérience
    200%
    Model Size
    130%
    Type
    KitavaHeartMapSupporter
    Metadata
    KitavaHeartMapSupporter
    Niveau
    68
    Vie
    102,934
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    747
    Dégâts des sorts
    747
    Précision
    290
    Attack Time
    0
    Expérience
    20,510
    Ailment Threshold
    102,934
    Chill
    325
    Shock
    325
    Brittle
    1,841
    Scorch
    325
    Sap
    899
    SSMKitavaHeartHeraldsRare
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    alternate minion [638]
    number of monsters to summon [1]
    summon specific monsters radius +% [80]
    summoned monster rarity [2]
    summoned monsters are minions [1]
    SSMKitavaHeartHeralds
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    alternate minion [638]
    number of monsters to summon [6]
    summon specific monsters radius +% [80]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_base_cannot_be_stunned = 1
    	maximum_life_+% = 75
    }
    
    Life
    {
    	corpse_usable = false
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_corpus_insanity/blood_orb_explode.ao"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart/soul_ties_rig.ao );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart/soul_ties_rig_supporter.ao,  );
    	"
    }
    
    Life
    {
    	on_life_percent_reaches_80 = "PlayAnimation( flinch );"
    	on_life_percent_reaches_50 = "PlayAnimation( flinch );"
    	on_life_percent_reaches_30 = "PlayAnimation( flinch );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaHeartMapSupporter"] = {
        name = "Heart of the Insatiable",
        life = 16,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0,
        attackTime = 0,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SSMKitavaHeartHeralds",
            "SSMKitavaHeartHeraldsRare",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMKitavaHeartHeralds"] = {
        name = "SSMKitavaHeartHeralds",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {6, 638, 80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMKitavaHeartHeraldsRare"] = {
        name = "SSMKitavaHeartHeraldsRare",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monster_rarity",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 638, 80, 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    La Vitesse d'action ne peut être abaissée en dessous de sa valeur de base
    La Vitesse de déplacement ne peut être modifiée en deçà de sa valeur de base
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    Edit

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