MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Elida Blisterclaw
Bestia
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
No puede ser empujado
not affected by action speed modifiers [1]
Traspasar
stance movement speed +% final [100]
suppress phasing visual [1]
Spectre
AreaMapa de Valle de zarzales
Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, unusable_corpse
Vida
260%
Evasión
+100%
Ailment Threshold
260%
Resistencia
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
170%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
HarvestBossCatMapBoss
Metadata
HarvestCatBossMapBoss
Nivel
81
Vida
4,593,329
Armadura
79,317
Evasión
14,724
Damage
1,555
Daño de hechizos
2,320
Precisión
960
Attack Time
1.33665
Experiencia
141,493
Minion Life
890,461
Minion Damage
1,303
Ailment Threshold
2,158,865
Chill
6,826
Shock
6,826
Brittle
38,620
Scorch
6,826
Sap
18,860
Phys Convert Ele
300%
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 24693703
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 1.995 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 25% menos de daño de ataque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
global knockback [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
EASHarvestEmerge
Spell
Tiempo de lanzamiento: 1 seg
HarvestCatBossStealthAttack
Attack
Base Damage: 24693703
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 0.2 seg
cast time overrides attack duration [1]
main hand base maximum attack distance [15]
HarvestCatBossStealthAttackGA
Triggerable, Attack
Base Damage: 24693703
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Aplica sangrado
Lisia con Cada Golpe
enemy knockback direction is reversed [1]
global knockback [1]
is area damage [1]
HarvestCatBossStealthAttack2
Attack
Base Damage: 24693703
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 0.2 seg
cast time overrides attack duration [1]
main hand base maximum attack distance [15]
HarvestCatBossVineTrapSO
Triggerable, Spell
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 16 seg
HarvestCatBossProwl
Tiempo de recarga: 10 seg
+7 metros a la longitud del muro
leap slam minimum distance [20]
tornado movement velocity +% [200]
HarvestCatBossProwlSpike
Triggerable, Attack
Base Damage: 24693703
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.995 seg
Inflige un 50% más de daño de ataque
Siempre envenena con cada golpe
100% más de duración de veneno
is area damage [1]
HarvestCatBossProwlSpikeGT
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
HarvestCatBossVinesMapBoss
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GAHarvestCatStunner
Triggerable, Attack
Base Damage: 24693703
Probabilidad de golpe crítico: 5%
Daño de ataque: 10%
Attack Time: 1.995 seg
Inflige un 90% menos de daño de ataque
Duración del aturdimiento en los enemigos aumentada un 200%
Aturde a los enemigos

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

Actor
{
	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
	basic_action = "ChangeToStance3Immediate"

	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
}

StateMachine
{
	define_shared_state = "no_render;"
	on_state_no_render_0 = "MakeCollidable();"
	on_state_no_render_1 = "RemoveCollidability();"
}

Stats
{
	damage_hit_effect_index = 3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Elida Blisterclaw",
    life = 2.6,
    damage = 1.7,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeWithDirectionalKnockback",
        "GAHarvestCatStunner",
        "EASHarvestEmerge",
        "HarvestCatBossVinesMapBoss",
        "HarvestCatBossStealthAttack",
        "HarvestCatBossStealthAttack2",
        "HarvestCatBossStealthAttackGA",
        "HarvestCatBossVineTrapSO",
        "HarvestCatBossProwl",
        "HarvestCatBossProwlSpike",
        "HarvestCatBossProwlSpikeGT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCatStunner"] = {
    name = "GAHarvestCatStunner",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_stun_duration_+%",
        "always_stun",
    },
    levels = {
        [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVinesMapBoss"] = {
    name = "HarvestCatBossVinesMapBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack"] = {
    name = "HarvestCatBossStealthAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack2"] = {
    name = "HarvestCatBossStealthAttack2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttackGA"] = {
    name = "HarvestCatBossStealthAttackGA",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "enemy_knockback_direction_is_reversed",
        "global_maim_on_hit",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVineTrapSO"] = {
    name = "HarvestCatBossVineTrapSO",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwl"] = {
    name = "HarvestCatBossProwl",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "tornado_movement_velocity_+%",
    },
    levels = {
        [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpike"] = {
    name = "HarvestCatBossProwlSpike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "active_skill_poison_duration_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpikeGT"] = {
    name = "HarvestCatBossProwlSpikeGT",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    No te pueden aturdir
    No puede ser empujado
    not affected by action speed modifiers [1]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 100 100 Global — Valor fijo
  • cannot be knocked back 1 1 Global — Valor fijo
  • not affected by action speed modifiers 1 1 Global — Valor fijo
  • Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • phase through objects 1 1 Global — Valor fijo
  • suppress phasing visual 1 1 Global — Valor fijo
  • stance movement speed +% final 100 100 Global
  • Craft TagsVelocidad
    Elida Blisterclaw
    Bestia
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    No puede ser empujado
    not affected by action speed modifiers [1]
    Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Spectre
    Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    Vida
    260%
    Evasión
    +100%
    Ailment Threshold
    260%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    170%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandalone
    Nivel
    68
    Vida
    362,301
    Armadura
    28,790
    Evasión
    9,478
    Damage
    723
    Daño de hechizos
    1,080
    Precisión
    580
    Attack Time
    1.33665
    Experiencia
    112,805
    Minion Life
    78,586
    Minion Damage
    578
    Ailment Threshold
    228,249
    Chill
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    Phys Convert Ele
    240%
    MeleeWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Inflige un 25% menos de daño de ataque
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    global knockback [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EASHarvestEmerge
    Spell
    Tiempo de lanzamiento: 1 seg
    HarvestCatBossStealthAttack
    Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Tiempo de recarga: 0.2 seg
    cast time overrides attack duration [1]
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    Triggerable, Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Aplica sangrado
    Lisia con Cada Golpe
    enemy knockback direction is reversed [1]
    global knockback [1]
    is area damage [1]
    HarvestCatBossStealthAttack2
    Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Tiempo de recarga: 0.2 seg
    cast time overrides attack duration [1]
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    Triggerable, Spell
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 16 seg
    HarvestCatBossProwl
    Tiempo de recarga: 10 seg
    +7 metros a la longitud del muro
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    Triggerable, Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 150%
    Attack Time: 1.995 seg
    Inflige un 50% más de daño de ataque
    Siempre envenena con cada golpe
    100% más de duración de veneno
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    HarvestCatBossVinesMapBoss
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GAHarvestCatStunner
    Triggerable, Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 10%
    Attack Time: 1.995 seg
    Inflige un 90% menos de daño de ataque
    Duración del aturdimiento en los enemigos aumentada un 200%
    Aturde a los enemigos

