Elida Blisterclaw
Bestia
La rareza de los objetos arrojados está aumentada un 15000%
Los monstruos otorgan la experiencia aumentada un 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
No puedes ser aturdido
not affected by action speed modifiers [1]
Traspasar
stance movement speed +% final [100]
suppress phasing visual [1]
SpectreN
AreaMapa de Valle de zarzales
Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, nature_boss, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, unusable_corpse
Vida
260%
Evasión
+100%
Ailment Threshold
260%
Resistencia
40 40 40 25
Damage
170%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
HarvestBossCatMapBoss
Metadata
HarvestCatBossMapBoss
Nivel
74
Vida
1,165,728
Armaduras
46,127
Evasión
11,656
Escudo de energía
0
Damage
1,034
Daño de hechizos
1,544
Precisión
366
Attack Time
1.33665
Experiencia
127,611
Ailment Threshold
617,836
Chill
1,954
Shock
1,954
Brittle
11,052
Scorch
1,954
Sap
5,397
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1643–2464
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 1.995 seg
Derriba a tus enemigos con un golpe poderoso.
Empuja a los enemigos con cada golpe
Inflige un 25% menos de daño de ataque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
Tiempo de lanzamiento: 1 seg
HarvestCatBossStealthAttack
Attack
Base Damage: 1643–2464
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 0.2 seg
main hand base maximum attack distance [15]
HarvestCatBossStealthAttackGA
Triggerable, Attack
Base Damage: 1643–2464
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Empuja a los enemigos con cada golpe
La dirección del Empuje se invierte
Aplica sangrado
Lisia con Cada Golpe
is area damage [1]
HarvestCatBossStealthAttack2
Attack
Base Damage: 1643–2464
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 0.2 seg
main hand base maximum attack distance [15]
HarvestCatBossVineTrapSO
Triggerable, Spell
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 16 seg
HarvestCatBossProwl
Tiempo de recarga: 10 seg
+7 metros a la longitud del muro
leap slam minimum distance [20]
tornado movement velocity +% [200]
HarvestCatBossProwlSpike
Triggerable, Attack
Base Damage: 1643–2464
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.995 seg
Inflige un 50% más de daño de ataque
Siempre envenena con cada golpe
Duración de Veneno aumentada un 100%
is area damage [1]
HarvestCatBossProwlSpikeGT
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
HarvestCatBossVinesMapBoss
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GAHarvestCatStunner
Triggerable, Attack
Base Damage: 1643–2464
Probabilidad de golpe crítico: 5%
Daño de ataque: 10%
Attack Time: 1.995 seg
Inflige un 90% menos de daño de ataque
Duración del aturdimiento en los enemigos aumentada un 200%
Aturde a los enemigos

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

Actor
{
	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
	basic_action = "ChangeToStance3Immediate"

	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
}

StateMachine
{
	define_shared_state = "no_render;"
	on_state_no_render_0 = "MakeCollidable();"
	on_state_no_render_1 = "RemoveCollidability();"
}

Stats
{
	damage_hit_effect_index = 3
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBoss"

StateMachine
{
	on_or_create_state_no_render_0 = "EnableRendering();"
	on_or_create_state_no_render_1 = "DisableRendering();"
	create_state_no_render_1 = "RemoveCollidability();"
}

Animated
{
	on_storm_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );"

	on_event_cloak_for_stealth_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"

	on_event_cloak_for_stealth_attack_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
	"
}

Actor
{
	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );"
	on_start_EmptyActionAttack2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );"
	on_end_EmptyActionAttack2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
	on_end_ChangeToStance3Immediate = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
	on_event_camo_for_SpawnObject = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
	on_end_HarvestCatBossProwl = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"

	//Abruptly Exitting Stealth
	on_change_to_default =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
	"
}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
		death_vines.PlayAnimation( werecat_death_01 );
	"

