นักรื้อถอนเปลือกไม้ดำ
มนุษย์
เพิ่มเกณฑ์ความยากในการติดสถานะ มึนงง 200%
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Blackbark Demolisher
Spectre | N |
---|---|
Tags | human, humanoid, karui, medium_movement, not_int, red_blood |
พลังชีวิต
550%
ค่าเกราะ
+250%
การหลบหลีก
+25%
Ailment Threshold
550%
ค่าต้านทาน
75
0
0
0
Damage
275%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
AncestralMoltenDestroyer
Metadata
AncestralMoltenDestroyer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
35,383
Minion Life
7,675
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
1,027
Minion Damage
820
ความเสียหายเวท
1,027
ความแม่นยำ
0
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
35,383
Chill
112
Shock
112
Brittle
633
Scorch
112
Sap
309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASAncestralDestroyTotemBuffs
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSAncestralTotemMoltenShellExplode
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 2017 ถึง 3026
is area damage [1]
monster damage +% final vs monsters [7500]
ABTTAncestralTotemMoltenShell
Buff, Duration, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 822–1233
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย โจมตี ลดลง อีก 25%
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralMoltenDestroyer"] = { name = "Blackbark Demolisher", life = 5.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedFire", "ABTTAncestralTotemMoltenShell", "GSAncestralTotemMoltenShellExplode", "EASAncestralDestroyTotemBuffs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAncestralTotemMoltenShell"] = { name = "ABTTAncestralTotemMoltenShell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralTotemMoltenShellExplode"] = { name = "GSAncestralTotemMoltenShellExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_damage_+%_final_vs_monsters", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7500, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralDestroyTotemBuffs"] = { name = "EASAncestralDestroyTotemBuffs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
เพิ่มเกณฑ์ความยากในการติดสถานะ มึนงง 200%
Id | AncestralTrailMonsterStunThresholdNgamahu |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Id | AncestralTrialMonsterChampionFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Blackbark Demolisher
มนุษย์
เพิ่มเกณฑ์ความยากในการติดสถานะ มึนงง 200%
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAncestral/AncestralMoltenDestroyerStandaloneSpectre |
Tags | human, humanoid, karui, medium_movement, not_int, red_blood |
Packs |
พลังชีวิต
550%
ค่าเกราะ
+250%
การหลบหลีก
+25%
Ailment Threshold
550%
ค่าต้านทาน
75
0
0
0
Damage
206%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AncestralMoltenDestroyerStandalone
Metadata
AncestralMoltenDestroyerStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
35,383
Minion Life
7,675
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
770
Minion Damage
614
ความเสียหายเวท
770
ความแม่นยำ
0
Attack Time
1.5
ค่าประสบการณ์
20,510
Ailment Threshold
35,383
Chill
112
Shock
112
Brittle
633
Scorch
112
Sap
309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASAncestralDestroyTotemBuffs
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSAncestralTotemMoltenShellExplode
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 2017 ถึง 3026
is area damage [1]
monster damage +% final vs monsters [7500]
ABTTAncestralTotemMoltenShell
Buff, Duration, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 616–923
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย โจมตี ลดลง อีก 25%
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralMoltenDestroyerStandalone_"] = { name = "Blackbark Demolisher", life = 5.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.06, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedFire", "ABTTAncestralTotemMoltenShell", "GSAncestralTotemMoltenShellExplode", "EASAncestralDestroyTotemBuffs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAncestralTotemMoltenShell"] = { name = "ABTTAncestralTotemMoltenShell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralTotemMoltenShellExplode"] = { name = "GSAncestralTotemMoltenShellExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_damage_+%_final_vs_monsters", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7500, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralDestroyTotemBuffs"] = { name = "EASAncestralDestroyTotemBuffs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
เพิ่มเกณฑ์ความยากในการติดสถานะ มึนงง 200%
Id | AncestralTrailMonsterStunThresholdNgamahu |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Blackbark Demolisher
มนุษย์
เพิ่มเกณฑ์ความยากในการติดสถานะ มึนงง 200%
Spectre | Y |
---|---|
Tags | human, humanoid, karui, medium_movement, not_int, red_blood |
พลังชีวิต
400%
ค่าเกราะ
+250%
การหลบหลีก
+25%
Ailment Threshold
400%
ค่าต้านทาน
75
0
0
0
Damage
206%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AncestralMoltenDestroyerStandaloneSpectre
Metadata
AncestralMoltenDestroyerStandaloneSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
25,733
Minion Life
5,582
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
770
Minion Damage
614
ความเสียหายเวท
770
ความแม่นยำ
0
Attack Time
1.5
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASAncestralDestroyTotemBuffs
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSAncestralTotemMoltenShellExplode
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 2017 ถึง 3026
is area damage [1]
monster damage +% final vs monsters [7500]
ABTTAncestralTotemMoltenShell
Buff, Duration, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 616–923
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย โจมตี ลดลง อีก 25%
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralMoltenDestroyerStandaloneSpectre"] = { name = "Blackbark Demolisher", life = 4, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.06, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedFire", "ABTTAncestralTotemMoltenShell", "GSAncestralTotemMoltenShellExplode", "EASAncestralDestroyTotemBuffs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAncestralTotemMoltenShell"] = { name = "ABTTAncestralTotemMoltenShell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralTotemMoltenShellExplode"] = { name = "GSAncestralTotemMoltenShellExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_damage_+%_final_vs_monsters", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7500, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralDestroyTotemBuffs"] = { name = "EASAncestralDestroyTotemBuffs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
เพิ่มเกณฑ์ความยากในการติดสถานะ มึนงง 200%
Id | AncestralTrailMonsterStunThresholdNgamahu |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
นักรื้อถอนเปลือกไม้ดำ
ความชื่นชอบ: 1,400
สาย: ปกป้องโทเทม
ชำระล้างโทเทมศัตรู
พาสซีฟเผ่า: ต้านทานสถานะ มึนงง
ชำระล้างด้วยเพลิง (Cleanse with Fire)
เทเพลิงให้ท่วม โทเทมศัตรู เพื่อกำจัดบัฟทุกอย่างที่มันมี
กระดองหลอมละลาย (Molten Shell)
กระดองหลอมละลาย ห่อหุ้มโทเทมหนึ่ง เพื่อให้ระเบิดออกเมื่อศัตรูพยายามทำลายโทเทมนี้
ชำระล้างโทเทมศัตรู
พาสซีฟเผ่า: ต้านทานสถานะ มึนงง
ชำระล้างด้วยเพลิง (Cleanse with Fire)
เทเพลิงให้ท่วม โทเทมศัตรู เพื่อกำจัดบัฟทุกอย่างที่มันมี
กระดองหลอมละลาย (Molten Shell)
กระดองหลอมละลาย ห่อหุ้มโทเทมหนึ่ง เพื่อให้ระเบิดออกเมื่อศัตรูพยายามทำลายโทเทมนี้
Blackbark Demolisher
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.