Cracheur de feu infesté
Blighted Fire-eater
SpectreN
Immunemonster no map drops [1]
Tagsblight_monster, bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
900%Vie
+15%Évasion
900%Ailment Threshold
0 52 0 52Résistance
180%Damage
100%Précision
+5%Chances de coup critique
+130%Multiplicateur de coups critiques
4 ~ 12Attack Distance
1.335 SecondAttack Time
±20%Damage Spread
120%Expérience
115%Model Size
BlightCannibalChampionType
317,655Vie
16,265Pièce d'armure
9,338Évasion
0Bouclier d'énergie
1,716Damage
538Précision
1.335Attack Time
15,900Expérience
317,655Ailment Threshold
1,004Chill
1,004Shock
5,683Brittle
1,004Scorch
2,775Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1373–2059
Chances de coup critique: 5%
Attack Time: 1.335 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibalBlight
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Temps de recharge: 2.5 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1158 à 1737 Dégâts de feu
Les Aptitudes se répètent 8 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]

flametotem
257,054Vie
14,425Pièce d'armure
8,749Évasion
0Bouclier d'énergie
1,531Damage
499Précision
1.335Attack Time
15,607Expérience
257,054Ailment Threshold
813Chill
813Shock
4,598Brittle
813Scorch
2,246Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1224–1837
Chances de coup critique: 5%
Attack Time: 1.335 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibalBlight
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Temps de recharge: 2.5 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 1054 à 1581 Dégâts de feu
Les Aptitudes se répètent 8 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]

flametotem
164,143Vie
11,328Pièce d'armure
7,667Évasion
0Bouclier d'énergie
1,215Damage
428Précision
1.335Attack Time
14,852Expérience
164,143Ailment Threshold
519Chill
519Shock
2,936Brittle
519Scorch
1,434Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 972–1458
Chances de coup critique: 5%
Attack Time: 1.335 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibalBlight
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Temps de recharge: 2.5 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 871.6 à 1307 Dégâts de feu
Les Aptitudes se répètent 8 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]

flametotem
97,672Vie
8,348Pièce d'armure
6,478Évasion
0Bouclier d'énergie
906Damage
352Précision
1.335Attack Time
13,666Expérience
97,672Ailment Threshold
309Chill
309Shock
1,747Brittle
309Scorch
853Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 725–1088
Chances de coup critique: 5%
Attack Time: 1.335 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibalBlight
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Temps de recharge: 2.5 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 685.4 à 1028 Dégâts de feu
Les Aptitudes se répètent 8 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]

flametotem
57,900Vie
6,127Pièce d'armure
5,450Évasion
0Bouclier d'énergie
672Damage
290Précision
1.335Attack Time
12,306Expérience
57,900Ailment Threshold
183Chill
183Shock
1,036Brittle
183Scorch
506Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 538–807
Chances de coup critique: 5%
Attack Time: 1.335 Second
Un coup puissant qui abat les ennemis.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
MonsterFlameRedCannibalBlight
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Chances de coup critique: 0%
Efficacité des Dégâts supplémentaires: 25%
Temps d'incantation: 0.333 Second
Temps de recharge: 2.5 Second
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 537 à 805.5 Dégâts de feu
Les Aptitudes se répètent 8 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
spell maximum action distance +% [-75]

flametotem
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer
TotemFireSpray60ForceTargetEnemy TargetMediumNear TargetIsPlayer
TotemFireSpray3ForceTargetEnemy TargetMediumNear

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Life
{
}

Render
{
     //turn_duration = 0.35
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/CannibalFirebreather"] = {
    name = "Blighted Fire-eater",
    life = 9,
    fireResist = 0,
    coldResist = 52,
    lightningResist = 0,
    chaosResist = 52,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MonsterFlameRedCannibalBlight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlameRedCannibalBlight"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
    },
}
monster no map drops [1]

monster no map drops [1]

Mod IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
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