MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceVaalSideAreaStrongboxShrine
Elida Scharfkralle
Bestie
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Kann nicht betäubt werden
not affected by action speed modifiers [1]
Schemenform
stance movement speed +% final [100]
suppress phasing visual [1]
Elida Blisterclaw
SpectreN
Area'Dornental'-Karte
Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, unusable_corpse
Leben
260%
Ausweichen
+100%
Ailment Threshold
260%
Widerstand
MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
Damage
170%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 16
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
HarvestBossCatMapBoss
Metadata
HarvestCatBossMapBoss
Stufe
81
Leben
4,593,329
Rüstung
79,317
Ausweichwert
14,724
Damage
1,555
Zauberschaden
2,320
Genauigkeit
960
Attack Time
1.33665
Erfahrung
141,493
Minion Life
890,461
Minion Damage
1,303
Ailment Threshold
2,158,865
Chill
6,826
Shock
6,826
Brittle
38,620
Scorch
6,826
Sap
18,860
Phys Convert Ele
300%
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 2469—3703
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Attack Time: 1.995 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Stößt Gegner bei Treffer zurück
Verursacht 25% weniger Angriffsschaden
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
HarvestCatBossStealthAttack
Attack
Base Damage: 2469—3703
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 0.2 Sek.
main hand base maximum attack distance [15]
HarvestCatBossStealthAttackGA
Triggerable, Attack
Base Damage: 2469—3703
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Stößt Gegner bei Treffer zurück
Rückstoßrichtung ist umgekehrt
Verursacht Bluten
Verstümmelt bei Treffer
is area damage [1]
HarvestCatBossStealthAttack2
Attack
Base Damage: 2469—3703
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 0.2 Sek.
main hand base maximum attack distance [15]
HarvestCatBossVineTrapSO
Triggerable, Spell
Zauberzeit: 0.5 Sek.
Abklingzeit: 16 Sek.
HarvestCatBossProwl
Abklingzeit: 10 Sek.
+7 Meter zur Mauerlänge
leap slam minimum distance [20]
tornado movement velocity +% [200]
HarvestCatBossProwlSpike
Triggerable, Attack
Base Damage: 2469—3703
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Attack Time: 1.995 Sek.
Verursacht 50% mehr Angriffsschaden
Vergiftet immer bei Treffer
100% verlängerte Giftdauer
is area damage [1]
HarvestCatBossProwlSpikeGT
Triggerable, Spell
Zauberzeit: 1 Sek.
HarvestCatBossVinesMapBoss
Triggerable, Spell
Zauberzeit: 1 Sek.
GAHarvestCatStunner
Triggerable, Attack
Base Damage: 2469—3703
Kritische Trefferchance: 5%
Angriffsschaden: 10%
Attack Time: 1.995 Sek.
Verursacht 90% weniger Angriffsschaden
200% verlängerte Betäubungsdauer bei Gegnern
Betäubt Gegner

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

Actor
{
	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
	basic_action = "ChangeToStance3Immediate"

	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
}

StateMachine
{
	define_shared_state = "no_render;"
	on_state_no_render_0 = "MakeCollidable();"
	on_state_no_render_1 = "RemoveCollidability();"
}

Stats
{
	damage_hit_effect_index = 3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Elida Blisterclaw",
    life = 2.6,
    damage = 1.7,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeWithDirectionalKnockback",
        "GAHarvestCatStunner",
        "EASHarvestEmerge",
        "HarvestCatBossVinesMapBoss",
        "HarvestCatBossStealthAttack",
        "HarvestCatBossStealthAttack2",
        "HarvestCatBossStealthAttackGA",
        "HarvestCatBossVineTrapSO",
        "HarvestCatBossProwl",
        "HarvestCatBossProwlSpike",
        "HarvestCatBossProwlSpikeGT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCatStunner"] = {
    name = "GAHarvestCatStunner",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_stun_duration_+%",
        "always_stun",
    },
    levels = {
        [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVinesMapBoss"] = {
    name = "HarvestCatBossVinesMapBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack"] = {
    name = "HarvestCatBossStealthAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack2"] = {
    name = "HarvestCatBossStealthAttack2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttackGA"] = {
    name = "HarvestCatBossStealthAttackGA",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "enemy_knockback_direction_is_reversed",
        "global_maim_on_hit",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVineTrapSO"] = {
    name = "HarvestCatBossVineTrapSO",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwl"] = {
    name = "HarvestCatBossProwl",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "tornado_movement_velocity_+%",
    },
    levels = {
        [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpike"] = {
    name = "HarvestCatBossProwlSpike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "base_poison_duration_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpikeGT"] = {
    name = "HarvestCatBossProwlSpikeGT",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Kann nicht zurückgestoßen werden
    Kann nicht betäubt werden
    not affected by action speed modifiers [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 Global
  • cannot be knocked back Min: 1 Max: 1 Global
  • not affected by action speed modifiers Min: 1 Max: 1 Global
  • Schemenform
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft TagsGeschwindigkeit
    Elida Scharfkralle
    Bestie
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    Kann nicht betäubt werden
    not affected by action speed modifiers [1]
    Schemenform
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Elida Blisterclaw
    SpectreN
    Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    Leben
    260%
    Ausweichen
    +100%
    Ailment Threshold
    260%
    Widerstand
    MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
    Damage
    170%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandalone
    Stufe
    68
    Leben
    362,301
    Rüstung
    28,790
    Ausweichwert
    9,478
    Damage
    723
    Zauberschaden
    1,080
    Genauigkeit
    580
    Attack Time
    1.33665
    Erfahrung
    112,805
    Minion Life
    78,586
    Minion Damage
    578
    Ailment Threshold
    228,249
    Chill
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    Phys Convert Ele
    240%
    MeleeWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Angriffsschaden: 75%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    Stößt Gegner bei Treffer zurück
    Verursacht 25% weniger Angriffsschaden
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EASHarvestEmerge
    Spell
    Zauberzeit: 1 Sek.
    HarvestCatBossStealthAttack
    Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Abklingzeit: 0.2 Sek.
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    Triggerable, Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Stößt Gegner bei Treffer zurück
    Rückstoßrichtung ist umgekehrt
    Verursacht Bluten
    Verstümmelt bei Treffer
    is area damage [1]
    HarvestCatBossStealthAttack2
    Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Abklingzeit: 0.2 Sek.
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    Triggerable, Spell
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 16 Sek.
    HarvestCatBossProwl
    Abklingzeit: 10 Sek.
    +7 Meter zur Mauerlänge
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    Triggerable, Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Angriffsschaden: 150%
    Attack Time: 1.995 Sek.
    Verursacht 50% mehr Angriffsschaden
    Vergiftet immer bei Treffer
    100% verlängerte Giftdauer
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    HarvestCatBossVinesMapBoss
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    GAHarvestCatStunner
    Triggerable, Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Angriffsschaden: 10%
    Attack Time: 1.995 Sek.
    Verursacht 90% weniger Angriffsschaden
    200% verlängerte Betäubungsdauer bei Gegnern
    Betäubt Gegner

