思想窃贼吉塞尔
恶魔
区域: 破旧书库
monster base type attack cast speed +% and damage -% final [33]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gisale, Thought Thief
幽魂N
地区破旧书库
标签bludgeoning_weapon, bone_armour, 施法, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map
生命
400%
生命转为护盾
100%
异常状态临界值
400%
抗性
40 40 40 25
伤害
200%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
ShavronneMapBoss2
Metadata
ShavronneMapBoss2
等级
76
生命
2,289,127
护甲
53,896
闪避值
6,235
能量护盾
10,030
伤害
1,369
法术伤害
2,043
命中
396
攻击间隔
1.005
经验值
132,044
异常状态临界值
1,167,455
冰缓
3,691
Shock
3,691
Brittle
20,885
Scorch
3,691
Sap
10,199
ShavronneSpellProjectile
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1 秒
造成 1895 - 4422 闪电伤害
施法速度总增 100%
base is projectile [1]
monster projectile variation [6]
ShavronneLightningThorns
法术, 增益, 持续时间
施放间隔: 1 秒
冷却时间: 12 秒
基础持续时间为 3.5
LightningTendrilsShavronne
法术
攻击暴击率: 5%
施放间隔: 1 秒
造成 84.53 - 1606 闪电伤害
active skill area of effect radius +% final [-25]
base skill number of additional hits [3]
is area damage [1]
ShavronneTeleport
法术, 可触发
施放间隔: 1 秒
冷却时间: 10 秒
造成 2527 - 3790 闪电伤害
基础持续时间为 3
100% 的几率使敌人感电
is area damage [1]
shavronne teleport number of markers [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao, 0 );"
	on_spawned_dead = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao );"
}

Render
{
     //turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Shavronne/ShavronneMapBoss2"] = {
    name = "Gisale, Thought Thief",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "ShavronneSpellProjectile",
        "LightningTendrilsShavronne",
        "ShavronneLightningThorns",
        "ShavronneTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneSpellProjectile"] = {
    name = "ShavronneSpellProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 1.7999999523163, 6, 100, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.60000002384186, 1.3999999761581, 6, 100, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsShavronne"] = {
    name = "LightningTendrilsShavronne",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneLightningThorns"] = {
    name = "ShavronneLightningThorns",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {3500, levelRequirement = 40, statInterpolation = {},  cost = { }, },
        [2] = {3500, levelRequirement = 66, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneTeleport"] = {
    name = "ShavronneTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_chance_to_shock_%",
        "shavronne_teleport_number_of_markers",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3000, 100, 20, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 思想窃贼吉塞尔
    恶魔
    monster base type attack cast speed +% and damage -% final [33]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    monster penalty against minions damage +% final vs player minions [-20]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Gisale, Thought Thief
    幽魂N
    标签bludgeoning_weapon, bone_armour, 施法, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, standalone_map_boss
    生命
    400%
    生命转为护盾
    100%
    异常状态临界值
    400%
    抗性
    40 40 40 25
    伤害
    200%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    ShavronneMapBoss2
    Metadata
    ShavronneMapBoss2Standalone
    等级
    68
    生命
    557,385
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,127
    伤害
    851
    法术伤害
    1,270
    命中
    290
    攻击间隔
    1.005
    经验值
    112,805
    异常状态临界值
    351,153
    冰缓
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    ShavronneSpellProjectile
    法术, 投射物, 玩家投射物, 可触发
    施放间隔: 1 秒
    造成 1254 - 2925 闪电伤害
    施法速度总增 100%
    base is projectile [1]
    monster projectile variation [6]
    ShavronneLightningThorns
    法术, 增益, 持续时间
    施放间隔: 1 秒
    冷却时间: 12 秒
    基础持续时间为 3.5
    LightningTendrilsShavronne
    法术
    攻击暴击率: 5%
    施放间隔: 1 秒
    造成 60.82 - 1156 闪电伤害
    active skill area of effect radius +% final [-25]
    base skill number of additional hits [3]
    is area damage [1]
    GTStandaloneShavTeleportMarkers
    可触发, 法术
    施放间隔: 1 秒
    SOStandaloneShavTeleportMarker
    可触发, 法术
    施放间隔: 1 秒
    GSStandaloneShavronneTeleportExplode
    法术, 可触发
    攻击暴击率: 5%
    施放间隔: 1 秒
    造成 1672 - 2508 闪电伤害
    100% 的几率使敌人感电
    is area damage [1]
    TeleportMarkerStandaloneShavronne
    法术, 可触发
    施放间隔: 1 秒
    marker warp marker variation [16]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Life
    {
    	on_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao, 0 );"
    	on_spawned_dead = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Shavronne/ShavronneMapBoss2Standalone"] = {
        name = "Gisale, Thought Thief",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "ShavronneSpellProjectile",
            "LightningTendrilsShavronne",
            "ShavronneLightningThorns",
            "TeleportMarkerStandaloneShavronne",
            "GSStandaloneShavronneTeleportExplode",
            "SOStandaloneShavTeleportMarker",
            "GTStandaloneShavTeleportMarkers",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ShavronneSpellProjectile"] = {
        name = "ShavronneSpellProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 1.7999999523163, 6, 100, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 1.3999999761581, 6, 100, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningTendrilsShavronne"] = {
        name = "LightningTendrilsShavronne",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_number_of_additional_hits",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ShavronneLightningThorns"] = {
        name = "ShavronneLightningThorns",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {3500, levelRequirement = 40, statInterpolation = {},  cost = { }, },
            [2] = {3500, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMarkerStandaloneShavronne"] = {
        name = "TeleportMarkerStandaloneShavronne",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "marker_warp_marker_variation",
        },
        levels = {
            [1] = {16, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStandaloneShavronneTeleportExplode"] = {
        name = "GSStandaloneShavronneTeleportExplode",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStandaloneShavTeleportMarker"] = {
        name = "SOStandaloneShavTeleportMarker",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStandaloneShavTeleportMarkers"] = {
        name = "GTStandaloneShavTeleportMarkers",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 思想窃贼吉塞尔
    恶魔
    monster base type attack cast speed +% and damage -% final [33]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    monster penalty against minions damage +% final vs player minions [-20]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Gisale, Thought Thief
    幽魂N
    标签bludgeoning_weapon, bone_armour, 施法, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood
    生命
    400%
    生命转为护盾
    100%
    异常状态临界值
    400%
    抗性
    40 40 40 25
    伤害
    200%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    ShavronneMapBoss2
    Metadata
    ShavronneMapBoss2Elder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Life
    {
    	on_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao, 0 );"
    	on_spawned_dead = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Shavronne/ShavronneMapBoss2Elder"] = {
        name = "Gisale, Thought Thief",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    IdMonsterDamageVersusPlayerMinions20
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -20 Max: -20 全域
  • Craft Tagsdamage
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • Edit

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