	on_spawned_dead =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao, werecat_death_01 );
		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );
	"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/wave_pulse_cat.ao"
	preload_misc_beam = "HarvestCatBossVineTrapBeam"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/bosses/root_road_green.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_scale_back.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/final/EPKs/bosses/pulse_scale_front.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/scale/boss/scale_boss_hatch.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/scale/tier_01/scale_tier01_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/scale/tier_02/scale_tier02_03.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/monster_plants/scale/tier_03/scale_tier03_03.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBoss"] = {
    name = "Elida Blisterclaw",
    life = 2.6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.7,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeWithDirectionalKnockback",
        "GAHarvestCatStunner",
        "EASHarvestEmerge",
        "HarvestCatBossVinesMapBoss",
        "HarvestCatBossStealthAttack",
        "HarvestCatBossStealthAttack2",
        "HarvestCatBossStealthAttackGA",
        "HarvestCatBossVineTrapSO",
        "HarvestCatBossProwl",
        "HarvestCatBossProwlSpike",
        "HarvestCatBossProwlSpikeGT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestCatStunner"] = {
    name = "GAHarvestCatStunner",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_stun_duration_+%",
        "always_stun",
    },
    levels = {
        [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVinesMapBoss"] = {
    name = "HarvestCatBossVinesMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack"] = {
    name = "HarvestCatBossStealthAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttack2"] = {
    name = "HarvestCatBossStealthAttack2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
    },
    levels = {
        [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossStealthAttackGA"] = {
    name = "HarvestCatBossStealthAttackGA",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "enemy_knockback_direction_is_reversed",
        "global_maim_on_hit",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossVineTrapSO"] = {
    name = "HarvestCatBossVineTrapSO",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwl"] = {
    name = "HarvestCatBossProwl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "tornado_movement_velocity_+%",
    },
    levels = {
        [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpike"] = {
    name = "HarvestCatBossProwlSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "base_poison_duration_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestCatBossProwlSpikeGT"] = {
    name = "HarvestCatBossProwlSpikeGT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
La rareza de los objetos arrojados está aumentada un 15000%
Los monstruos otorgan la experiencia aumentada un 100%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    No puede ser empujado
    No puedes ser aturdido
    not affected by action speed modifiers [1]
    IdStanceHarvestBossVinePhase
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 Global
  • cannot be knocked back Min: 1 Max: 1 Global
  • not affected by action speed modifiers Min: 1 Max: 1 Global
  • Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    IdStanceHarvestCatBossStealth
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft Tagsspeed
    Elida Blisterclaw
    Bestia
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    No puedes ser aturdido
    not affected by action speed modifiers [1]
    Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    SpectreN
    Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    Vida
    260%
    Evasión
    +100%
    Ailment Threshold
    260%
    Resistencia
    40 40 40 25
    Damage
    170%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandalone
    Nivel
    68
    Vida
    362,301
    Armaduras
    28,790
    Evasión
    9,478
    Escudo de energía
    0
    Damage
    723
    Daño de hechizos
    1,080
    Precisión
    290
    Attack Time
    1.33665
    Experiencia
    112,805
    Ailment Threshold
    228,249
    Chill
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    MeleeWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Empuja a los enemigos con cada golpe
    Inflige un 25% menos de daño de ataque
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    EASHarvestEmerge
    Spell
    Tiempo de lanzamiento: 1 seg
    HarvestCatBossStealthAttack
    Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Tiempo de recarga: 0.2 seg
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    Triggerable, Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Empuja a los enemigos con cada golpe
    La dirección del Empuje se invierte
    Aplica sangrado
    Lisia con Cada Golpe
    is area damage [1]
    HarvestCatBossStealthAttack2
    Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Tiempo de recarga: 0.2 seg
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    Triggerable, Spell
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 16 seg
    HarvestCatBossProwl
    Tiempo de recarga: 10 seg
    +7 metros a la longitud del muro
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    Triggerable, Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 150%
    Attack Time: 1.995 seg
    Inflige un 50% más de daño de ataque
    Siempre envenena con cada golpe
    Duración de Veneno aumentada un 100%
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    HarvestCatBossVinesMapBoss
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GAHarvestCatStunner
    Triggerable, Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 10%
    Attack Time: 1.995 seg
    Inflige un 90% menos de daño de ataque
    Duración del aturdimiento en los enemigos aumentada un 200%
    Aturde a los enemigos

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_or_create_state_no_render_0 = "EnableRendering();"
    	on_or_create_state_no_render_1 = "DisableRendering();"
    	create_state_no_render_1 = "RemoveCollidability();"
    }
    
    Animated
    {
    	on_storm_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );"
    
    	on_event_cloak_for_stealth_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
    
    	on_event_cloak_for_stealth_attack_01 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );"
    	on_start_EmptyActionAttack2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );"
    	on_end_EmptyActionAttack2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
    	on_end_ChangeToStance3Immediate = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
    	on_event_camo_for_SpawnObject = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
    	on_end_HarvestCatBossProwl = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
    
