菌潮燃烧地狱犬
野兽
复原火焰防御塔
Blighted Burned Hellion
幽魂N
标签animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement
生命
600%
闪避值
+10%
异常状态临界值
600%
抗性
75 0 0 0
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
0.975 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightFireHellion2
Metadata
BlightFireHellionExplode_
等级
68
生命
38,600
护甲
28,790
闪避值
5,213
能量护盾
0
伤害
672
法术伤害
672
命中
290
攻击间隔
0.975
经验值
10,255
异常状态临界值
38,600
冰缓
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 538–807
暴击几率: 5%
攻击间隔: 0.975 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightHellionExplodeOnDeath
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 2864.2 基础火焰伤害
基础持续时间为 2
死亡时有 100% 的几率触发该法术
active skill area of effect radius +% final [50]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHellionExplode_"] = {
    name = "Blighted Burned Hellion",
    life = 6,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 0.975,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightHellionExplodeOnDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightHellionExplodeOnDeath"] = {
    name = "BlightHellionExplodeOnDeath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "cast_on_death_%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {3.5, 100, 50, 2000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
复原火焰防御塔
IdBlightFireType__
FamilyBlightMonsterType
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • is blight fire monster Min: 1 Max: 1 全域