Corazón del insaciable
Demonio
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Heart of the Insatiable
SpectreN
Tagsdemon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement
Packs
  • Corazón del insaciable, Heraldo de Kitava
  • Vida
    1600%
    Ailment Threshold
    1600%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0 Second
    Damage Spread
    ±0%
    Experiencia
    200%
    Model Size
    130%
    Type
    KitavaHeartMapSupporter
    Metadata
    KitavaHeartMapSupporter
    Nivel
    68
    Vida
    102,934
    Armaduras
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    747
    Daño de hechizos
    747
    Precisión
    290
    Attack Time
    0
    Experiencia
    20,510
    Ailment Threshold
    102,934
    Chill
    325
    Shock
    325
    Brittle
    1,841
    Scorch
    325
    Sap
    899
    SSMKitavaHeartHeraldsRare
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 1 seg
    alternate minion [638]
    number of monsters to summon [1]
    summon specific monsters radius +% [80]
    summoned monster rarity [2]
    summoned monsters are minions [1]
    SSMKitavaHeartHeralds
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 1 seg
    alternate minion [638]
    number of monsters to summon [6]
    summon specific monsters radius +% [80]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_base_cannot_be_stunned = 1
    	maximum_life_+% = 75
    }
    
    Life
    {
    	corpse_usable = false
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_corpus_insanity/blood_orb_explode.ao"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart/soul_ties_rig.ao );
    		AddAttached( Metadata/Effects/Spells/monsters_effects/act10/Kitava/heart/soul_ties_rig_supporter.ao,  );
    	"
    }
    
    Life
    {
    	on_life_percent_reaches_80 = "PlayAnimation( flinch );"
    	on_life_percent_reaches_50 = "PlayAnimation( flinch );"
    	on_life_percent_reaches_30 = "PlayAnimation( flinch );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaHeartMapSupporter"] = {
        name = "Heart of the Insatiable",
        life = 16,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0,
        attackTime = 0,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SSMKitavaHeartHeralds",
            "SSMKitavaHeartHeraldsRare",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMKitavaHeartHeralds"] = {
        name = "SSMKitavaHeartHeralds",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {6, 638, 80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMKitavaHeartHeraldsRare"] = {
        name = "SSMKitavaHeartHeraldsRare",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monster_rarity",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {1, 638, 80, 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    Edit

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