利爪艾利达
野兽
区域: 黑棘谷地
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
免疫晕眩
not affected by action speed modifiers [1]
【迷踪】状态
stance movement speed +% final [100]
suppress phasing visual [1]
Elida Blisterclaw
幽魂N
地区黑棘谷地
标签animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, nature_boss, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, unusable_corpse
生命
260%
闪避值
+100%
异常状态临界值
260%
抗性
40 40 40 25
伤害
170%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
HarvestBossCatMapBoss
Metadata
HarvestCatBossMapBoss
等级
74
生命
1,165,728
护甲
46,127
闪避值
11,656
能量护盾
0
伤害
1,034
法术伤害
1,544
命中
366
攻击间隔
1.33665
经验值
127,611
异常状态临界值
617,836
冰缓
1,954
Shock
1,954
Brittle
11,052
Scorch
1,954
Sap
5,397
MeleeWithDirectionalKnockback
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1643–2464
攻击暴击率: 5%
攻击伤害: 75%
攻击间隔: 1.995 秒
对你的敌人无情痛击。
击中时击退敌人
攻击伤害总降 25%
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
HarvestCatBossStealthAttack
攻击
基本伤害: 1643–2464
攻击暴击率: 5%
攻击间隔: 1.995 秒
冷却时间: 0.2 秒
main hand base maximum attack distance [15]
HarvestCatBossStealthAttackGA
可触发, 攻击
基本伤害: 1643–2464
攻击暴击率: 5%
攻击间隔: 1.995 秒
击中时击退敌人
击退方向颠倒
导致流血
击中时造成瘫痪
is area damage [1]
HarvestCatBossStealthAttack2
攻击
基本伤害: 1643–2464
攻击暴击率: 5%
攻击间隔: 1.995 秒
冷却时间: 0.2 秒
main hand base maximum attack distance [15]
HarvestCatBossVineTrapSO
可触发, 法术
施放间隔: 0.5 秒
冷却时间: 16 秒
HarvestCatBossProwl
冷却时间: 10 秒
墙壁长度 +7
leap slam minimum distance [20]
tornado movement velocity +% [200]
HarvestCatBossProwlSpike
可触发, 攻击
基本伤害: 1643–2464
攻击暴击率: 5%
攻击伤害: 150%
攻击间隔: 1.995 秒
攻击伤害总增 50%
击中时必定使敌人中毒
中毒持续时间延长 100%
is area damage [1]
HarvestCatBossProwlSpikeGT
可触发, 法术
施放间隔: 1 秒
HarvestCatBossVinesMapBoss
可触发, 法术
施放间隔: 1 秒
GAHarvestCatStunner
可触发, 攻击
基本伤害: 1643–2464
攻击暴击率: 5%
攻击伤害: 10%
攻击间隔: 1.995 秒
攻击伤害总降 90%
敌人被晕眩时间延长 200%
必定击晕敌人

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

Actor
{
	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
	basic_action = "ChangeToStance3Immediate"

	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
}

StateMachine
{
	define_shared_state = "no_render;"
	on_state_no_render_0 = "MakeCollidable();"
	on_state_no_render_1 = "RemoveCollidability();"
}

Stats
{
	damage_hit_effect_index = 3
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

StateMachine
{
	on_or_create_state_no_render_0 = "EnableRendering();"
	on_or_create_state_no_render_1 = "DisableRendering();"
	create_state_no_render_1 = "RemoveCollidability();"
}

Animated
{
	on_storm_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );"

	on_event_cloak_for_stealth_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"

	on_event_cloak_for_stealth_attack_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
	"
}

Actor
{
	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );"
	on_start_EmptyActionAttack2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );"
	on_end_EmptyActionAttack2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
	on_end_ChangeToStance3Immediate = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
	on_event_camo_for_SpawnObject = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
	on_end_HarvestCatBossProwl = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"

	//Abruptly Exitting Stealth
	on_change_to_default =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
	"
}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
		death_vines.PlayAnimation( werecat_death_01 );
	"

