MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
思想窃贼吉塞尔
恶魔
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
区域: 破旧书库
monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Gisale, Thought Thief
幽魂
地区破旧书库, 破旧书库
标签bludgeoning_weapon, bone_armour, 施法, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map
生命
400%
生命转为护盾
100%
异常状态临界值
400%
抗性
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
ShavronneMapBoss2
Metadata
ShavronneMapBoss2
等级
80
生命
5,624,459
护甲
73,441
闪避值
7,124
能量护盾
51,148
伤害
1,727
法术伤害
2,577
命中
924
攻击间隔
1.005
经验值
139,832
召唤物生命
1,099,644
Minion Energy Shield
10,000
召唤物伤害
1,441
异常状态临界值
2,699,740
冰缓
8,537
Shock
8,537
Brittle
48,296
Scorch
8,537
Sap
23,585
Phys Convert Ele
300%
ShavronneSpellProjectile
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1 秒
施法速度总增 100%
base is projectile [1]
monster projectile variation [6]
spell maximum base lightning damage [5690]
spell minimum base lightning damage [2439]
ShavronneLightningThorns
法术, 增益, 持续时间
施放间隔: 1 秒
冷却时间: 12 秒
基础持续时间为 3.5
LightningTendrilsShavronne
法术
暴击几率: 5%
施放间隔: 1 秒
active skill area of effect radius +% final [-25]
base skill number of additional hits [3]
is area damage [1]
spell maximum base lightning damage [1982]
spell minimum base lightning damage [104.3]
ShavronneTeleport
法术, 可触发
施放间隔: 1 秒
冷却时间: 10 秒
基础持续时间为 3
100% 的几率使敌人感电
is area damage [1]
shavronne teleport number of markers [20]
spell maximum base lightning damage [4877]
spell minimum base lightning damage [3252]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Shavronne/ShavronneMapBoss2"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Gisale, Thought Thief",
    life = 4,
    energyShield = 1,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "ShavronneSpellProjectile",
        "LightningTendrilsShavronne",
        "ShavronneLightningThorns",
        "ShavronneTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneSpellProjectile"] = {
    name = "ShavronneSpellProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 1.7999999523163, 6, 100, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.60000002384186, 1.3999999761581, 6, 100, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsShavronne"] = {
    name = "LightningTendrilsShavronne",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneLightningThorns"] = {
    name = "ShavronneLightningThorns",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {3500, levelRequirement = 40, statInterpolation = {},  cost = { }, },
        [2] = {3500, levelRequirement = 66, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneTeleport"] = {
    name = "ShavronneTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_chance_to_shock_%",
        "shavronne_teleport_number_of_markers",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3000, 100, 20, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
FamilyMonsterSpeedAndDamageFixup
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final 33 33 全域
  • Craft Tagscaster_damage 伤害 攻击 施法 速度
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 全域
  • monster dropped item rarity +% 15000 15000 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -20 -20 全域
  • Craft Tags伤害
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 全域 — 数值不可调整
  • cannot be stunned for ms after stun finished 2000 2000 全域
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    思想窃贼吉塞尔
    恶魔
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster base type attack cast speed +% and damage -% final [33]
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    monster penalty against minions damage +% final vs player minions [-20]
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Gisale, Thought Thief
    幽魂
    标签bludgeoning_weapon, bone_armour, 施法, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, standalone_map_boss
    生命
    400%
    生命转为护盾
    100%
    异常状态临界值
    400%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    伤害
    200%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    ShavronneMapBoss2
    Metadata
    ShavronneMapBoss2Standalone
    等级
    68
    生命
    557,385
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    24,508
    伤害
    851
    法术伤害
    1,270
    命中
    580
    攻击间隔
    1.005
    经验值
    112,805
    召唤物生命
    120,902
    Minion Energy Shield
    5,316
    召唤物伤害
    680
    异常状态临界值
    351,153
    冰缓
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    ShavronneSpellProjectile
    法术, 投射物, 玩家投射物, 可触发
    施放间隔: 1 秒
    施法速度总增 100%
    base is projectile [1]
    monster projectile variation [6]
    spell maximum base lightning damage [2653]
    spell minimum base lightning damage [1137]
    ShavronneLightningThorns
    法术, 增益, 持续时间
    施放间隔: 1 秒
    冷却时间: 12 秒
    基础持续时间为 3.5
    LightningTendrilsShavronne
    法术
    暴击几率: 5%
