Dorn
DämonGebiet: Actons Albtraum
Kann einzigartige, seltene oder magische Monster erwecken
monster raises undead text [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
undead description [1]
necromancer revivable even if corpse unusable [1]
25% erhöhtes maximales Leben
10% vergrößerte Charaktergröße
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster raises undead text [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
undead description [1]
necromancer revivable even if corpse unusable [1]
25% erhöhtes maximales Leben
10% vergrößerte Charaktergröße
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thorn
| Spectre | N |
|---|---|
| Area | Actons Albtraum |
| Tags | animal_claw_weapon, Zauberer, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement |
Leben
1600%
Energy Shield From Life
100%
Ailment Threshold
1200%
Widerstand
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
NecromancerMapBossActon
Metadata
NecromancerTwinUniqueMapBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
79
Leben
18,441,078
Rüstung
67,990
Ausweichwert
6,892
Energieschild
192,576
Damage
1,222
Zauberschaden
1,824
Genauigkeit
888
Attack Time
0.7839
Erfahrung
138,039
Minion Life
3,635,816
Minion Energy Shield
37,968
Minion Damage
1,016
Ailment Threshold
6,638,788
Chill
20,992
Shock
20,992
Brittle
118,761
Scorch
20,992
Sap
57,996
Phys Convert Ele
295%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1941—2912
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NecromancerReviveSkeleton
Spell
Zauberzeit: 1.1 Sek.
Object Type
version 2
extends "Metadata/Monsters/Necromancer/Necromancer"
Actor
{
basic_action = "Revive"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerTwinUniqueMapBoss2"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Thorn",
life = 16,
energyShield = 1,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"NecromancerReviveSkeleton",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
name = "NecromancerReviveSkeleton",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Kann einzigartige, seltene oder magische Monster erwecken
| Family | MonsterNecromancerRaritiesRaised |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
monster raises undead text [1]
| Family | MonsterRaisesUndeadText |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
necromancer revivable even if corpse unusable [1]
| Family | NecromancerRevivableEvenIfCorpseUnusable |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
25% erhöhtes maximales Leben
10% vergrößerte Charaktergröße
| Family | MaximumLifeIncreasePercent |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Leben |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.