    	//Abruptly Exitting Stealth
    	on_change_to_default =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
    		/*
    		Death vines disabled since they look bad in maven fights
    		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
    		death_vines.PlayAnimation( werecat_death_01 );
    		*/
    	"
    
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao, werecat_death_01 );
    		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );
    	"
    }
    
    Functions
    {
    	CreateLightOn =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
    	"
    
    	TurnLightOn =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, off );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
    	"
    
    	CreateLightOff =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
    	"
    
    	TurnLightOff =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, on );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
    	"
    }
    
    Preload
    {
    	preload_misc_beam = "HarvestCatBossVineTrapBeam"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/vine_beamEnergy.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandalone"] = {
        name = "Elida Blisterclaw",
        life = 2.6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "base_poison_duration_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    No puede ser empujado
    No puedes ser aturdido
    not affected by action speed modifiers [1]
    IdStanceHarvestBossVinePhase
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 Global
  • cannot be knocked back Min: 1 Max: 1 Global
  • not affected by action speed modifiers Min: 1 Max: 1 Global
  • Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    IdStanceHarvestCatBossStealth
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft Tagsspeed
    Elida Blisterclaw
    Bestia
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    No puedes ser aturdido
    not affected by action speed modifiers [1]
    Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    SpectreN
    Tagsanimal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse
    Vida
    260%
    Evasión
    +100%
    Ailment Threshold
    260%
    Resistencia
    40 40 40 25
    Damage
    170%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossStandaloneSupporter
    Nivel
    68
    Vida
    362,301
    Armaduras
    28,790
    Evasión
    9,478
    Escudo de energía
    0
    Damage
    723
    Daño de hechizos
    1,080
    Precisión
    290
    Attack Time
    1.33665
    Experiencia
    112,805
    Ailment Threshold
    228,249
    Chill
    722
    Shock
    722
    Brittle
    4,083
    Scorch
    722
    Sap
    1,994
    MeleeWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    Empuja a los enemigos con cada golpe
    Inflige un 25% menos de daño de ataque
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    EASHarvestEmerge
    Spell
    Tiempo de lanzamiento: 1 seg
    HarvestCatBossStealthAttack
    Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Tiempo de recarga: 0.2 seg
    main hand base maximum attack distance [15]
    HarvestCatBossStealthAttackGA
    Triggerable, Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Empuja a los enemigos con cada golpe
    La dirección del Empuje se invierte
    Aplica sangrado
    Lisia con Cada Golpe
    is area damage [1]
    HarvestCatBossStealthAttack2
    Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Tiempo de recarga: 0.2 seg
    main hand base maximum attack distance [15]
    HarvestCatBossVineTrapSO
    Triggerable, Spell
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 16 seg
    HarvestCatBossProwl
    Tiempo de recarga: 10 seg
    +7 metros a la longitud del muro
    leap slam minimum distance [20]
    tornado movement velocity +% [200]
    HarvestCatBossProwlSpike
    Triggerable, Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 150%
    Attack Time: 1.995 seg
    Inflige un 50% más de daño de ataque
    Siempre envenena con cada golpe
    Duración de Veneno aumentada un 100%
    is area damage [1]
    HarvestCatBossProwlSpikeGT
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    HarvestCatBossVinesMapBoss
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GAHarvestCatStunner
    Triggerable, Attack
    Base Damage: 1149–1723
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 10%
    Attack Time: 1.995 seg
    Inflige un 90% menos de daño de ataque
    Duración del aturdimiento en los enemigos aumentada un 200%
    Aturde a los enemigos

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	actor = "Metadata/Monsters/LeagueHarvest/Green/CatBossMapBoss.act"
    	basic_action = "ChangeToStance3Immediate"
    
    	on_start_HarvestCatBossProwl = "SetAnimatedTurnDuration( 0.1 );"
    	on_end_HarvestCatBossProwl = "ResetAnimatedTurnDuration();"
    }
    
    StateMachine
    {
    	define_shared_state = "no_render;"
    	on_state_no_render_0 = "MakeCollidable();"
    	on_state_no_render_1 = "RemoveCollidability();"
    }
    
    Stats
    {
    	damage_hit_effect_index = 3
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/HarvestBossBaseMapBossStandalone"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_or_create_state_no_render_0 = "EnableRendering();"
    	on_or_create_state_no_render_1 = "DisableRendering();"
    	create_state_no_render_1 = "RemoveCollidability();"
    }
    
    Animated
    {
    	on_storm_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );"
    
    	on_event_cloak_for_stealth_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
    
    	on_event_cloak_for_stealth_attack_01 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    	"
    }
    
