Coração do Insaciável
DemoníacoVelocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Heart of the Insatiable
| Spectre | |
|---|---|
| Tags | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
| Packs |
Vida
1600%
Ailment Threshold
1600%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experiência
200%
Model Size
130%
Type
KitavaHeartMapSupporter
Metadata
KitavaHeartMapSupporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
102,934
Armadura
28,790
Evasão
4,739
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
0
Experiência
20,510
Minion Life
22,327
Minion Damage
597
Ailment Threshold
102,934
Chill
325
Shock
325
Brittle
1,841
Scorch
325
Sap
899
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMKitavaHeartHeraldsRare
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [638]
number of monsters to summon [1]
summon specific monsters radius +% [80]
summoned monster rarity [2]
summoned monsters are minions [1]
SSMKitavaHeartHeralds
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [638]
number of monsters to summon [6]
summon specific monsters radius +% [80]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_base_cannot_be_stunned = 1
maximum_life_+% = 75
}
Life
{
corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/KitavaHeartMapSupporter"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Heart of the Insatiable",
life = 16,
damage = 2,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"SSMKitavaHeartHeralds",
"SSMKitavaHeartHeraldsRare",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMKitavaHeartHeralds"] = {
name = "SSMKitavaHeartHeralds",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {6, 638, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMKitavaHeartHeraldsRare"] = {
name = "SSMKitavaHeartHeraldsRare",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 638, 80, 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Velocidade de Ação não pode ser modificada para abaixo do valor base
Velocidade de Movimento não pode ser modificada para abaixo do valor base
| Family | MonsterCannotBeSlowed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.cannot_be_knocked_back
1
Stats.immune_vaal_lighting_warp
1
Stats.base_cannot_be_stunned
1
Stats.maximum_life_+%
75
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true
Pathfinding.immobile
true
Life.corpse_usable
false
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























