船长斯图尔特“快刀”格雷恩
亡灵
ignite art variation [2]
cannot be used as minion [1]
cannot be used as minion [1]
Captain Stuart "Stab-First" Grenn
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, delve_monster, fire_affinity, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
生命
300%
护甲
+25%
闪避值
+15%
异常状态临界值
300%
抗性
20 20 20 0
伤害
135%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.605 秒
伤害分布
±20%
经验值
150%
Model Size
110%
类型
DelveSkeletonBoss
Metadata
DelveGhostSkeletonCaptain
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,300
护甲
35,988
闪避值
5,450
能量护盾
0
伤害
504
法术伤害
504
命中
290
攻击间隔
1.605
经验值
15,383
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 403–605
暴击几率: 5%
攻击间隔: 1.605 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FairgravesThrownWeapon
攻击, 范围攻击, 投射物, 玩家投射物
灵体投掷
基本伤害: 403–605
暴击几率: 5%
攻击间隔: 1.605 秒
复制手中的近战武器,并将此灵体投掷出去。此灵体将会向外飞出并如同回力镖一般回到你的身边,对所有碰触到的敌人造成伤害。
伤害总降 50%
额外发射 3 个投射物
投射物速度减慢 20%
base is projectile [1]
spectral throw deceleration override [50]
额外发射 3 个投射物
投射物速度减慢 20%
base is projectile [1]
spectral throw deceleration override [50]
WarHeroCasterGhostOrb
伤害, 范围, 火焰, 法术, 可触发, 范围法术
施放间隔: 1 秒
冷却时间: 6 秒
造成 406.5 - 496.8 火焰伤害
额外发射 3 个投射物
移动速度减慢 85%
is area damage [1]
额外发射 3 个投射物
移动速度减慢 85%
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GhostPirates/DelveGhostSkeletonCaptain"] = { name = "Captain Stuart "Stab-First" Grenn ", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "FairgravesThrownWeapon", "WarHeroCasterGhostOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WarHeroCasterGhostOrb"] = { name = "WarHeroCasterGhostOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_movement_velocity_+%", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 3, -85, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |