黑皮破坏者
人形晕眩门槛提高 200%
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Blackbark Demolisher
| 幽魂 | N |
|---|---|
| 标签 | human, humanoid, karui, medium_movement, not_int, red_blood |
生命
550%
护甲
+250%
闪避值
+25%
异常状态临界值
550%
抗性
伤害
275%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 13
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AncestralMoltenDestroyer
Metadata
AncestralMoltenDestroyer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
35,383
护甲
100,765
闪避值
5,924
伤害
1,027
法术伤害
1,027
命中
580
攻击间隔
1.5
经验值
10,255
召唤物生命
7,675
召唤物伤害
820
异常状态临界值
35,383
冰缓
112
Shock
112
Brittle
633
Scorch
112
Sap
309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASAncestralDestroyTotemBuffs
法术
施放间隔: 1 秒
冷却时间: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSAncestralTotemMoltenShellExplode
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2017 - 3026 火焰伤害
is area damage [1]
monster damage +% final vs monsters [7500]
ABTTAncestralTotemMoltenShell
增益, 持续时间, 法术
施放间隔: 1 秒
冷却时间: 30 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
MeleeAtAnimationSpeedFire
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 822–1233
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralMoltenDestroyer"] = {
name = "Blackbark Demolisher",
life = 5.5,
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.75,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedFire",
"ABTTAncestralTotemMoltenShell",
"GSAncestralTotemMoltenShellExplode",
"EASAncestralDestroyTotemBuffs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTAncestralTotemMoltenShell"] = {
name = "ABTTAncestralTotemMoltenShell",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAncestralTotemMoltenShellExplode"] = {
name = "GSAncestralTotemMoltenShellExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_damage_+%_final_vs_monsters",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 7500, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralDestroyTotemBuffs"] = {
name = "EASAncestralDestroyTotemBuffs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
晕眩门槛提高 200%
| Family | AncestralTrialMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
| Family | AncestralTrialMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
黑皮破坏者
人形晕眩门槛提高 200%
Blackbark Demolisher
| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/LeagueAncestral/AncestralMoltenDestroyerStandaloneSpectre |
| 标签 | human, humanoid, karui, medium_movement, not_int, red_blood |
| Packs |
生命
550%
护甲
+250%
闪避值
+25%
异常状态临界值
550%
抗性
伤害
206%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 13
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AncestralMoltenDestroyerStandalone
Metadata
AncestralMoltenDestroyerStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
35,383
护甲
100,765
闪避值
5,924
伤害
770
法术伤害
770
命中
580
攻击间隔
1.5
经验值
20,510
召唤物生命
7,675
召唤物伤害
614
异常状态临界值
35,383
冰缓
112
Shock
112
Brittle
633
Scorch
112
Sap
309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASAncestralDestroyTotemBuffs
法术
施放间隔: 1 秒
冷却时间: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSAncestralTotemMoltenShellExplode
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2017 - 3026 火焰伤害
is area damage [1]
monster damage +% final vs monsters [7500]
ABTTAncestralTotemMoltenShell
增益, 持续时间, 法术
施放间隔: 1 秒
冷却时间: 30 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
MeleeAtAnimationSpeedFire
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 616–923
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralMoltenDestroyerStandalone_"] = {
name = "Blackbark Demolisher",
life = 5.5,
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.06,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedFire",
"ABTTAncestralTotemMoltenShell",
"GSAncestralTotemMoltenShellExplode",
"EASAncestralDestroyTotemBuffs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTAncestralTotemMoltenShell"] = {
name = "ABTTAncestralTotemMoltenShell",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAncestralTotemMoltenShellExplode"] = {
name = "GSAncestralTotemMoltenShellExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_damage_+%_final_vs_monsters",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 7500, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralDestroyTotemBuffs"] = {
name = "EASAncestralDestroyTotemBuffs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
晕眩门槛提高 200%
| Family | AncestralTrialMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
黑皮破坏者
人形晕眩门槛提高 200%
Blackbark Demolisher
| 幽魂 | Y |
|---|---|
| 标签 | human, humanoid, karui, medium_movement, not_int, red_blood |
生命
400%
护甲
+250%
闪避值
+25%
异常状态临界值
400%
抗性
伤害
206%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 13
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AncestralMoltenDestroyerStandaloneSpectre
Metadata
AncestralMoltenDestroyerStandaloneSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
100,765
闪避值
5,924
伤害
770
法术伤害
770
命中
580
攻击间隔
1.5
经验值
20,510
召唤物生命
5,582
召唤物伤害
614
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASAncestralDestroyTotemBuffs
法术
施放间隔: 1 秒
冷却时间: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSAncestralTotemMoltenShellExplode
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2017 - 3026 火焰伤害
is area damage [1]
monster damage +% final vs monsters [7500]
ABTTAncestralTotemMoltenShell
增益, 持续时间, 法术
施放间隔: 1 秒
冷却时间: 30 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
MeleeAtAnimationSpeedFire
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 616–923
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralMoltenDestroyerStandaloneSpectre"] = {
name = "Blackbark Demolisher",
life = 4,
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.06,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"MeleeAtAnimationSpeedFire",
"ABTTAncestralTotemMoltenShell",
"GSAncestralTotemMoltenShellExplode",
"EASAncestralDestroyTotemBuffs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTAncestralTotemMoltenShell"] = {
name = "ABTTAncestralTotemMoltenShell",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAncestralTotemMoltenShellExplode"] = {
name = "GSAncestralTotemMoltenShellExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_damage_+%_final_vs_monsters",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 7500, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralDestroyTotemBuffs"] = {
name = "EASAncestralDestroyTotemBuffs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
晕眩门槛提高 200%
| Family | AncestralTrialMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
黑皮破坏者
恩典: 1,400
专长:保卫图腾
净化敌方图腾
部落天赋:晕眩抗性
火焰净化
使一个敌方图腾被火焰吞没,移除其所有的增益效果
熔岩护盾
用熔岩护盾包裹一个图腾,敌人尝试摧毁该图腾时,护盾会发生爆炸
净化敌方图腾
部落天赋:晕眩抗性
火焰净化
使一个敌方图腾被火焰吞没,移除其所有的增益效果
熔岩护盾
用熔岩护盾包裹一个图腾,敌人尝试摧毁该图腾时,护盾会发生爆炸
Blackbark Demolisher
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.