Avatar de la pourriture
Mort-vivant
75% de Réduction de la Vitesse de jet des Pièges
Avatar of Rot
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, physical_affinity, red_blood, slow_movement, undead |
Vie
450%
Ailment Threshold
450%
Résistance
40 40 40 25
Damage
135%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
2.4 Second
Damage Spread
±20%
Expérience
150%
Model Size
140%
Type
NecromancerRaisedZombieMapBoss
Metadata
ZombieCauldronMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
28,950
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
504
Dégâts des sorts
504
Précision
290
Attack Time
2.4
Expérience
15,383
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 403–605
Chances de coup critique: 5%
Attack Time: 2.4 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
QuakeSlamAliraZombieBoss
Attack, Area, Melee, Multistrikeable, Duration, Slam, Triggerable, Totemable
Séisme
Base Damage: 403–605
Chances de coup critique: 5%
Dégâts d'Attaque: 67%
Dégâts d'Attaque: 67%
Attack Time: 2.4 sec.
Temps de recharge: 6 sec.
Fracasse le sol, infligeant ainsi des dégâts de zone tout en fissurant le sol. Après une certaine durée, cette fissure éclate en une puissante réplique sismique. Les fissures créées avant que la première n'éclate ne génèrent pas de répliques supplémentaires. Ne fonctionne qu'avec les bâtons, les haches, les masses, les sceptres ou à mains nues.
33% de Perte de Dégâts d'Attaque
La Réplique a +50% Davantage de Dégâts au Toucher et avec les Altérations
active skill area of effect radius +% final [-20]
is area damage [1]
La Réplique a +50% Davantage de Dégâts au Toucher et avec les Altérations
active skill area of effect radius +% final [-20]
is area damage [1]
BloodProjectileTrapZombieMapBoss
Spell, Projectile, ProjectilesFromUser, Triggerable
Efficacité des Dégâts supplémentaires: 110%
Temps d'incantation: 1.5 sec.
Temps de recharge: 10 sec.
Inflige 620.7 à 931 Dégâts physiques
Le Piège dure +0.05 secondes
10% Davantage de Dégâts d'Attaque
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
90% de Réduction de la Vitesse des Projectiles
base is projectile [1]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
monster projectile variation [13]
trap variation [10]
Le Piège dure +0.05 secondes
10% Davantage de Dégâts d'Attaque
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
90% de Réduction de la Vitesse des Projectiles
base is projectile [1]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
monster projectile variation [13]
trap variation [10]
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Zombies/Zombie" BaseEvents { on_construction_complete = "parent.PlayAnimationByIndex( 0 );" } Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" } Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/ZombieCauldronMapBoss"] = { name = "Avatar of Rot", life = 4.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.35, damageSpread = 0.2, attackTime = 2.4, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BloodProjectileTrapZombieMapBoss", "QuakeSlamAliraZombieBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BloodProjectileTrapZombieMapBoss"] = { name = "BloodProjectileTrapZombieMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_trap_duration", "base_projectile_speed_+%", "trap_variation", "number_of_additional_traps_to_throw", "throw_traps_in_circle_radius", "base_is_projectile", "is_trap", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 13, 50, -90, 10, 2, 20, baseMultiplier = 1.1, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 13, 50, -90, 10, 2, 20, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuakeSlamAliraZombieBoss"] = { name = "Earthquake", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Slam] = true, [SkillType.Triggerable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quake_slam_fully_charged_explosion_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, -20, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
75% de Réduction de la Vitesse de jet des Pièges
Id | TrapThrowingSpeedBossReduction |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.