    Actor
    {
    	on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );"
    	on_start_EmptyActionAttack2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );"
    	on_end_EmptyActionAttack2 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );"
    	on_end_ChangeToStance3Immediate = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );"
    	on_event_camo_for_SpawnObject = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
    	on_end_HarvestCatBossProwl = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/perimeter_phase_stealth.epk );"
    
    	//Abruptly Exitting Stealth
    	on_change_to_default =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
    	"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_attack_fadein.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_start.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/camo_end.epk );
    		/*
    		Death vines disabled since they look bad in maven fights
    		death_vines = AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
    		death_vines.PlayAnimation( werecat_death_01 );
    		*/
    	"
    
    	on_spawned_dead =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao, werecat_death_01 );
    		GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/vines/vines_master_cat.ao );
    	"
    }
    
    Functions
    {
    	CreateLightOn =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
    	"
    
    	TurnLightOn =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, off );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
    	"
    
    	CreateLightOff =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, spine_2_jntBnd );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_off );
    	"
    
    	TurnLightOff =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, on );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/lights/scale.ao, idle_on );
    	"
    }
    
    Preload
    {
    	preload_misc_beam = "HarvestCatBossVineTrapBeam"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/scale/epk/vine_beamEnergy.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossStandaloneSupporter"] = {
        name = "Elida Blisterclaw",
        life = 2.6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeWithDirectionalKnockback",
            "GAHarvestCatStunner",
            "EASHarvestEmerge",
            "HarvestCatBossVinesMapBoss",
            "HarvestCatBossStealthAttack",
            "HarvestCatBossStealthAttack2",
            "HarvestCatBossStealthAttackGA",
            "HarvestCatBossVineTrapSO",
            "HarvestCatBossProwl",
            "HarvestCatBossProwlSpike",
            "HarvestCatBossProwlSpikeGT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestCatStunner"] = {
        name = "GAHarvestCatStunner",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_stun_duration_+%",
            "always_stun",
        },
        levels = {
            [1] = {200, baseMultiplier = 0.1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVinesMapBoss"] = {
        name = "HarvestCatBossVinesMapBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack"] = {
        name = "HarvestCatBossStealthAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttack2"] = {
        name = "HarvestCatBossStealthAttack2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
        },
        levels = {
            [1] = {15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossStealthAttackGA"] = {
        name = "HarvestCatBossStealthAttackGA",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "enemy_knockback_direction_is_reversed",
            "global_maim_on_hit",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossVineTrapSO"] = {
        name = "HarvestCatBossVineTrapSO",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwl"] = {
        name = "HarvestCatBossProwl",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "wall_maximum_length",
            "leap_slam_minimum_distance",
            "tornado_movement_velocity_+%",
        },
        levels = {
            [1] = {70, 20, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpike"] = {
        name = "HarvestCatBossProwlSpike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "base_poison_duration_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {100, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestCatBossProwlSpikeGT"] = {
        name = "HarvestCatBossProwlSpikeGT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    No puede ser empujado
    No puedes ser aturdido
    not affected by action speed modifiers [1]
    IdStanceHarvestBossVinePhase
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 Global
  • cannot be knocked back Min: 1 Max: 1 Global
  • not affected by action speed modifiers Min: 1 Max: 1 Global
  • Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    IdStanceHarvestCatBossStealth
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft Tagsspeed
    Elida Blisterclaw
    Bestia
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    No puedes ser aturdido
    not affected by action speed modifiers [1]
    Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    SpectreN
    Tagsanimal_claw_weapon, beast, elder_map_boss, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, unusable_corpse
    Vida
    260%
    Evasión
    +100%
    Ailment Threshold
    260%
    Resistencia
    40 40 40 25
    Damage
    170%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    HarvestBossCatMapBoss
    Metadata
    HarvestCatBossMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestCatBossMapBossElder"] = {
        name = "Elida Blisterclaw",
        life = 2.6,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
        },
        modList = {
        },
    }
    
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    No puede ser empujado
    No puedes ser aturdido
    not affected by action speed modifiers [1]
    IdStanceHarvestBossVinePhase
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 100 Max: 100 Global
  • cannot be knocked back Min: 1 Max: 1 Global
  • not affected by action speed modifiers Min: 1 Max: 1 Global
  • Traspasar
    stance movement speed +% final [100]
    suppress phasing visual [1]
    IdStanceHarvestCatBossStealth
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft Tagsspeed
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