	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao, werecat_death_01 );
		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );
	"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_cat.ao"
	preload_misc_beam = "HarvestCatBossVineTrapBeam"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/bosses/root_road_green.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_scale_back.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_scale_front.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/scale/boss/scale_boss_hatch.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/scale/tier_01/scale_tier01_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/scale/tier_02/scale_tier02_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/scale/tier_03/scale_tier03_03.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBoss"] = {
    name = "Elida Blisterclaw",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.7,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeWithDirectionalKnockback",
        "GAHarvestCatStunner",
        "EASHarvestEmerge",
        "HarvestCatBossVinesMapBoss",
        "HarvestCatBossStealthAttack",
        "HarvestCatBossStealthAttack2",
        "HarvestCatBossStealthAttackGA",
        "HarvestCatBossVineTrapSO",
        "HarvestCatBossProwl",
        "HarvestCatBossProwlSpike",
        "HarvestCatBossProwlSpikeGT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCatStunner"] = {
    name = "GAHarvestCatStunner",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_stun_duration_+%",
        "always_stun",
    },
    levels = {
        [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVinesMapBoss"] = {
    name = "HarvestCatBossVinesMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack"] = {
    name = "HarvestCatBossStealthAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack2"] = {
    name = "HarvestCatBossStealthAttack2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttackGA"] = {
    name = "HarvestCatBossStealthAttackGA",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "enemy_knockback_direction_is_reversed",
        "global_maim_on_hit",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVineTrapSO"] = {
    name = "HarvestCatBossVineTrapSO",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwl"] = {
    name = "HarvestCatBossProwl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "tornado_movement_velocity_+%",
    },
    levels = {
        [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpike"] = {
    name = "HarvestCatBossProwlSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "base_poison_duration_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpikeGT"] = {
    name = "HarvestCatBossProwlSpikeGT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    IdStanceHarvestBossVinePhase
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 全域
  • cannot be knocked back Min: 1 Max: 1 全域
  • not affected by action speed modifiers Min: 1 Max: 1 全域
  • 【迷踪】状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    IdStanceHarvestCatBossStealth
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • stance movement speed +% final Min: 100 Max: 100 全域
  • Craft Tagsspeed
    利爪艾利达
    野兽
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    【迷踪】状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Elida Blisterclaw
    幽魂N
    标签animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    生命
    260%
    闪避值
    +100%
    异常状态临界值
    260%
    抗性
    40 40 40 25
    伤害
    170%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 16
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandalone
    等级
    68
    生命
    362,301
    护甲
    28,790
    闪避值
    9,478
    能量护盾
    0
    伤害
    723
    法术伤害
    1,080
    命中
    290
    攻击间隔
    1.33665
    经验值
    112,805
    异常状态临界值
    228,249
    冰缓
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    MeleeWithDirectionalKnockback
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击伤害: 75%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    击中时击退敌人
    攻击伤害总降 25%
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    EASHarvestEmerge
    法术
    施放间隔: 1 秒
    HarvestCatBossStealthAttack
    攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    冷却时间: 0.2 秒
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    可触发, 攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    击中时击退敌人
    击退方向颠倒
    导致流血
    击中时造成瘫痪
    is area damage [1]
    HarvestCatBossStealthAttack2
    攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    冷却时间: 0.2 秒
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    可触发, 法术
    施放间隔: 0.5 秒
    冷却时间: 16 秒
    HarvestCatBossProwl
    冷却时间: 10 秒
    墙壁长度 +7
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    可触发, 攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击伤害: 150%
    攻击间隔: 1.995 秒
    攻击伤害总增 50%
    击中时必定使敌人中毒
    中毒持续时间延长 100%
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    可触发, 法术
    施放间隔: 1 秒
    HarvestCatBossVinesMapBoss
    可触发, 法术
    施放间隔: 1 秒
    GAHarvestCatStunner
    可触发, 攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击伤害: 10%
    攻击间隔: 1.995 秒
    攻击伤害总降 90%
    敌人被晕眩时间延长 200%
    必定击晕敌人

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_or_create_state_no_render_0 = "EnableRendering();"
    	on_or_create_state_no_render_1 = "DisableRendering();"
    	create_state_no_render_1 = "RemoveCollidability();"
    }
    
    Animated
    {
    	on_storm_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );"
    
    	on_event_cloak_for_stealth_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
    
    	on_event_cloak_for_stealth_attack_01 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );"
    	on_start_EmptyActionAttack2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );"
    	on_end_EmptyActionAttack2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
    	on_end_ChangeToStance3Immediate = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
    	on_event_camo_for_SpawnObject = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
    	on_end_HarvestCatBossProwl = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
    
    	//Abruptly Exitting Stealth
    	on_change_to_default =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
    		/*
    		Death vines disabled since they look bad in maven fights
    		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
    		death_vines.PlayAnimation( werecat_death_01 );
    		*/
    	"
    
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao, werecat_death_01 );
    		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );
    	"
    }
    
    Functions
    {
    	CreateLightOn =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
    	"
    
    	TurnLightOn =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, off );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
    	"
    
    	CreateLightOff =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
    	"
    
    	TurnLightOff =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, on );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
    	"
    }
    
