MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
利爪艾利达
野兽
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
区域: 黑棘谷地
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
免疫晕眩
not affected by action speed modifiers [1]
迷踪状态
stance movement speed +% final [100]
suppress phasing visual [1]
Elida Blisterclaw
幽魂N
地区黑棘谷地
标签animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, unusable_corpse
生命
260%
闪避值
+100%
异常状态临界值
260%
抗性
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
伤害
170%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
HarvestBossCatMapBoss
Metadata
HarvestCatBossMapBoss
等级
81
生命
4,593,329
护甲
79,317
闪避值
14,724
伤害
1,555
法术伤害
2,320
命中
960
攻击间隔
1.33665
经验值
141,493
召唤物生命
890,461
召唤物伤害
1,303
异常状态临界值
2,158,865
冰缓
6,826
Shock
6,826
Brittle
38,620
Scorch
6,826
Sap
18,860
Phys Convert Ele
300%
MeleeWithDirectionalKnockback
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 2469—3703
暴击几率: 5%
攻击伤害: 75%
攻击间隔: 1.995 秒
对你的敌人无情痛击。
击中时击退敌人
攻击伤害总降 25%
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
EASHarvestEmerge
法术
施放间隔: 1 秒
HarvestCatBossStealthAttack
攻击
基本伤害: 2469—3703
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 0.2 秒
main hand base maximum attack distance [15]
HarvestCatBossStealthAttackGA
可触发, 攻击
基本伤害: 2469—3703
暴击几率: 5%
攻击间隔: 1.995 秒
击中时击退敌人
击退方向颠倒
导致流血
击中时造成瘫痪
is area damage [1]
HarvestCatBossStealthAttack2
攻击
基本伤害: 2469—3703
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 0.2 秒
main hand base maximum attack distance [15]
HarvestCatBossVineTrapSO
可触发, 法术
施放间隔: 0.5 秒
冷却时间: 16 秒
HarvestCatBossProwl
冷却时间: 10 秒
墙壁长度 +7
leap slam minimum distance [20]
tornado movement velocity +% [200]
HarvestCatBossProwlSpike
可触发, 攻击
基本伤害: 2469—3703
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.995 秒
攻击伤害总增 50%
击中时必定使敌人中毒
中毒持续时间延长 100%
is area damage [1]
HarvestCatBossProwlSpikeGT
可触发, 法术
施放间隔: 1 秒
HarvestCatBossVinesMapBoss
可触发, 法术
施放间隔: 1 秒
GAHarvestCatStunner
可触发, 攻击
基本伤害: 2469—3703
暴击几率: 5%
攻击伤害: 10%
攻击间隔: 1.995 秒
攻击伤害总降 90%
敌人被晕眩时间延长 200%
必定击晕敌人

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

Actor
{
	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
	basic_action = "ChangeToStance3Immediate"

	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
}

StateMachine
{
	define_shared_state = "no_render;"
	on_state_no_render_0 = "MakeCollidable();"
	on_state_no_render_1 = "RemoveCollidability();"
}

Stats
{
	damage_hit_effect_index = 3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Elida Blisterclaw",
    life = 2.6,
    damage = 1.7,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeWithDirectionalKnockback",
        "GAHarvestCatStunner",
        "EASHarvestEmerge",
        "HarvestCatBossVinesMapBoss",
        "HarvestCatBossStealthAttack",
        "HarvestCatBossStealthAttack2",
        "HarvestCatBossStealthAttackGA",
        "HarvestCatBossVineTrapSO",
        "HarvestCatBossProwl",
        "HarvestCatBossProwlSpike",
        "HarvestCatBossProwlSpikeGT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCatStunner"] = {
    name = "GAHarvestCatStunner",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_stun_duration_+%",
        "always_stun",
    },
    levels = {
        [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVinesMapBoss"] = {
    name = "HarvestCatBossVinesMapBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack"] = {
    name = "HarvestCatBossStealthAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack2"] = {
    name = "HarvestCatBossStealthAttack2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttackGA"] = {
    name = "HarvestCatBossStealthAttackGA",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "enemy_knockback_direction_is_reversed",
        "global_maim_on_hit",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVineTrapSO"] = {
    name = "HarvestCatBossVineTrapSO",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwl"] = {
    name = "HarvestCatBossProwl",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "tornado_movement_velocity_+%",
    },
    levels = {
        [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpike"] = {
    name = "HarvestCatBossProwlSpike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "base_poison_duration_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpikeGT"] = {
    name = "HarvestCatBossProwlSpikeGT",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 全域
  • cannot be knocked back Min: 1 Max: 1 全域
  • not affected by action speed modifiers Min: 1 Max: 1 全域
  • 迷踪状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • stance movement speed +% final Min: 100 Max: 100 全域
  • Craft Tags速度
    利爪艾利达
    野兽
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
    掉落的物品稀有度提高 15000%
    怪物提供的经验值提高 100%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    迷踪状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Elida Blisterclaw
    幽魂N
    标签animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    生命
    260%
    闪避值
    +100%
    异常状态临界值
    260%
    抗性
    MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
    伤害
    170%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 16
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandalone
    等级
    68
    生命
    362,301
    护甲
    28,790
    闪避值
    9,478
    伤害
    723
    法术伤害
    1,080
    命中
    580
    攻击间隔
    1.33665
    经验值
    112,805
    召唤物生命
    78,586
    召唤物伤害
    578
    异常状态临界值
    228,249
    冰缓
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    Phys Convert Ele
    240%
    MeleeWithDirectionalKnockback
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击伤害: 75%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    击中时击退敌人
    攻击伤害总降 25%
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EASHarvestEmerge
    法术
    施放间隔: 1 秒
    HarvestCatBossStealthAttack
    攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击间隔: 1.995 秒
    冷却时间: 0.2 秒
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    可触发, 攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击间隔: 1.995 秒
    击中时击退敌人
    击退方向颠倒
    导致流血
    击中时造成瘫痪
    is area damage [1]
    HarvestCatBossStealthAttack2
    攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击间隔: 1.995 秒
    冷却时间: 0.2 秒
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    可触发, 法术
    施放间隔: 0.5 秒
    冷却时间: 16 秒
    HarvestCatBossProwl
    冷却时间: 10 秒
    墙壁长度 +7
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    可触发, 攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击伤害: 150%
    攻击间隔: 1.995 秒
    攻击伤害总增 50%
    击中时必定使敌人中毒
    中毒持续时间延长 100%
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    可触发, 法术
    施放间隔: 1 秒
    HarvestCatBossVinesMapBoss
    可触发, 法术
    施放间隔: 1 秒
    GAHarvestCatStunner
    可触发, 攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击伤害: 10%
    攻击间隔: 1.995 秒
    攻击伤害总降 90%
    敌人被晕眩时间延长 200%
    必定击晕敌人

