Kapitän Stuart "Erstschlag" Grenn
Untot
ignite art variation [2]
cannot be used as minion [1]
cannot be used as minion [1]
Captain Stuart "Stab-First" Grenn
Spectre | N |
---|---|
Tags | bone_armour, bones, Zauberer, delve_monster, fire_affinity, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Leben
300%
Rüstung
+25%
Ausweichen
+15%
Ailment Threshold
300%
Widerstand
20 20 20 0
Damage
135%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
110%
Type
DelveSkeletonBoss
Metadata
DelveGhostSkeletonCaptain
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,300
Rüstung
35,988
Ausweichen
5,450
Energieschild
0
Damage
504
Zauberschaden
504
Genauigkeit
290
Attack Time
1.605
Erfahrung
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 403–605
Kritische Trefferchance: 5%
Attack Time: 1.605 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spektralwurf
Base Damage: 403–605
Kritische Trefferchance: 5%
Attack Time: 1.605 Sek.
Wirft eine spektrale Kopie Eurer Nahkampfwaffe. Diese fliegt von Euch weg und wieder auf Euch zu und verursacht bei Gegnern in seiner Flugbahn mit einem wirbelnden Angriff Schaden.
Verursacht 50% weniger Schaden
Feuert 3 zusätzliche Projektile
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
spectral throw deceleration override [50]
Feuert 3 zusätzliche Projektile
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
spectral throw deceleration override [50]
WarHeroCasterGhostOrb
Damage, Area, Fire, Spell, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
Verursacht 406.5 bis 496.8 Feuerschaden
Feuert 3 zusätzliche Projektile
85% verringerte Bewegungsgeschwindigkeit
is area damage [1]
Feuert 3 zusätzliche Projektile
85% verringerte Bewegungsgeschwindigkeit
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GhostPirates/DelveGhostSkeletonCaptain"] = { name = "Captain Stuart "Stab-First" Grenn ", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "FairgravesThrownWeapon", "WarHeroCasterGhostOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WarHeroCasterGhostOrb"] = { name = "WarHeroCasterGhostOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_movement_velocity_+%", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 3, -85, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |