黑暗之灵核心
恶魔
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
你的行动速度无法被减速至基础以下
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Heart of the Insatiable
幽魂 | N |
---|---|
标签 | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
Packs |
生命
1600%
异常状态临界值
1600%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
0 秒
伤害分布
±0%
经验值
200%
Model Size
130%
类型
KitavaHeartMapSupporter
Metadata
KitavaHeartMapSupporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
102,934
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
0
经验值
20,510
异常状态临界值
102,934
冰缓
325
Shock
325
Brittle
1,841
Scorch
325
Sap
899
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMKitavaHeartHeraldsRare
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [638]
number of monsters to summon [1]
summon specific monsters radius +% [80]
summoned monster rarity [2]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [80]
summoned monster rarity [2]
summoned monsters are minions [1]
SSMKitavaHeartHeralds
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [638]
number of monsters to summon [6]
summon specific monsters radius +% [80]
summoned monsters are minions [1]
number of monsters to summon [6]
summon specific monsters radius +% [80]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_base_cannot_be_stunned = 1 maximum_life_+% = 75 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_corpus_insanity/blood_orb_explode.ao" } BaseEvents { on_construction_complete = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart/soul_ties_rig.ao ); AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart/soul_ties_rig_supporter.ao,); " } Life { on_life_percent_reaches_80 = "PlayAnimation( flinch );" on_life_percent_reaches_50 = "PlayAnimation( flinch );" on_life_percent_reaches_30 = "PlayAnimation( flinch );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/KitavaHeartMapSupporter"] = { name = "Heart of the Insatiable", life = 16, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { "SSMKitavaHeartHeralds", "SSMKitavaHeartHeraldsRare", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMKitavaHeartHeralds"] = { name = "SSMKitavaHeartHeralds", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {6, 638, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMKitavaHeartHeraldsRare"] = { name = "SSMKitavaHeartHeraldsRare", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {1, 638, 80, 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |