ソーン
悪魔エリア: アクトンの悪夢
ユニーク、レアまたはマジックモンスターを蘇生可能
monster raises undead text [1]
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
undead description [1]
necromancer revivable even if corpse unusable [1]
最大ライフが25%増加する
キャラクターサイズが10%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster raises undead text [1]
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
undead description [1]
necromancer revivable even if corpse unusable [1]
最大ライフが25%増加する
キャラクターサイズが10%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thorn
| Spectre | N |
|---|---|
| Area | アクトンの悪夢 |
| Tags | animal_claw_weapon, キャスター, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement |
ライフ
1600%
Energy Shield From Life
100%
Ailment Threshold
1200%
耐性
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
NecromancerMapBossActon
Metadata
NecromancerTwinUniqueMapBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
79
ライフ
18,441,078
アーマー
67,990
回避力
6,892
エナジーシールド
192,576
Damage
1,222
スペルダメージ
1,824
命中
888
Attack Time
0.7839
経験値
138,039
Minion Life
3,635,816
Minion Energy Shield
37,968
Minion Damage
1,016
Ailment Threshold
6,638,788
Chill
20,992
Shock
20,992
Brittle
118,761
Scorch
20,992
Sap
57,996
Phys Convert Ele
295%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1941—2912
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NecromancerReviveSkeleton
Spell
キャストタイム: 1.1 秒
Object Type
version 2
extends "Metadata/Monsters/Necromancer/Necromancer"
Actor
{
basic_action = "Revive"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerTwinUniqueMapBoss2"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Thorn",
life = 16,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"NecromancerReviveSkeleton",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
name = "NecromancerReviveSkeleton",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
ユニーク、レアまたはマジックモンスターを蘇生可能
| Family | MonsterNecromancerRaritiesRaised |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
monster raises undead text [1]
| Family | MonsterRaisesUndeadText |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
ドロップするアイテムのレアリティが15000%増加する
モンスターの付与する経験値が100%増加する
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
necromancer revivable even if corpse unusable [1]
| Family | NecromancerRevivableEvenIfCorpseUnusable |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
最大ライフが25%増加する
キャラクターサイズが10%増加する
| Family | MaximumLifeIncreasePercent |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource ライフ |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.