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Elida Blisterclaw",
        life = 2.6,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "active_skill_poison_duration_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    No te pueden aturdir
    No puede ser empujado
    not affected by action speed modifiers [1]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 100 100 Global — Valor fijo
  • cannot be knocked back 1 1 Global — Valor fijo
  • not affected by action speed modifiers 1 1 Global — Valor fijo
  • Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • phase through objects 1 1 Global — Valor fijo
  • suppress phasing visual 1 1 Global — Valor fijo
  • stance movement speed +% final 100 100 Global
  • Craft TagsVelocidad
    Elida Blisterclaw
    Bestia
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    No puede ser empujado
    not affected by action speed modifiers [1]
    Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Spectre
    Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    Vida
    260%
    Evasión
    +100%
    Ailment Threshold
    260%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    170%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandaloneSupporter
    Nivel
    68
    Vida
    362,301
    Armadura
    28,790
    Evasión
    9,478
    Damage
    723
    Daño de hechizos
    1,080
    Precisión
    580
    Attack Time
    1.33665
    Experiencia
    112,805
    Minion Life
    78,586
    Minion Damage
    578
    Ailment Threshold
    228,249
    Chill
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    Phys Convert Ele
    240%
    MeleeWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Inflige un 25% menos de daño de ataque
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    global knockback [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    EASHarvestEmerge
    Spell
    Tiempo de lanzamiento: 1 seg
    HarvestCatBossStealthAttack
    Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Tiempo de recarga: 0.2 seg
    cast time overrides attack duration [1]
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    Triggerable, Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Aplica sangrado
    Lisia con Cada Golpe
    enemy knockback direction is reversed [1]
    global knockback [1]
    is area damage [1]
    HarvestCatBossStealthAttack2
    Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Tiempo de recarga: 0.2 seg
    cast time overrides attack duration [1]
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    Triggerable, Spell
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 16 seg
    HarvestCatBossProwl
    Tiempo de recarga: 10 seg
    +7 metros a la longitud del muro
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    Triggerable, Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 150%
    Attack Time: 1.995 seg
    Inflige un 50% más de daño de ataque
    Siempre envenena con cada golpe
    100% más de duración de veneno
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    HarvestCatBossVinesMapBoss
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GAHarvestCatStunner
    Triggerable, Attack
    Base Damage: 11491723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 10%
    Attack Time: 1.995 seg
    Inflige un 90% menos de daño de ataque
    Duración del aturdimiento en los enemigos aumentada un 200%
    Aturde a los enemigos

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandaloneSupporter"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Elida Blisterclaw",
        life = 2.6,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "active_skill_poison_duration_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    No te pueden aturdir
    No puede ser empujado
    not affected by action speed modifiers [1]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 100 100 Global — Valor fijo
  • cannot be knocked back 1 1 Global — Valor fijo
  • not affected by action speed modifiers 1 1 Global — Valor fijo
  • Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • phase through objects 1 1 Global — Valor fijo
  • suppress phasing visual 1 1 Global — Valor fijo
  • stance movement speed +% final 100 100 Global
  • Craft TagsVelocidad
    Elida Blisterclaw
    Bestia
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    No puede ser empujado
    not affected by action speed modifiers [1]
    Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    Spectre
    Tagsanimal_claw_weapon, beast, elder_map_boss, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, unusable_corpse
    Vida
    260%
    Evasión
    +100%
    Ailment Threshold
    260%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    170%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Elida Blisterclaw",
        life = 2.6,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    No te pueden aturdir
    No puede ser empujado
    not affected by action speed modifiers [1]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 100 100 Global — Valor fijo
  • cannot be knocked back 1 1 Global — Valor fijo
  • not affected by action speed modifiers 1 1 Global — Valor fijo
  • Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • phase through objects 1 1 Global — Valor fijo
  • suppress phasing visual 1 1 Global — Valor fijo
  • stance movement speed +% final 100 100 Global
  • Craft TagsVelocidad
    Edit

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