    Preload
    {
    	preload_misc_beam = "HarvestCatBossVineTrapBeam"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/vine_beamEnergy.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandalone"] = {
        name = "Elida Blisterclaw",
        life = 2.6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "base_poison_duration_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    IdStanceHarvestBossVinePhase
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 全域
  • cannot be knocked back Min: 1 Max: 1 全域
  • not affected by action speed modifiers Min: 1 Max: 1 全域
  • 【迷踪】状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    IdStanceHarvestCatBossStealth
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • stance movement speed +% final Min: 100 Max: 100 全域
  • Craft Tagsspeed
    利爪艾利达
    野兽
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    【迷踪】状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Elida Blisterclaw
    幽魂N
    标签animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    生命
    260%
    闪避值
    +100%
    异常状态临界值
    260%
    抗性
    40 40 40 25
    伤害
    170%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 16
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandaloneSupporter
    等级
    68
    生命
    362,301
    护甲
    28,790
    闪避值
    9,478
    能量护盾
    0
    伤害
    723
    法术伤害
    1,080
    命中
    290
    攻击间隔
    1.33665
    经验值
    112,805
    异常状态临界值
    228,249
    冰缓
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    MeleeWithDirectionalKnockback
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击伤害: 75%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    击中时击退敌人
    攻击伤害总降 25%
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    EASHarvestEmerge
    法术
    施放间隔: 1 秒
    HarvestCatBossStealthAttack
    攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    冷却时间: 0.2 秒
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    可触发, 攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    击中时击退敌人
    击退方向颠倒
    导致流血
    击中时造成瘫痪
    is area damage [1]
    HarvestCatBossStealthAttack2
    攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击间隔: 1.995 秒
    冷却时间: 0.2 秒
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    可触发, 法术
    施放间隔: 0.5 秒
    冷却时间: 16 秒
    HarvestCatBossProwl
    冷却时间: 10 秒
    墙壁长度 +7
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    可触发, 攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击伤害: 150%
    攻击间隔: 1.995 秒
    攻击伤害总增 50%
    击中时必定使敌人中毒
    中毒持续时间延长 100%
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    可触发, 法术
    施放间隔: 1 秒
    HarvestCatBossVinesMapBoss
    可触发, 法术
    施放间隔: 1 秒
    GAHarvestCatStunner
    可触发, 攻击
    基本伤害: 1149–1723
    攻击暴击率: 5%
    攻击伤害: 10%
    攻击间隔: 1.995 秒
    攻击伤害总降 90%
    敌人被晕眩时间延长 200%
    必定击晕敌人

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_or_create_state_no_render_0 = "EnableRendering();"
    	on_or_create_state_no_render_1 = "DisableRendering();"
    	create_state_no_render_1 = "RemoveCollidability();"
    }
    
    Animated
    {
    	on_storm_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );"
    
    	on_event_cloak_for_stealth_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
    
    	on_event_cloak_for_stealth_attack_01 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );"
    	on_start_EmptyActionAttack2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );"
    	on_end_EmptyActionAttack2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
    	on_end_ChangeToStance3Immediate = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
    	on_event_camo_for_SpawnObject = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
    	on_end_HarvestCatBossProwl = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
    
    	//Abruptly Exitting Stealth
    	on_change_to_default =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
    		/*
    		Death vines disabled since they look bad in maven fights
    		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
    		death_vines.PlayAnimation( werecat_death_01 );
    		*/
    	"
    
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao, werecat_death_01 );
    		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );
    	"
    }
    
    Functions
    {
    	CreateLightOn =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
    	"
    
    	TurnLightOn =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, off );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
    	"
    
    	CreateLightOff =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
    	"
    
    	TurnLightOff =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, on );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
    	"
    }
    
    Preload
    {
    	preload_misc_beam = "HarvestCatBossVineTrapBeam"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/vine_beamEnergy.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandaloneSupporter"] = {
        name = "Elida Blisterclaw",
        life = 2.6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "base_poison_duration_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    IdStanceHarvestBossVinePhase
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 全域
  • cannot be knocked back Min: 1 Max: 1 全域
  • not affected by action speed modifiers Min: 1 Max: 1 全域
  • 【迷踪】状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    IdStanceHarvestCatBossStealth
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • stance movement speed +% final Min: 100 Max: 100 全域
  • Craft Tagsspeed
    利爪艾利达
    野兽
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    【迷踪】状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Elida Blisterclaw
    幽魂N
    标签animal_claw_weapon, beast, elder_map_boss, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, unusable_corpse
    生命
    260%
    闪避值
    +100%
    异常状态临界值
    260%
    抗性
    40 40 40 25
    伤害
    170%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 16
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossElder"] = {
        name = "Elida Blisterclaw",
        life = 2.6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
        },
        modList = {
        },
    }
    
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    IdStanceHarvestBossVinePhase
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 全域
  • cannot be knocked back Min: 1 Max: 1 全域
  • not affected by action speed modifiers Min: 1 Max: 1 全域
  • 【迷踪】状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    IdStanceHarvestCatBossStealth
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • stance movement speed +% final Min: 100 Max: 100 全域
  • Craft Tagsspeed
    Edit

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