痛苦球
每个痛苦球都能为玩家提供更高的异常状态伤害,并使非伤害型异常状态效果更加有效。
current_affliction_charges
Affliction Charges
Attribute /6
affliction_charge
Code | virtual maximum affliction charges |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 1 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | current affliction charges |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | minimum affliction charges |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 1 |
IsScalable | 1 |
StatSemantics | Discrete |
编辑
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.