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Elida Blisterclaw",
        life = 2.6,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "base_poison_duration_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    掉落的物品稀有度提高 15000%
    怪物提供的经验值提高 100%
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 全域
  • cannot be knocked back Min: 1 Max: 1 全域
  • not affected by action speed modifiers Min: 1 Max: 1 全域
  • 迷踪状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • stance movement speed +% final Min: 100 Max: 100 全域
  • Craft Tags速度
    利爪艾利达
    野兽
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
    掉落的物品稀有度提高 15000%
    怪物提供的经验值提高 100%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    迷踪状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Elida Blisterclaw
    幽魂N
    标签animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    生命
    260%
    闪避值
    +100%
    异常状态临界值
    260%
    抗性
    MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
    伤害
    170%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 16
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandaloneSupporter
    等级
    68
    生命
    362,301
    护甲
    28,790
    闪避值
    9,478
    伤害
    723
    法术伤害
    1,080
    命中
    580
    攻击间隔
    1.33665
    经验值
    112,805
    召唤物生命
    78,586
    召唤物伤害
    578
    异常状态临界值
    228,249
    冰缓
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    Phys Convert Ele
    240%
    MeleeWithDirectionalKnockback
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击伤害: 75%
    攻击间隔: 1.995 秒
    对你的敌人无情痛击。
    击中时击退敌人
    攻击伤害总降 25%
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EASHarvestEmerge
    法术
    施放间隔: 1 秒
    HarvestCatBossStealthAttack
    攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击间隔: 1.995 秒
    冷却时间: 0.2 秒
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    可触发, 攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击间隔: 1.995 秒
    击中时击退敌人
    击退方向颠倒
    导致流血
    击中时造成瘫痪
    is area damage [1]
    HarvestCatBossStealthAttack2
    攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击间隔: 1.995 秒
    冷却时间: 0.2 秒
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    可触发, 法术
    施放间隔: 0.5 秒
    冷却时间: 16 秒
    HarvestCatBossProwl
    冷却时间: 10 秒
    墙壁长度 +7
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    可触发, 攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击伤害: 150%
    攻击间隔: 1.995 秒
    攻击伤害总增 50%
    击中时必定使敌人中毒
    中毒持续时间延长 100%
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    可触发, 法术
    施放间隔: 1 秒
    HarvestCatBossVinesMapBoss
    可触发, 法术
    施放间隔: 1 秒
    GAHarvestCatStunner
    可触发, 攻击
    基本伤害: 1149—1723
    暴击几率: 5%
    攻击伤害: 10%
    攻击间隔: 1.995 秒
    攻击伤害总降 90%
    敌人被晕眩时间延长 200%
    必定击晕敌人

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandaloneSupporter"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Elida Blisterclaw",
        life = 2.6,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "base_poison_duration_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    掉落的物品稀有度提高 15000%
    怪物提供的经验值提高 100%
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 全域
  • cannot be knocked back Min: 1 Max: 1 全域
  • not affected by action speed modifiers Min: 1 Max: 1 全域
  • 迷踪状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • stance movement speed +% final Min: 100 Max: 100 全域
  • Craft Tags速度
    利爪艾利达
    野兽
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
    掉落的物品稀有度提高 15000%
    怪物提供的经验值提高 100%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    迷踪状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Elida Blisterclaw
    幽魂N
    标签animal_claw_weapon, beast, elder_map_boss, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, unusable_corpse
    生命
    260%
    闪避值
    +100%
    异常状态临界值
    260%
    抗性
    MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
    伤害
    170%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 16
    攻击间隔
    1.995 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Elida Blisterclaw",
        life = 2.6,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
        },
        modList = {
        },
    }
    
    掉落的物品稀有度提高 15000%
    怪物提供的经验值提高 100%
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    无法被击退
    免疫晕眩
    not affected by action speed modifiers [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 全域
  • cannot be knocked back Min: 1 Max: 1 全域
  • not affected by action speed modifiers Min: 1 Max: 1 全域
  • 迷踪状态
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • stance movement speed +% final Min: 100 Max: 100 全域
  • Craft Tags速度
    Edit

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