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Elida Blisterclaw",
        life = 2.6,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "base_poison_duration_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Kann nicht zurückgestoßen werden
    Kann nicht betäubt werden
    not affected by action speed modifiers [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 Global
  • cannot be knocked back Min: 1 Max: 1 Global
  • not affected by action speed modifiers Min: 1 Max: 1 Global
  • Schemenform
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft TagsGeschwindigkeit
    Elida Scharfkralle
    Bestie
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    Kann nicht betäubt werden
    not affected by action speed modifiers [1]
    Schemenform
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Elida Blisterclaw
    SpectreN
    Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    Leben
    260%
    Ausweichen
    +100%
    Ailment Threshold
    260%
    Widerstand
    MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
    Damage
    170%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandaloneSupporter
    Stufe
    68
    Leben
    362,301
    Rüstung
    28,790
    Ausweichwert
    9,478
    Damage
    723
    Zauberschaden
    1,080
    Genauigkeit
    580
    Attack Time
    1.33665
    Erfahrung
    112,805
    Minion Life
    78,586
    Minion Damage
    578
    Ailment Threshold
    228,249
    Chill
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    Phys Convert Ele
    240%
    MeleeWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Angriffsschaden: 75%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    Stößt Gegner bei Treffer zurück
    Verursacht 25% weniger Angriffsschaden
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EASHarvestEmerge
    Spell
    Zauberzeit: 1 Sek.
    HarvestCatBossStealthAttack
    Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Abklingzeit: 0.2 Sek.
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    Triggerable, Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Stößt Gegner bei Treffer zurück
    Rückstoßrichtung ist umgekehrt
    Verursacht Bluten
    Verstümmelt bei Treffer
    is area damage [1]
    HarvestCatBossStealthAttack2
    Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Abklingzeit: 0.2 Sek.
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    Triggerable, Spell
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 16 Sek.
    HarvestCatBossProwl
    Abklingzeit: 10 Sek.
    +7 Meter zur Mauerlänge
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    Triggerable, Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Angriffsschaden: 150%
    Attack Time: 1.995 Sek.
    Verursacht 50% mehr Angriffsschaden
    Vergiftet immer bei Treffer
    100% verlängerte Giftdauer
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    HarvestCatBossVinesMapBoss
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    GAHarvestCatStunner
    Triggerable, Attack
    Base Damage: 1149—1723
    Kritische Trefferchance: 5%
    Angriffsschaden: 10%
    Attack Time: 1.995 Sek.
    Verursacht 90% weniger Angriffsschaden
    200% verlängerte Betäubungsdauer bei Gegnern
    Betäubt Gegner

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandaloneSupporter"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Elida Blisterclaw",
        life = 2.6,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "base_poison_duration_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Kann nicht zurückgestoßen werden
    Kann nicht betäubt werden
    not affected by action speed modifiers [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 Global
  • cannot be knocked back Min: 1 Max: 1 Global
  • not affected by action speed modifiers Min: 1 Max: 1 Global
  • Schemenform
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft TagsGeschwindigkeit
    Elida Scharfkralle
    Bestie
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    Kann nicht betäubt werden
    not affected by action speed modifiers [1]
    Schemenform
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Elida Blisterclaw
    SpectreN
    Tagsanimal_claw_weapon, beast, elder_map_boss, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, unusable_corpse
    Leben
    260%
    Ausweichen
    +100%
    Ailment Threshold
    260%
    Widerstand
    MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos25
    Damage
    170%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Elida Blisterclaw",
        life = 2.6,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
        },
        modList = {
        },
    }
    
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Kann nicht zurückgestoßen werden
    Kann nicht betäubt werden
    not affected by action speed modifiers [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 Global
  • cannot be knocked back Min: 1 Max: 1 Global
  • not affected by action speed modifiers Min: 1 Max: 1 Global
  • Schemenform
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft TagsGeschwindigkeit
    Edit

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