    施放间隔: 1 秒
    active skill area of effect radius +% final [-25]
    base skill number of additional hits [3]
    is area damage [1]
    spell maximum base lightning damage [1048]
    spell minimum base lightning damage [55.15]
    GTStandaloneShavTeleportMarkers
    可触发, 法术
    施放间隔: 1 秒
    SOStandaloneShavTeleportMarker
    可触发, 法术
    施放间隔: 1 秒
    GSStandaloneShavronneTeleportExplode
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    100% 的几率使敌人感电
    is area damage [1]
    spell maximum base lightning damage [2274]
    spell minimum base lightning damage [1516]
    TeleportMarkerStandaloneShavronne
    法术, 可触发
    施放间隔: 1 秒
    marker warp marker variation [16]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Shavronne/ShavronneMapBoss2Standalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Gisale, Thought Thief",
        life = 4,
        energyShield = 1,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "ShavronneSpellProjectile",
            "LightningTendrilsShavronne",
            "ShavronneLightningThorns",
            "TeleportMarkerStandaloneShavronne",
            "GSStandaloneShavronneTeleportExplode",
            "SOStandaloneShavTeleportMarker",
            "GTStandaloneShavTeleportMarkers",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ShavronneSpellProjectile"] = {
        name = "ShavronneSpellProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, 1.7999999523163, 6, 100, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 1.3999999761581, 6, 100, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningTendrilsShavronne"] = {
        name = "LightningTendrilsShavronne",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_number_of_additional_hits",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.10000000149012, 1.8999999761581, 3, -25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ShavronneLightningThorns"] = {
        name = "ShavronneLightningThorns",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {3500, levelRequirement = 40, statInterpolation = {},  cost = { }, },
            [2] = {3500, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMarkerStandaloneShavronne"] = {
        name = "TeleportMarkerStandaloneShavronne",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "marker_warp_marker_variation",
        },
        levels = {
            [1] = {16, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStandaloneShavronneTeleportExplode"] = {
        name = "GSStandaloneShavronneTeleportExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStandaloneShavTeleportMarker"] = {
        name = "SOStandaloneShavTeleportMarker",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStandaloneShavTeleportMarkers"] = {
        name = "GTStandaloneShavTeleportMarkers",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 33 33 全域
  • Craft Tagscaster_damage 伤害 攻击 施法 速度
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 全域
  • monster dropped item rarity +% 15000 15000 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -20 -20 全域
  • Craft Tags伤害
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 全域 — 数值不可调整
  • cannot be stunned for ms after stun finished 2000 2000 全域
  • keyval
    Stats.monster_uses_map_boss_difficulty_scaling1
    思想窃贼吉塞尔
    恶魔
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster base type attack cast speed +% and damage -% final [33]
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    monster penalty against minions damage +% final vs player minions [-20]
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Gisale, Thought Thief
    幽魂
    标签bludgeoning_weapon, bone_armour, 施法, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood
    生命
    400%
    生命转为护盾
    100%
    异常状态临界值
    400%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    伤害
    200%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 15
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    ShavronneMapBoss2
    Metadata
    ShavronneMapBoss2Elder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Shavronne/ShavronneMapBoss2Elder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Gisale, Thought Thief",
        life = 4,
        energyShield = 1,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 33 33 全域
  • Craft Tagscaster_damage 伤害 攻击 施法 速度
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 全域
  • monster dropped item rarity +% 15000 15000 全域
  • monster penalty against minions damage +% final vs player minions [-20]
    FamilyMonsterDamageVersusMinions
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -20 -20 全域
  • Craft Tags伤害
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 全域 — 数值不可调整
  • cannot be stunned for ms after stun finished 2000 2000 全域
  • Edit

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